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by CGM3
Wed Oct 11, 2006 9:19 am
Forum: Perearth: Archives
Topic: A burning ring of fire
Replies: 69
Views: 35815

Esias steps back to 0903 (to give Rúadhnait a better shot if she wants it), slings his bow, draws his short sword, digs the vial of cure light wounds potion out of his pouch -- and musters his courage for what comes next. (This is gonna hurt.)
by CGM3
Mon Oct 09, 2006 2:18 pm
Forum: Perearth: Archives
Topic: A burning ring of fire
Replies: 69
Views: 35815

Esias mutters an oath and looses another arrow at the man.

OOC: still +7 to hit, damage will now be only 1d6+4 (and still magical, if he has protection from normal arrows up).
by CGM3
Tue Oct 03, 2006 6:40 pm
Forum: Perearth: Archives
Topic: A burning ring of fire
Replies: 69
Views: 35815

Esias moves to 0904, avoiding the wall of fire if possible, and looses an arrow at the little man (who is now within 30 ft).

OOC: +7 to hit, damage will be 1d6+4+2d6 (and magical, if he has protection from normal arrows up).
by CGM3
Sun Oct 01, 2006 8:20 pm
Forum: Perearth: Archives
Topic: A burning ring of fire
Replies: 69
Views: 35815

patransom wrote:To clarify, even though it might look possible on the map, you can't squeeze by the wall of flames along the side walls.
Does it block line of sight?
by CGM3
Fri Sep 29, 2006 7:10 pm
Forum: Perearth: Archives
Topic: A burning ring of fire
Replies: 69
Views: 35815

Esias moves down the stairs to 1202 and jumps down to 1102, trying to employ his Jump skill to reduce the effective height (as per PHB pg 77, DC 15, Jump +6, success counts the descent as only 5 ft), then steps to 1002 and readies an arrow in his bow.
by CGM3
Thu Sep 28, 2006 7:45 pm
Forum: Perearth: Archives
Topic: Victory
Replies: 48
Views: 24801

Testing the edge of his shortsword with a thumb, Esias falls in after Brand.
by CGM3
Thu Sep 28, 2006 8:56 am
Forum: Perearth: Archives
Topic: Victory
Replies: 48
Views: 24801

Esias gives Brand a mirthless grin. "After you, good sir knight," he invites in a tight voice. (But if Brand does start descending the stairs, Esias will follow him.)
by CGM3
Sun Sep 24, 2006 11:40 pm
Forum: Perearth: Archives
Topic: Victory
Replies: 48
Views: 24801

Remaining at E4, Esias nocks an arrow and tries to watch down the staircase while attempting to conceal himself as much as possible, straining to hear any noises from below.

OOC:Hide: +7, Listen: +11, Search: +10, Spot: +11
by CGM3
Tue Sep 19, 2006 1:01 pm
Forum: Perearth: Archives
Topic: Victory
Replies: 48
Views: 24801

Esias suggests Oldin use his wand to heal the wounded as they travel down the passage (Esias is down 24 hp). If Oldin has exhausted his wand, Esias will quaff his cure light wounds potion for 1d8+1 hp.
by CGM3
Fri Sep 15, 2006 5:56 pm
Forum: Perearth: Archives
Topic: Victory
Replies: 48
Views: 24801

Esias moves to U25 (40 foot movement), sheathing his shortsword on the way, and falls in beside Brand.
by CGM3
Tue Sep 12, 2006 2:17 pm
Forum: Perearth: Archives
Topic: Hey, the gang's all here! (Except for those who quit)
Replies: 57
Views: 29724

"Hold still, y' gigglin' loon!" Esias snarls as he makes another stab at w4.

Shortsword: +6 to hit (plus +2 if a flanking bonus applies, plus any adjustment for target being prone), 1d6+2 damage if I hit (no skirmish bonus).
by CGM3
Fri Sep 08, 2006 11:31 pm
Forum: Perearth: Archives
Topic: Hey, the gang's all here! (Except for those who quit)
Replies: 57
Views: 29724

OOC : Actually, I believe there's only one werewolf left, the one Brand's facing; the "w"s are ordinary mooks, aren't they? Changing tactics, Esias moves to W26, drawing his shortsword en route (with a BAB of +3, he can do that while moving as a free action, as per the Normal description ...
by CGM3
Tue Sep 05, 2006 1:57 pm
Forum: Perearth: Archives
Topic: Hey, the gang's all here! (Except for those who quit)
Replies: 57
Views: 29724

Seeing that the werewolf is apparently on its last legs, Esias changes course and moves to X20, loosing an ordinary arrow at w3. (again, +3 to hit, taking into account the +1 from Point Blank Shot and the -4 for shooting into melee without hitting an ally; damage will be 1d6+4+2d6 if it hits, and AC...
by CGM3
Thu Aug 31, 2006 7:53 pm
Forum: Perearth: Archives
Topic: Hey, the gang's all here! (Except for those who quit)
Replies: 57
Views: 29724

Jermain will throw some tarts at the one flanking Elezar OOC: A brilliant tactical diversion! Stick a dart in a guy, and the odds are he'll come charging at you to deal out some payback with a sharp blade. Toss a curvy wench-of-easy-virtue into his arms, and he just might decide to take advantage o...
by CGM3
Tue Aug 29, 2006 3:46 pm
Forum: Perearth: Archives
Topic: Hey, the gang's all here! (Except for those who quit)
Replies: 57
Views: 29724

Esias continues on to X16, then turns and lets fly another silvered arrow at #2. (Again, +3 to hit, taking into account the +1 from Point Blank Shot and the -4 for shooting into melee without hitting an ally; damage will be (1d6-1)+4+2d6 if it hits). AC is now 18 (+1 from skirmish ability) if the w...
by CGM3
Fri Aug 25, 2006 11:28 pm
Forum: Perearth: Archives
Topic: Hey, the gang's all here! (Except for those who quit)
Replies: 57
Views: 29724

Orienting on the nearest visible foe, Esias moves to T12 and lets fly with a silver arrow at #2. (+3 to hit, taking into account the +1 from Point Blank Shot and the -4 for shooting into melee without hitting an ally; damage will be (1d6-1)+4+2d6 if it hits). OOC : Ruadhnait stabs at # 3 ? Wow, talk...
by CGM3
Fri Aug 18, 2006 7:50 pm
Forum: Perearth: Archives
Topic: To the rescue
Replies: 33
Views: 21091

OOC: Um, unless that's a wand with a funky ability, I do believe the cure spells are touch only. (Oh, good work, General Custer, you just sold another shipment of rifles to Sitting Bull! :roll: )
by CGM3
Thu Aug 17, 2006 11:38 pm
Forum: Perearth: Archives
Topic: Dead men talking
Replies: 4
Views: 4473

valinor wrote:Aeless lies there perfectly still.

OOC: As if I can do a thing here. :D
OOC: Well, there's always the chance one of the enemy will trip over us. (Hmm, must remember to take ranks in Craft: Obstacle to Pedestrian Traffic next level. :mrgreen: )
by CGM3
Tue Aug 15, 2006 7:03 pm
Forum: Perearth: Archives
Topic: Dead men talking
Replies: 4
Views: 4473

Esias continues to lie there like a lump. :mrgreen:
by CGM3
Thu Aug 10, 2006 1:11 pm
Forum: The Lost Writings [Old News]
Topic: MACINTOSH Update
Replies: 25
Views: 35133

Don't know if this affects the Mac version of The Only Sheet, but apparently the next version of Mac Office will NOT have VB.

Should Mac users begin the weeping and wailing and gnashing of teeth?
by CGM3
Fri Aug 04, 2006 6:42 pm
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

OOC: Guess we should have gone with Plan B from the beginning... :mrgreen: (But I would have insisted on being Brendan Frasier!)
Image
(From the RPG Motivational Posters site :lol: )
by CGM3
Tue Aug 01, 2006 6:14 pm
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

OOC: Well, that reeks; just two points less damage and Esias could have scampered next turn. :cry: This seems to be my week for being on the receiving end of a crit; took one in my D&D campaign Saturdayin a fight that wound up with three PC deaths (including mine). :roll: But I'm not counting E...
by CGM3
Mon Jul 31, 2006 6:11 pm
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

Snarling a phrase in a harsh, guttural tongue, Esias steps 5 ft to P17, launching another silver arrow at #3 and urging Leenah: "Fetch the others! Run!"
by CGM3
Mon Jul 31, 2006 1:57 pm
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

Esias grimaces as he takes a 5-foot step to Q16 and looses another silver arrow at #3 (same attack bonus & damage range as before).
by CGM3
Mon Jul 31, 2006 9:09 am
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

Esias takes a 5-foot step to Q15 and looses one of his silver arrows at #3 (+7 to hit, damage 1d6(-1)+4 {no skirmish bonus, and remember the -1 applies to the d6 roll, minimum of 1 point, so the range is 5 to 9}). His AC is now 17 (again, no skirmish bonus). He will also address his companions in a...
by CGM3
Sun Jul 30, 2006 9:27 pm
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

Drawing the arrow set in his bow, Esias is waiting for the results of Aeless' stratagem. If the guards notice the three scouts and combat is joined, his tentative plan will be to move to R14 (40 ft movement) and shoot at #3, who (if he remains where he is) will be within 30 ft. This will give Esias ...
by CGM3
Sat Jul 29, 2006 2:33 pm
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

Nocking an arrow, Esias murmurs quietly, "Aeless, might as be you can make 'em think you're one o' them for a moment or two, long enough t' let us surprise 'em? Or have some trick t' put 'em t' sleep or send 'em elsewhere? From the looks 'o those three bully boys, I doubt we could put 'em down ...
by CGM3
Fri Jul 28, 2006 6:49 pm
Forum: Perearth: Archives
Topic: [Esias, Leenah, and Aeless] Scouting the valley
Replies: 32
Views: 17578

Esias quietly suggests the three of them swing to the right to avoid the camp, moving quietly and remaining alert for sentries and "strays".

OOC: essentially, from the party location (K27) to T23, thence to T9, and from there to the door (O5).
by CGM3
Thu Jul 27, 2006 8:48 am
Forum: Perearth: Archives
Topic: In the hills
Replies: 53
Views: 33164

Esias suggests that the three "scouts" go around the camp to reach the door, the better to avoid detection; an obvious tactic, but worth specifying. Otherwise, he's ready to go.
by CGM3
Tue Jul 25, 2006 7:25 pm
Forum: Perearth: Archives
Topic: In the hills
Replies: 53
Views: 33164

Esias hefts his short bow with a wry expression. "Might as be your bow would have a better chance o' reachin' that far, if need be," he opines. "And might as be I'm a mite sneakier than you. Faster, too, if a fleet set o' heels be called for." OOC : Hide +7, Listen +11, Move Sil...

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