Falkon's Hallow

In the small town of Falcon's Hollow life is hard enough struggling under the oppressive thumb of the Lumber Consortium; a corrupt logging company muscling out any chance of competition and opposition. Even as a sickness strikes and begins to spread, the Consortium does nothing to help. When an herbalist learns the source and nature of the sickness, it takes a small group of trouble makers to find the cure.
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Duniagdra
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Falkon's Hallow

Post by Duniagdra » Fri Jun 19, 2009 8:02 am

Falcon's Hollow resides within the heart of Darkmoon Vale. Mostly unexplored, the Vale is considered wild and dangerous. Nearest civilized settlement is nine days by road down river, or five days by riverboat.
Falcon's-Hollow.jpg
Common knowledge of residents to Falcon's Hollow

Falcon’s Hollow
Small Town nonstandard (Lumber Consortium)
Demographics
Population 1,400
Type isolated (human 94%, halfling 3%, half-elf 1%, elf 1%, other 1% )
Authority Figures
Gavel Thuldrin Kreed, male human (Gavel of the Lumber Consortium)
Magistrate Vamros Harg, male halfling (Magistrate-Elect)
Sheriff Deldrin Baleson, male half-elf (Sheriff of Darkmoon Vale)
Boss Payden “Pay Day” Teedum, male human (Overboss of the Lumber Consortium)
  1. The Cutyard: A bustling place full of lumberjacks and woodcutters hauling logs from the river and turning them into timber.
  2. Lumber Warehouse: A storage place for extra timber.
  3. Paper Mill: A smelly building full of vats and simple machines that convert wood refuse to pulp and pulp to paper.
  4. Low Market: Open to everyone, this market sells leftovers from the High Market (including food just starting to go bad).
  5. High Market: A marketplace for finer goods, but a rigged lottery system keeps most townsfolk out.
  6. Ferry Dock: A dock large enough to moor the passenger bearing ferries from elsewhere on the river.
  7. Jak’a’napes: A ramshackle inn run by retired bard Jak Crimmy, known for his flapjacks.
  8. Hollow Tribunal: The magistrate’s office, which doubles as a courthouse.
  9. The Sitting Duck: A tavern that caters to adventurers looking for excitement in the nearby forest.
  10. Darkmoon Lumber Headquarters: Base of operations for the business that runs this town.
  11. Church: Run by Lady Cirthana (female human Cleric of Iomedae), most residents avoid the place as the Lumber Consortium dislikes Cirthana’s meddling.
  12. Kreed Manor: Home of the head of the Lumber Consortium, a brutish bully and criminal who enjoys the power he holds over others.
  13. Vade’s Tower: Little more than a two-story shack, this is the home of Sharvaros Vade, a sullen hermit and wizard, and his son.
  14. Roots and Remedies: An herbalist shop run by Laurel, who helps those she can but is quick to exploit to the gullible.
  15. The Rouge Lady: A burlesque and gambling hall that doubles as a brothel.
  16. The Goose n’ Gander: A general store run by the gnome Brickasnurd Hildrinsocks.
  17. Drini's Home
  18. Collin's Home
  19. Locutus' Home
  20. Ryiad's Home
  21. Delastian's Home
  22. Illixian's Home
Falcon’s Hollow is perhaps better described as a scattered collection of several ramshackle communities rather than a single town. Enclaves of wealthy lumberlords sit comfortably on the Perch, looking down at numerous ghettos of indigents, downtrodden lumberjacks, religious zealots, and desperate settlers who in turn gaze across their fences with suspicion and distrust.

A teeming monster-fraught wilderness surrounds the hollow. Danger lurks just beyond the treeline, and most of Falcon Hollow’s more canny residents realize the settlement will most likely be savaged by some horrid monstrous threat sooner rather than later. Until that day, the lumberlords do their best to snatch as much darkwood from the vale as they can.

Meanwhile, adventurers flock to Falcon’s Hollow but most vanish into the shadows of Darkmoon Vale, never to be seen again. Even more lose their nerve after their first brush with the unholy terrors lurking in the night and end up slaving away at the cutyards or selling their swords to lumberlords who always need more unscrupulous ruffians to keep the rabble in line.

This community was founded by, is owned by, and is governed by The Lumber Consortium. Upon discovering this darkwood forest, many lumber merchants were quick to make claim to it and the land surrounding and some of them teamed together and formed the Consortium. As people came to work at the logging camps, families were settled near the river. Others soon began to migrate and settle near the river also to open shops and services, which offered more employment and thus more people came. With the Consortium primarily concerned about lumber, these people were mostly left to themselves for protection and law. This bread a hardness into the daily lives of everyone here.

The Lumber Consortium is run by Thuldrin Kreed, (AKA the Gavel). Thuldrin is know, and feared, by many in town as an underhanded merchant. His workers are all under paid and over worked. Any time there's an "uprising" against the Consortium, those people either go missing, turn up dead or badly beaten, or quietly tone down their outcry (usually suspected of being paid off). His right-hand-man, Payden, is well known for doling out harsh examples to anyone who is not fast enough in following the Gavel's orders. This was how he got the name "Payday", because he was a fast handout for paying "dues" to people.

Because of the Consortium's means of conducting business, it's been impossible for anyone else to start up their own logging camp without the Consortium muscling out the competition, one way or another. This is the power of the Consortium, and the burden of most of the people. With the Consortium employing more than a fifth of the community what more can anyone do but keep looking out for themselves and their own interests.

For much of a long time, law was a funny word in Falcon's Hollow. Going to the Consortium for help usually got the door shut in your face. This encouraged the rise of many gangs throughout Falcon's Hollow and further jeopardized the lives of residents and business owners alike. All until Deldrin Baleson. Deldrin was nothing more than an ordinary logger, toiling the day away chopping, trimming, climbing, and dragging trees. It was after he bought a new lumberaxe that that all changed. The Gavel informed him he needed to pay an "axe tax" even though he already paid for it, in full. Boss Teedum tried to take Deldrin’s axe, and the half-elf smashed Teedum’s face with the flat of it. As one of the few locals to stand up to Teedum and Kreed, he was elected Sheriff the following week. Now he carries the same axe around on his shoulder to remind Kreed and Boss Teedum he is not afraid of them. Deldrin is tall for a half-elf, towering over most humans, and his well-muscled, imposing form is further enhanced by his sharp goldflecked eyes. Thus far, he's managed to rid Falcon's Hollow of many of the "out in the open" gangs, but he has his suspicions of other, more organized gangs lurking under guise.

Justice in Falcon's Hollow is hard to come by and many suspect the Magistrate of being on the Gavel's payroll. Though there are times the Magistrate is able to deal out some fair justice, it's not nearly often enough. A normally descent man for a barrister, it's commonly known how he fears Teedom and Kreed, and not many can say he shouldn't.

In recent years, with all the downtrodden to preach to in Falcon’s Hollow, missionaries of Iomedae, Goddess of Valor and Justice, have established a foothold in town. Many other religious sects who fled here to escape the Church of Light’s persecution resent Iomedae’s followers. Tensions run high between congregations, often resulting in less-than-holy brawls on the muddy thoroughfares of Worship Way. The temple's High Priestess, Lady Cirthana, continues to try and quell these unfortunate and senseless conflicts, but the other sects still seem unyielding.
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Duniagdra
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Re: Falkon's Hallow

Post by Duniagdra » Fri Jun 19, 2009 3:01 pm

I'm realizing that clicking on the map above causes some of it to get chopped. Possibly because it's too big for the post frame? If you click to expand it, and what you want to see is cut off, click again and scroll to the section you wish to see and then expand. Sorry.
Image Marcus Tilsworth - Human Sorcerer
Image Agrous: Human Cleric
Image Ulyuk Bok - Elan Gestalt
Image Tryzscatzmel Ry - Gnome Alchemist
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