The Hacking Cough

In the small town of Falcon's Hollow life is hard enough struggling under the oppressive thumb of the Lumber Consortium; a corrupt logging company muscling out any chance of competition and opposition. Even as a sickness strikes and begins to spread, the Consortium does nothing to help. When an herbalist learns the source and nature of the sickness, it takes a small group of trouble makers to find the cure.

Re: The Hacking Cough

Postby marine7312000 » Sat Jul 18, 2009 6:55 pm

Delastian moves with Collin to be ready to assist the other friends.
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Re: The Hacking Cough

Postby Duniagdra » Mon Jul 20, 2009 9:41 am

tdsprouse wrote:With a bit of a smirk, and shaking his head, Ryiad says calmly... Collin, You were suppose to hold the rope taught to give the others somethign to hold onto.

The rope is silk, so it should float ok, and the current might not be as strong in the wider part there, Ryaid ties a loop in the rope and tosses it to Drini. Drini, grab the rope, and grab Illixian, you should be able to herd ryker this way

if that all goes smoothly, Ryiad will do whatever he can do to help with his end of the rope, either pull them in, or just hold it taught for stability.

Tossing rope toward Drini (-4 for improvised?) (1d20+4-4=17)
apwhite wrote:Ryker, with a fat belly full of fox, slips down river. Locutus calls to Ryker to encourage him to swim closer. Under my breath, I whisper “ok Fatso, more treadmill time for you.” Just in case I need to dive in and rescue Ryker, I will cast Guidance on myself during my standard action and begin removing my backpack during my move action. I will ready my backpack removal based on the outcome of Rykers swim check. I turn to Collin and ask playfully Dude, which half of you is Orc? The top half?
Ryker Swim (1d20+1=17)
Spoiler: show
 OUT-OF-CHARACTER:   
Guidance grants +1 on a skill check, must be used within 1 minute.
BusyCowboy wrote:Illixian sighs and shakes his head It only figures and then he shouts I can't swim!

STR check to stand vc DC 16 (1d20+2=12)
Benji wrote:Strength check (1d20+4=24)

Drini manages to get his feet back underneath him, and then tries to grab hold of Ryiad's thrown rope. If he manages to grab it, he will then wrap it around one arm whilst he reaches for Illixian, hoping the the rope is in the right place to stop Ryker from flowing further away.
DrizztFan24 wrote:Collin will move down river and prepare to assist the others should they not be able to reclaim footing in their next round.
marine7312000 wrote:Delastian moves with Collin to be ready to assist the other friends.


Ryker reaches the more calmer waters of the lake and paddles his way leisurely to shore and shakes himself of the water saturating his coat.
Illixian and Drini grab hold of the well thrown braided silk rope and walk out of the water once they reach shallower waters. They actually find the most they sink is a foot under and thus are able to push off the bottom to move forward. It was actually a funny sight until they reache shallower waters and just walked out.

You all now stand on what is actually the west bank of the river as you regain your barrings looking at the map given to you by Milon. You know that, by the map, the oldest tree should be to the north west of your position.
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I will need TWO survival and perception checks as you navigate through the dense Darkwood.
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Re: The Hacking Cough

Postby Benji » Mon Jul 20, 2009 11:11 am

Survival;Survival;Perception;Perception (1d20+2=16, 1d20+2=8, 1d20+4=13, 1d20+4=18)

Bleurgh! Now I'm all wet! Drini complains as he tries to wipe as much of the water off of him as he can.
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Re: The Hacking Cough

Postby tdsprouse » Mon Jul 20, 2009 1:16 pm

Sorry mate, you gotta watch those rocks, their slippery when wet. Ryaid says with a grin, Giving Drini a good natured slap on the shoulder.

Well, based on the map, we just need to head north from here to find the old tree.


Survival x2 (1d20+3=22, 1d20+3=11)
Perception x2 (1d20+9=28, 1d20+9=23) (Included the +2 for Keen Senses if its Sight or Sound based)
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Re: The Hacking Cough

Postby apwhite » Mon Jul 20, 2009 11:28 pm

Well I suppose we can consider that a bath. So you should be good for a week. Locutus secures his backpack again and gives Ryker a warm embrace.

Trying to take a heading, Well, I suppose we should head this way, eh?

Survival, One will have an extra 1 due to Guidance cast last round. Perception Rolls (1d20+9=14, 1d20+2=4, 1d20+9=26, 1d20+2=21)
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+9 is Survival, +2 perception. I did cast Guidance last round. So it is now off. It only lasts for one minute so if I need to do my survival check later, then I do not get an extra +1 to that check.
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Re: The Hacking Cough

Postby BusyCowboy » Tue Jul 21, 2009 1:59 pm

Illixian decides to be the oblivious one and just follow the others as he feels a little creepy, but other than that, knows he has other things to deal with, like drying off.

Illixian Survival & Perception (1d20+4=5, 1d20+4=13, 1d20+4=9, 1d20+4=9)
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Re: The Hacking Cough

Postby DrizztFan24 » Wed Jul 22, 2009 1:51 am

Collin will assist as best as he is able, unfortunately his focus of study was not on woodlands and tracking. However, he was trained to be aware of his environment, and thus may still be of some assisstance.

Survival followed by perception. (1d20+4=10, 1d20+8=25, 1d20+4=6, 1d20+8=15)
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Re: The Hacking Cough

Postby Duniagdra » Wed Jul 22, 2009 11:16 am

Benji wrote:Survival;Survival;Perception;Perception (1d20+2=16, 1d20+2=8, 1d20+4=13, 1d20+4=18)

Bleurgh! Now I'm all wet! Drini complains as he tries to wipe as much of the water off of him as he can.
tdsprouse wrote:Sorry mate, you gotta watch those rocks, their slippery when wet. Ryaid says with a grin, Giving Drini a good natured slap on the shoulder.

Well, based on the map, we just need to head north from here to find the old tree.


Survival x2 (1d20+3=22, 1d20+3=11)
Perception x2 (1d20+9=28, 1d20+9=23) (Included the +2 for Keen Senses if its Sight or Sound based)
apwhite wrote:Well I suppose we can consider that a bath. So you should be good for a week. Locutus secures his backpack again and gives Ryker a warm embrace.

Trying to take a heading, Well, I suppose we should head this way, eh?

Survival, One will have an extra 1 due to Guidance cast last round. Perception Rolls (1d20+9=14, 1d20+2=4, 1d20+9=26, 1d20+2=21)
 OUT-OF-CHARACTER:   
+9 is Survival, +2 perception. I did cast Guidance last round. So it is now off. It only lasts for one minute so if I need to do my survival check later, then I do not get an extra +1 to that check.
BusyCowboy wrote:Illixian decides to be the oblivious one and just follow the others as he feels a little creepy, but other than that, knows he has other things to deal with, like drying off.

Illixian Survival & Perception (1d20+4=5, 1d20+4=13, 1d20+4=9, 1d20+4=9)
DrizztFan24 wrote:Collin will assist as best as he is able, unfortunately his focus of study was not on woodlands and tracking. However, he was trained to be aware of his environment, and thus may still be of some assisstance.

Survival followed by perception. (1d20+4=10, 1d20+8=25, 1d20+4=6, 1d20+8=15)
As you all wander about the forest, you make some progress, however, when the majority of you feel you should head in one direction, Collin suddenly stops. Hey you guys? Would it be assumed that the oldest tree would also be the tallest tree? When he sees each of you nodding as if to say, THINKING: Sure, that could make sense. Collin points through the canopy where he's standing at, When you all stand near him and look, you find that the canopy opens just enough to reveal in the distance the canopy of an enormous darkwood further ahead. You all change course and make for this tree. It's when your on you new heading that you begin to hear bickering to your right. When you close in for a better sight, you see two bugbears arguing over the body of a lumberjack. It seem that they're arguing over who gets what choice parts first. It seems that if left to themselves, that argument could quickly escalate into an all out fight between them. It may be amusing to see.
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Re: The Hacking Cough

Postby tdsprouse » Wed Jul 22, 2009 12:08 pm

“let them fight it out, but we cant let them eat that lumber jack. if they 'make up', and go for the body, i say we jump 'em, otherwise, wait till there is only one. or at least until they have taken the fight out of each other.”

Ryiad knocks(sp?) an arrow in his bow, and readies a shot.
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Re: The Hacking Cough

Postby apwhite » Wed Jul 22, 2009 12:44 pm

“I am not the best at sneaking, but I recommend one of us move closer to see if the lumberjack really is dead. If so, let these two soften each other up then we can finish them off. But if he is still alive, we should try to save him. Just in case our scout is seen, I can stand ready to attack the bugbears.”

If our skill monkey Rogue is willing to sneak over, I will cast Guidance on him, granting him a one time +1 on a skill check.

I will pull back slightly so the bugbears don't get Ryker riled up.
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Re: The Hacking Cough

Postby tdsprouse » Wed Jul 22, 2009 1:48 pm

“I should be able to get a closer look... If anything changes, and i havent made it back, do what you think best. If they seem to notice me, i'll bolt to the other side of the clearing to give you thier backs.”



Ryiad will wait for Guidance, then move at 1/2 speed to (-14,-AY), following that (next round), he'll get under the tree at (-17,-AY). He'll then try to ascertain the condition of the lumberjack.


 OUT-OF-CHARACTER:   
Duni, i dont have my sheet with me, can you roll for the skill checks? i think we'll need Hide, Move Silently (both those under Stealth now?), and something to check his condition.
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Ryaid's Stealth vs 2 Bugbear's Perception as they are distracted (1d20+8=19, 1d20-2=6, 1d20-2=2)
Ryaid is successful as far as he can tell. I'm not sure what position Ryaid is Stealthing to though.
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Re: The Hacking Cough

Postby Benji » Wed Jul 22, 2009 4:01 pm

Drini will draw both his axes and crouch down, ready to spring forward when a battle starts.
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Re: The Hacking Cough

Postby tdsprouse » Wed Jul 22, 2009 5:48 pm

Ryiad is going to -14,-AY this round

tdsprouse wrote:Ryiad will wait for Guidance, then move at 1/2 speed to (-14,-AY), following that (next round), he'll get under the tree at (-17,-AY). He'll then try to ascertain the condition of the lumberjack.
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Re: The Hacking Cough

Postby marine7312000 » Wed Jul 22, 2009 7:05 pm

Delastian says I will give you time to get closer friend but I cannot in good conscious let the man lay there with no aid if we can save him. He will then draw his sword and keep a very close eye on the lumberjack. If he sees any movement from the man or any sigh that he's still alive, Del will immediately charge the bugbears.
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Re: The Hacking Cough

Postby DrizztFan24 » Thu Jul 23, 2009 5:09 pm

Collin checks his wraps and the bandage on his leg and prepares to charge should anyone else charge the bugbears. If the lumberjack is truly dead, it would be foolhardy to attack both bugbears.
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Re: The Hacking Cough

Postby BusyCowboy » Fri Jul 24, 2009 4:38 pm

Illixian shrugs and stays back a bit With my luck, I would end up spotted in a heartbeat. I will stay back with the group to do as is needed
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Re: The Hacking Cough

Postby Duniagdra » Sat Jul 25, 2009 11:06 am

tdsprouse wrote:“let them fight it out, but we cant let them eat that lumber jack. if they 'make up', and go for the body, i say we jump 'em, otherwise, wait till there is only one. or at least until they have taken the fight out of each other.”

Ryiad knocks(sp?) an arrow in his bow, and readies a shot.
Ryaid Knocks his arrow preparing to a fight while waiting to see what happens.
apwhite wrote:“I am not the best at sneaking, but I recommend one of us move closer to see if the lumberjack really is dead. If so, let these two soften each other up then we can finish them off. But if he is still alive, we should try to save him. Just in case our scout is seen, I can stand ready to attack the bugbears.”

If our skill monkey Rogue is willing to sneak over, I will cast Guidance on him, granting him a one time +1 on a skill check.

I will pull back slightly so the bugbears don't get Ryker riled up.
Locutus seems to agree that these two may verywell do the job for them and reduce their fight. He makes ready with Ryaid's plan.
tdsprouse wrote:“I should be able to get a closer look... If anything changes, and i havent made it back, do what you think best. If they seem to notice me, i'll bolt to the other side of the clearing to give you thier backs.”



Ryiad will wait for Guidance, then move at 1/2 speed to (-14,-AY), following that (next round), he'll get under the tree at (-17,-AY). He'll then try to ascertain the condition of the lumberjack.


 OUT-OF-CHARACTER:   
Duni, i dont have my sheet with me, can you roll for the skill checks? i think we'll need Hide, Move Silently (both those under Stealth now?), and something to check his condition.
 OUT-OF-CHARACTER:   
Ryaid's Stealth vs 2 Bugbear's Perception as they are distracted (1d20+8=19, 1d20-2=6, 1d20-2=2)
Ryaid is successful as far as he can tell. I'm not sure what position Ryaid is Stealthing to though.
Ryaid is waiting for a touch of guidance from Locutus before sneaking further in.
Benji wrote:Drini will draw both his axes and crouch down, ready to spring forward when a battle starts.
marine7312000 wrote:Delastian says I will give you time to get closer friend but I cannot in good conscious let the man lay there with no aid if we can save him. He will then draw his sword and keep a very close eye on the lumberjack. If he sees any movement from the man or any sigh that he's still alive, Del will immediately charge the bugbears.
Delastian does his best to pick up any indication of the man's health, but a massive wound in the man's side makes him believe the man is far from recovery.
DrizztFan24 wrote:Collin checks his wraps and the bandage on his leg and prepares to charge should anyone else charge the bugbears. If the lumberjack is truly dead, it would be foolhardy to attack both bugbears.
When Collin looks at his wound under his bandages he finds it is quite healed as it was when he checked after waking at camp.
BusyCowboy wrote:Illixian shrugs and stays back a bit With my luck, I would end up spotted in a heartbeat. I will stay back with the group to do as is needed


The bickering escalates into shoving and yelling between the two bugbears. You feel that it's only moments before they break into an all-out brawl.
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Re: The Hacking Cough

Postby apwhite » Sun Jul 26, 2009 12:06 am

Having casted Guidance on Ryad, Locutus pulls back 10' and waits for the bugbears to work themselves over a bit.
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Re: The Hacking Cough

Postby tdsprouse » Sun Jul 26, 2009 9:35 am

Begin plan outlaid in lasst post.

move at 1/2 speed to (-14,-AY), following that (next round), he'll get under the tree at (-17,-AY). He'll then try to ascertain the condition of the lumberjack
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Re: The Hacking Cough

Postby BusyCowboy » Mon Jul 27, 2009 8:40 pm

Illixian sighs and shakes his head “Maybe we should just let them get rid of each other. It would be less of a hassle....”
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Re: The Hacking Cough

Postby DrizztFan24 » Mon Jul 27, 2009 11:14 pm

Collin voices his agreement with Illixian. He would rather not get himself foolishly killed and ruin the chances for an entire community to maybe save the life of a single man.
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Re: The Hacking Cough

Postby Benji » Tue Jul 28, 2009 11:36 am

Drini continues to wait in silence for something more to happen.
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Re: The Hacking Cough

Postby Duniagdra » Tue Jul 28, 2009 3:24 pm

apwhite wrote:Having casted Guidance on Ryad, Locutus pulls back 10' and waits for the bugbears to work themselves over a bit.
tdsprouse wrote:Begin plan outlaid in lasst post.

move at 1/2 speed to (-14,-AY), following that (next round), he'll get under the tree at (-17,-AY). He'll then try to ascertain the condition of the lumberjack
Ryaid moves to AY16 since 17 would have him inside a tree trunk. From his position, the lumberjack appears quite dead.
BusyCowboy wrote:Illixian sighs and shakes his head “Maybe we should just let them get rid of each other. It would be less of a hassle....”
DrizztFan24 wrote:Collin voices his agreement with Illixian. He would rather not get himself foolishly killed and ruin the chances for an entire community to maybe save the life of a single man.
Benji wrote:Drini continues to wait in silence for something more to happen.
Suddenly, the one bugbear, not liking being pushed back swings his morningstar at the other.Caught off guard with the sudden action, the other bugbear takes a hard hit from the morningstar. In return, he retaliates with the same, but misses. (B1 -10hp)
The sound of fighting stirs a sudden eruption from the brush to the west of the two and another bugbear bursts from behind the trees with his morningstar in the air.The new bugbear slams B1 with his weapon and B1 does not look well at all. B1 attempts to flee, but provokes B2 and B3 to take an opp attack.B1 fall to the ground motionless. B2 glares at B3 and curses him. B2 and B3 are now in a heated argument over the death of B2's brother and B3 being the one to land the fatal blow.
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Re: The Hacking Cough

Postby tdsprouse » Tue Jul 28, 2009 5:07 pm

On realizing the lumberjacks state, Ryiad stops and looks back to his companions, He holds up a closed fist and shakes his head side to side.
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Re: The Hacking Cough

Postby Benji » Tue Jul 28, 2009 6:09 pm

Taking Ryiad's sign to mean that the man is dead, Drini growls softly. Throwing caution to the wind, he then charges through the thickets to attack one of the bugbears.

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I think that a charge is okay for Drini, moving in a straight diagional line to -AV,-16.

Charge attack (1d20+8=20, 1d6+4=5)

If a charge isn't feasible, then he will just take it as a normal move, making it hit AC18.
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Re: The Hacking Cough

Postby tdsprouse » Tue Jul 28, 2009 8:18 pm

Ryiad's eyes get wide with surprise, not having wanted to fight 1 bugbear, let alone 2.

assuming Ryaid can still have a standard action this round and Drini appears to be making an attack...

he fires an arrow at B2.
Ranged Atk; Damage + SA (1d20+4=6, 1d6+1d6=7)

He will then 5' step to -AZ,-17 and hide (1d20+8=25)
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Re: The Hacking Cough

Postby apwhite » Wed Jul 29, 2009 12:41 am

-AV-13

Locutus watches the ensuing fights. THINKING: There is no way I can let them defile that lumber jack. Maybe we can seperate those two. Locutus will move to -AV-13 then commands Ryker to attack the Bugbear. Locutus will cast Guidance on Ryker during his standard action.

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Re: The Hacking Cough

Postby BusyCowboy » Wed Jul 29, 2009 4:46 pm

Looking at the others looking at the lumberjack, Illixian shrugs Hopefully he doesn't die before we can get to him because if he does, then oh well. as he shakes his head. Guess that is what happens when you get crossed of a 2-to-1 odds eh?
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Re: The Hacking Cough

Postby DrizztFan24 » Wed Jul 29, 2009 11:41 pm

Collin's mouth drops as his companions attack. Why in the world not wait to only take on a single enemy? Regardless, Collin will be supportive and move to attack the bugbear at -AU, -17. Oh, and should this count as a suprise round for us I have an additional +2 bonus to attack.

Movement: -AX, -13 to -AU, -17.
Action: Attack and attempt a grapple.
Atttack roll and then grapple. (1d20+4=21, 1d20+4=5)

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Oh bugger. That sucks.
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Re: The Hacking Cough

Postby Duniagdra » Thu Jul 30, 2009 8:11 am

tdsprouse wrote:On realizing the lumberjacks state, Ryiad stops and looks back to his companions, He holds up a closed fist and shakes his head side to side.


Surprise Round

Benji wrote:Taking Ryiad's sign to mean that the man is dead, Drini growls softly. Throwing caution to the wind, he then charges through the thickets to attack one of the bugbears.

 OUT-OF-CHARACTER:   
I think that a charge is okay for Drini, moving in a straight diagional line to -AV,-16.

Charge attack (1d20+8=20, 1d6+4=5)

If a charge isn't feasible, then he will just take it as a normal move, making it hit AC18.
Drini catches the bugbears unaware and hit B2 in the arm. (B2 -5hp)
tdsprouse wrote:Ryiad's eyes get wide with surprise, not having wanted to fight 1 bugbear, let alone 2.

assuming Ryaid can still have a standard action this round and Drini appears to be making an attack...

he fires an arrow at B2.
Ranged Atk; Damage + SA (1d20+4=6, 1d6+1d6=7)

He will then 5' step to -AZ,-17 and hide (1d20+8=25)
In reaction to Drini's unexpected attack, Ryaid fires off an arrow, but he finds the brush a distraction and misses. He then disappears into the trees.
apwhite wrote:-AV-13

Locutus watches the ensuing fights. THINKING: There is no way I can let them defile that lumber jack. Maybe we can seperate those two. Locutus will move to -AV-13 then commands Ryker to attack the Bugbear. Locutus will cast Guidance on Ryker during his standard action.

Locutus tries commanding Ryker into battle, but the wolf is no stupid canine and remains put.
BusyCowboy wrote:Looking at the others looking at the lumberjack, Illixian shrugs Hopefully he doesn't die before we can get to him because if he does, then oh well. as he shakes his head. Guess that is what happens when you get crossed of a 2-to-1 odds eh?
DrizztFan24 wrote:Collin's mouth drops as his companions attack. Why in the world not wait to only take on a single enemy? Regardless, Collin will be supportive and move to attack the bugbear at -AU, -17. Oh, and should this count as a suprise round for us I have an additional +2 bonus to attack.

Movement: -AX, -13 to -AU, -17.
Action: Attack and attempt a grapple.
Atttack roll and then grapple. (1d20+4=21, 1d20+4=5)

 OUT-OF-CHARACTER:   
Oh bugger. That sucks.
Collin comes in good and strong taking hold of B2, but B2 simply looks back at the half-orc and shrugs his shoulders breaking free of Collin's loosely held grapple.
Delastian darts around the tree near Drini and attacks B2.Delastian makes contact. (B2 -5hp)

Combat Round 1
    Initiative:
  1. Ryaid
  2. Collin
  3. Delastian
  4. Drini
  5. Illixian
  6. Locutus
  7. Bugbear (2)
 OUT-OF-CHARACTER:   
  • Current Damage:
    • B2 -10
  • Current Effects:
    • None
I'm thinking that Marine will be unable to act for Del until he is able to regain internet access again. I will take Del's actions in his stead to keep the game moving. I ask that each of you note your position in initiative and hold your post until then, unless you feel or know that you may not be able to post later. In this case, please post flexibly.
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Duniagdra
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