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DrizztFan24 wrote:
OUT-OF-CHARACTER:
So for clarification, is the serpent in front of me now readying a strike? Or did it retreat into the tree again?
If the creature is in the tree still and out of reach: Collin will call out the location of the creature and assume a totally defensive posture.
Is the creature is in front of Collin and within striking distance: Collin will attempt to grapple and pin the creature.
First roll is attack, second roll is grapple. (1d20+4=8, 1d20+4=19)
OUT-OF-CHARACTER:
Wow, seriously?!
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DrizztFan24 wrote:
OUT-OF-CHARACTER:
So for clarification, is the serpent in front of me now readying a strike? Or did it retreat into the tree again?
If the creature is in the tree still and out of reach: Collin will call out the location of the creature and assume a totally defensive posture.
Is the creature is in front of Collin and within striking distance: Collin will attempt to grapple and pin the creature.
First roll is attack, second roll is grapple. (1d20+4=8, 1d20+4=19)
OUT-OF-CHARACTER:
Wow, seriously?!
tdsprouse wrote:Ryiad, startled by the sudden action, draws his rapier (move action) and moves to BH-19. Trying to get into an advantageous position.
Drini barrels in with his charge attack, but seeing the creature wound around Collin, Drini falters missing in his attack.Benji wrote:Drini charges to BG,15, attacking the creature with his axe.
Attack (Charge);Damage (1d20+8=13, 1d6+4=9)
apwhite wrote:If the creature attacks during his round, then Locutus will command Ryker to attack the reptile and trip it.
Handle Ryker DC20, Rykers attack and damage. (1d20+13=28, 1d20+3=23, 1d6+1 =6)
OUT-OF-CHARACTER:
I have not read up on Trip in PF. In the 3.5, there is a opposed strength rolls. If Ryker lands his hit, he is trained to trip.
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Duniagdra wrote:Moving to BF17, Del throws his Javelin at the creature. (1d20+3=9, 1d6+4=6) The Javelin lands in the ground to one side of it.
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tdsprouse wrote:
OUT-OF-CHARACTER:
This probably misses (nat 1) but the creature should be at -4 ac (against melee atks) for being prone
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BusyCowboy wrote:
OUT-OF-CHARACTER:
For Rnd 6
Illixian walks up behind Ryker (BF16) as to keep out of a threatened range.
Collin manages to get a good hold on the reptilian creature though you all begin to wonder who has a hold of who as the creature begins go coil itself around Collin as well.DrizztFan24 wrote:Collin shall attempt to wrestle with the creature. He will try to pin the creature if he is successful at winning the grapple.
Win the Grapple this time! (1d20 4=21)
It seems that trying to hit this creature while Collin has it grappled interfered in Ryiad's attack.tdsprouse wrote:Ryaid moves around Collin and the Creature to BI-16 (flanking with Ryker)
Ryiad feebly tries to pierce the creature with his Rapier...
Atk w/ flank, Dam Snk Atk (1d20 6=7, 1d6 3 1d6=8)
OUT-OF-CHARACTER:
This probably misses (nat 1) but the creature should be at -4 ac (against melee atks) for being prone
Benji wrote:Drini moves up to BH,15 to flank the creature with Collin.
Attack(Flank);Damage (1d20+8=23, 1d6+4=7)
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Ryker is able to tear into the tail of the creature. Locutus sees nothing in the tree. (Creature -4hp)apwhite wrote:Ryker bares his great 2" fangs and reaches to bite the prone reptile again. With all the people surrounding the creature Ryker goes for a limb closest to him.
OUT-OF-CHARACTER:
If the creature is still moving, then Ryker is still in attack mode.
Ryker's Attack; Damage vs reptile. (1d20+3=12, 1d6+1=4)
Locutus will visually search the tree for more of these creatures. Perception.(not sure what the skill bonus is) (1d20=10) (missing my TOS on this machine, looks like I need to add a +2 to my roll.)
Del bears down on the creature giving Collin a bit of a frieght as he swings a bit wild. (Creature Dead)marine7312000 wrote:Del draws his bastard sword as he moves closerto the creature. He attempts to hit it and...
OUT-OF-CHARACTER:
BH 17
OUT-OF-CHARACTER:
Could you roll for me on this one Jim?
OUT-OF-CHARACTER:
Del actually moves to BG17 as Ox is at BH17. Delastian Attacks Creature (1d20+5=11, 1d10+4=6) Sorry about that. ![]()
BusyCowboy wrote:
OUT-OF-CHARACTER:
For this round
Seeing Collin get hit, he steps up to BG18 and looks at him “Your doing well, just don't let it get the best of you. I will be here to heal when needed!”
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Benji wrote:“Does anyone know what that thing was?”


tdsprouse wrote:Ryiad goes back to the moss, begins to collect some.
“How much do you think we need? Anyone hav something to put it in?”


While Kholuk has sustained a bitter wound, he seems rather well. After looking the creature over, one of you recall the ranger, Milon Rhoddam, talking about something like this. Ryiad snaps his finger in recollection. “Tatzlwyrm! This is what he was talking about. His words were, "Slithering like a large snake, this creature has the head of a dragon and a pair of clawed arms to help it move along and grasp prey. A sickly green mist wafts from its open maw." He couldn't have been any more precise.”
Together, Ryiad and Locutus gather up more than what is needed of the Elderwood and Locutus secures the pouch to his hip again, cargo more precious than gold.
Once the moss is gathered, you all spread out and search about. Nothing interesting is found on the ground, but Ryiad sees something further up in the tree. “Look there! Up a third from the top! There's three figures up there.”
You all try looking at where Ryiad is pointing and soon you all can see them. Any motion you can see you soon realize is just from the swaying of the treetop in the breeze. Locutus and Collin begin the long climb up. After some near slips they finally make it to the three objects. Three dead hunters. They clearly became the prey instead of remaining the predator. You recall some of the stories told in town about men entering the woods and never being seen again. After all that you have seen today, you now know why. Although the bodies have been stripped of nearly all their flesh, the woodsmen’s equipment still dangles from their half-devoured carcasses. Together Collin and Locutus search the bodies and find two crossbows, two short swords, a suit of hide armor, a masterwork shortbow, a signet ring with the image of a flaming hawk , 9 gp, 12 sp, and eight days’ worth of rations.
You both cut the bodies free and work your way down with their gear that was still usable. On the way down, Locutus looks out clear over the top of the entire forest. When he looks to the west, he spies a clearing further out. Best judgment based on what was seen of the map, that must be the witch's place. He can just barely make out the tiny hut in the center. Further still, the great peaks of the mountains and where must be the Crucible.
Finally back on solid earth, Collin and Locutus show off what was found on the three bodies. The three bodies lie on the ground. You know that if you stop to bury them, you'll loose precious time. As it is now, if you make haste, you could reach the witch's hut before sun fall. Taking the time to bury the last man you found took more time than you could have afforded and now could very well cost lives of people back home. Ultimately you decide to leave the bodies, or at least what remains of the bodies, as is. What came from nature shall return to nature.
You divvy up the finding as best as able and press on. The sounds of the forest become suddenly distant as the trees part, opening into a small, almost perfectly circular glade. The nearest stands of pine, eyln, and darkwood—all typically sturdy woods—twist away from the clearing, as if bent by some impossibly strong wind or seemingly in an attempt to flee despite their paralyzed roots. At the glade’s center squats an ugly cottage, little more than a pile of twigs, shoots, and ivy stacked upon mud walls. From the thatched roof dangle bundles of gnarled roots, old dried beast carcasses, and knucklebone bangles, all clattering together like gruesome wind chimes. A dozen small thatched fetishes—each shaped like a tiny man, imp, or rearing serpent—stand propped in the yard, keeping guard before a rickety plank door.







Ryiad sees that the cottage is in a state of near collapse.tdsprouse wrote:“This is not good.”
Ryiad slowly makes his way to D11 to scout the backside of the cottage.
Locutus enters the cottage and begins rummaging around. He finds something that catches his eye under some debris. It's a small stone box. He digs it out and opens it and finds inside the root that you all came looking for, more than what is needed, but he takes it anyhow.apwhite wrote:Locutus approaches the cottage respectfully, calling aloud and announcing his intention. Ryker stands close to his side. With no response from within the cottage, he will wait outside and look around. “Perhaps the witch is gathering ingredients. I would prefer to wait outside and not invade her domicile. I'll wait outside.” After carefully surveying the clearing, Locutus will pull up a soft spot of grass and play fetch with Ryker.Spoiler: show
Edit after reading Duni-post about the decrepit status of the house.:
“What? The house is falling apart? Do you think she was a sloppy housekeeper or the place is abandoned? Well, it is possible she found a new place to live. In that case, maybe we scout for the Rat's Tail Root and move on.”
Locutus will examine the contents of the apothecary and see if he can find some Rat's Tail Root.Spoiler: show

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