A1A) Bigdredge Cutterman

Group A
Post Reply
cave_lion
Divine Rank 1
Divine Rank 1
Posts: 673
Joined: Sun Apr 13, 2008 3:33 pm
Location: St. Louis, MO

A1A) Bigdredge Cutterman

Post by cave_lion » Wed Sep 30, 2009 4:45 pm

ImageBigdredge Cutterman is not your typical Dwarf. Yes, he loves his mead, he holds a fondness to the earth, but he enjoyed a privileged upbringing. His parents were not always wealthy. He barely remembers his home of birth. He remembers it was a grand city, but that his parents had to leave suddenly. They had taken him to a a small human settlement built on an island in the mouth of a river. They took to opening a forge where they made everything from armor and weapons, to chain and horseshoes. This settlement grew fast and soon established a bustling sea port. The forge grew also. They armored the guard and militia as well as supplied weapons. Their forge was the best for miles, putting out high quality weapons and armor.
ImageIt was as a child that he developed an odd quirk for a dwarf. He was at the forge with his father and he was playing with one of the aprons. The apron was to be thrown out, as it had been wet with oil from elsewhere in the forge. He didn’t know. He was having fun. He got too close to the smelter and the apron got hot. Suddenly, it just burst into flames and he got tangled in it. The flames quickly spread and he tried frantically to get it off, but he couldn’t. One of the smiths came running and was able to remove the apron before he got burned, but since then, he always made sure to be extra cautious around fire so he would not burn from it.
ImageBecause of his fear of burning, and his lack of etiquette, not to mention his inability to take to the forge, his parents sent him to a special school with hard instructors. There they taught him how to remain calm when angered and always courteous to others. It was this extreme measure of teaching that brought out of him an odd manner of speaking to people he was angered by. He would always use terms of endearment as a means to scold or reprimand, but it worked for him.
ImageThough his parents were proud people, they never boasted or flaunted what they had. This was where he learned modesty and humility. They were his teachers as well as his parents. He’d laugh at kids he’d go to school with when they’d show off something new. His father always told him, “those who flaunt what they have, are lacking in something else and trying to hide that”.
ImageMuch of his years growing up, he was the one most often different. There were very few dwarves where he lived. The other kids would usually tease him and trick him. Eventually, it was infrequent that he would trust others, but those closest to him held his undying trust and loyalty. Once, there was a time where he was going to meet with some people when on the way, another youth stopped him. He warned him of a plot and so instead of going straight away, he made a visit somewhere else first. This visit allowed him to still go and meet these other youths and allow them to spring their little plot, but instead of making him the victim, it all turned back on them, getting them all in trouble. Later, he saw this boy in need of help and so he gave the help needed. He didn’t have to, he could have just kept going, but he owed this lad a debt for the aid given earlier, and so he repaid him in like.
ImageThis person turned out to be Bastian Rue, a Ranger of Erastil, resident of Andoran from across the river. Impressed by Big, Bastian took it on himself to teach him the art and use of the bow. These were no easy lessons, but he soon grew skilled in it's use.
ImageFor him, humor was not a thing he expressed. While he knew a good joke when he heard one, telling them, or laughing to one was never his thing. “Ah yes, a good rip that was,” was generally something like he’d say. So no one counted on him as a host or entertainer.
ImageAs odd as he is, it became normal for him to name certain items he possessed. Typically, it would be items most special, or useful. The armor and scimitar he got after finishing his schooling in the clergy for Sarenrae he aptly named Beacon and Smite. They were from his father and he cherished them. Mithral was rare in these parts, and his father wanted something special made when he completed his training by the priests. His father would add just a little extra mithral to each order he received until he had enough to make a full chainshirt, and fashioned it with Sarenrae's emblem, as with the scimitar. Before leaving, he got to feeling that Smite felt a bit lonely, so with the coin he had saved up from his allowance, he bought Bester, the twin to Smite if not for the emblem of Sarenrae on Smite. He saw soon enough that they liked each other well and made a good pair. Now if only he could learn to use both at the same time, then it would all be perfect.
ImageOne day, he had just finished cleaning and polishing them when a cleric asked that he go pick some things up from the market. Just supplies needed to restock the pantry and storage a bit. They gave him the coins and a cart and horse and off he went. He never made it to the market though. On his way, he ran into a gang of thugs who robbed him. Had he worn Beacon and Smite, he’d be returning with supplies instead of empty hands and a sob story. He felt ashamed for failing in such a simple thing. Since then, he never again went any place without them.
ImageIt was an odd thing when completing his training in the clergy that he found Sarenrae had blessed him in the domain of fire, as with his fear of burning and all. It seemed that she had bestowed even a trait unto him that with a skillful strike, Smite would ignite what it struck in flame. When he asked the senior clerics, they merely replied, “Perhaps she wishes that you overcome this fear. And perhaps, someday, through her gift, you may”.
ImageIndeed Sarenrae had bestowed upon him other gifts. He found that with a touch, a dying man could be saved. A touch was all it took and a wound would close and heal.
ImageBut this was not all Sarenrae had blessed him with, for now he found that he could repair anything that was damaged. To him this was the truest blessing of all, because for him, as a dwarf, not having the knack at the forge, and failing in skill at blacksmithing, armorsmithing, and weaponsmithing, something he felt as a disappointment to his father in, now he could fix anything. And anything meant anything. Table or chair, a cutting knife, or a chipped sword edge, remove the gouge from a plate of armor or fix some broken links in chanmail, even mend a tear in leather.
ImageHe took great pride at graduating at such a young age, for a dwarf, but found that maybe he should have taking more time. It wasn’t long after his graduation ceremony that the High Priest asked to see him. He found he was there with the others who had graduated with him.
Image“Your days of learning are never over.” He said with absolute finality. “You must now go out into the world and spread the word of her greatness. Teach others to be honest and help those that are in need. Go now, and you may one day return when her light has truly empowered you.”
ImageAnd off he went.
Bigdredge-Cutterman.jpg
Bigdredge Cutterman (level 1).tos
You do not have the required permissions to view the files attached to this post.

cave_lion
Divine Rank 1
Divine Rank 1
Posts: 673
Joined: Sun Apr 13, 2008 3:33 pm
Location: St. Louis, MO

Re: More of Bigdredge's Story

Post by cave_lion » Fri Oct 02, 2009 5:36 pm

ImageYou were born in Absalom, but raised in Cassomir. Cassomir is (now) a large trade city on the Sellen River. It handles the river trade from the River Kingdoms and the Verduran Forest, as well as much of Taldor’s Inner Sea Trade. Cassomir is known for its shipyards and most of the Taldorian Navy Fleet is built there. There is also a healthy trade in weapons, at least partially in response to the excellent work of your parents over the last 40 years. Your path is different from their path, however, and recently you found out why. They never told you why they left Absalom, or why they ended up in Cassomir. Though you were not one to ponder such things; if you did consider it for a moment it would have seemed strange indeed for a Dwarven family to settle in a small human outpost; at the time little more than a trading post set up by Clerics and Paladins of Sarenrae. There was a simple explanation for this, however, which your parents told you as you were preparing to leave in service to your mighty goddess Sarenrae.

ImageTired and hungry, they had come to the outpost and were met with indifference by most. But there was a Cleric of Sarenrae who saw them stumble into town and who welcomed them into the temple. He offered them friendship and nourishment, and then left them alone to rest and prepare for their continued journey. But while they were alone in the Temple (well, shack may be a better term, but sacred place it was then and now) your parents were visited by a vision of Sarenrae. Radiant, golden and strangely to their eyes, Dwarven—Sarenrae greeted your parents and told them that the sleeping child beside them was destined for great battles, fought in pursuit of maintaining the balance of Good and Evil. She asked that they stay in Cassomir and allow her Church to properly train their son so he would be given the best opportunity to succeed when his questing time began.

ImageAnd this is why they stayed in Cassomir and why you were raised here amongst so many humans and so few Dwarves. Your parents never told the Sarenrae Cleric of their vision, not wishing to insult him or his people. They did not ask for this vision but did try to live up to Sarenrae’s expectations of them. They stayed on in Cassomir and eventually the other humans learned to accept them; even value them and their skills.

ImageWhen you heard this story from your parents, you were not surprised, nor excited. What good would those feelings do, after all? Everything was as it was meant to be. With a new resolve and strengthened purpose, you said good bye to your parents and teachers, and began a new phase in your life.

ImageNever alone, for Sarenrae is by your side, you open your heart and listen to her gentle callings. Soon you decide to head north up the Sellen River, confident that when the time comes you would know what was needed of you…
OUT OF CHARACTER
This post continues in Thread #1E

 


Post Reply

Return to “{PbP} TWLD: Group A”