OUT OF CHARACTER
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ROUND 1: Surprise Attack
Initiative
Harpsent: teleports in and kills the archer
Kenken: attacks a goblin
Birag Stoneshatter: charges to create goblin lantern
Treye Hirther: casts Silent Image to create a Horse
Dordolio: Sings like a horse!
Bhen the Proper: move
Taedyn Firisol: ranged attack
Nekki & Kheldon: Charging attack
Zanice Songsteel: move
Goblin Leader: dies
Goblin Archer: dies
Goblins: what? hey?
Wolf: moves
The enemy in blue is surprised/The enemy in Red is not surprised |
As the fight moves to full contact, Birag is the first to move in, throwing his axe, once in range, at the nearest goblin. The hit strikes deep and the goblin drops without a word. In a twist of fate
(75% chance axe light is fully visible) (1d100=86), the dumb thing lands on the axe, covering a majority of the light source with his dead body.
Treye and Dordolio, working together for the first time, attempt to create an illusion that includes sound. Treye creates a large charging horse coming down the East tunnel, while Dordolio attempts to make convincing sounds to complete the illusion. Sound is already distorted in this room due to the broken tunnel openings, which create an odd pressurized effect and a louder than normal environment as air rushes from the East tunnel into the South one. This benefits Dordolio's attempt and as he makes the horse sounds several of the goblins quickly turn in panic (from the current focus of Harpsent and Birag) to search for the oncoming horse.
OUT OF CHARACTER
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(I moved the start point slightly to ensure line of sight for Treye) |
Nekki and Kheldon charge into the room, both attacking and missing. In a fluke, Nekki's arrow does slice through the neck of goblin 12 and then lodge itself into goblin 2. Nekki can't help herself and starts giggling uncontrollably (
(2 15% chances Nekki's missed arrow hits adjacent opponents) (1d100=9, 1d100=9)). Goblin 12 is gushing blood from the wound and Goblin 2 drops stone cold... She probably won't be mentioning that she was aiming for goblin 11
Taedyn takes a well aimed shot at the lead goblin, focusing to deal with the lack of proper lighting. The arrow pierces his body deeply, dropping the goblin to his knees before it falls dead to the ground.
Coming down the East tunnel, a mangy wolf snarls his way towards the attack. He is startled by the sudden appearance of the horse next to him, but quickly seems to ignore it and turns back to find a victim that smells better... he then notices the new wolf and with a renewed growl lunges forward...
Meanwhile, both Bhen and Zanice move forward to engage in melee as quickly as possible.
Surprise round is over--on to round 2...
OUT OF CHARACTER
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ROUND 2: Bring it on!
Initiative
Harpsent: attack
Kenken: move and attack
Birag Stoneshatter: turn over dead goblin and kill one more
Treye Hirther: maintains Silent Image of a Horse
Dordolio: Sings like a horse!
Bhen the Proper:
Taedyn Firisol:
Nekki & Kheldon:
Zanice Songsteel:
Goblins
Wolf |
Harpsent uses his light rays again to attack goblin 16(
ranged touch/damage (1d20+3=18, 1d6=1, 1d20+3=14, 1d6=3)).
Kenken shows everyone a new method of attack, as a glistening sword like appendage extends from his left hand. He steps up to attack, but misses.
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