CoT: Bastards of Erebus - The Sewers

You and your fellow adventurers help restore the crumbling honor of Westcrown, fight against a decades-old curse, and do battle with an enemy far more deadly than any simple fiend, all in the hopes of returning a measure of splendor to this long-beset metropolis.
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Re: CoT: Bastards of Erebus - The Sewers

Post by gondolin1 » Tue Jul 20, 2010 12:47 pm

OUT OF CHARACTER
Run will attempt another attack with his scimitar still on zombie 1

 

BBCode 1d20+5=7, 1d20+4=15
OUT OF CHARACTER
Run thinks he must have been cused by a goblin

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by Duniagdra » Tue Jul 20, 2010 1:01 pm

  1. Round 2
  2. Zombie <--- At Bat
  3. Karadlon Daladar <--- At Bat
  4. Rundorrig Lartzen <--- At Bat
  5. Keider Paol <--- At Bat
  6. Olomorn <--- At Bat
  7. Harman Lazar <--- At Bat
  8. Anna Conda <--- At Bat
  9. Jan <--- At Bat
Zombies 1, 2, and 3 all attack Keider, Z1, 2, 3 Slam Attack/Damage vs Keider (1d20+4=8, 1d6+4=10, 1d20+4=12, 1d6+4=6, 1d20+4=14, 1d6+4=6), but he's just too nimble on his feet for these slow creatures as he skillfully avoids each of their attacks.
The Hunter wrote:Karadlon smiles maliciously as he watches his spell go to work on the zombie then curses as his target moves behind another of the undead. He instead attempts to line up a shot at Zombie 1 with for his next acid splash.

Ranges touch attack vs. Zombie 3 (1d20+3=13, 1d3=1)
OUT OF CHARACTER
Pardon the typo for the target of the roll. Meant for it to be "vs. Zombie 1"

 

Karadlon again extends his hand and an undulating orb of liquid forms before him. with a flick of the wrist, he sends the orb sailing through the air at Zombie 1 and hits the creature in the right shoulder and neck. Not a great hit, but enough to burn off the top surface of rotting flesh. (Zombie 1, 1 Damage)
OUT OF CHARACTER
No Action from Run.

 

marine7312000 wrote:Keider swings again at Zombie 1
OUT OF CHARACTER
1d20+3=15, 1d6+3=8

 

and says A little help would be ABSOLUTELY wonderful. Can someone hardier than myself possibly take the front? These disgusting things have probably ruined this coat...
Feeling overwhelmed, Keider calls for better support as he swings his rapier at zombie 1. Seems he's a fair swordsman after-all as his makes a clean cut through the creature's right arm severing it from body. The arm falls into the water. (Zombie 1, 8 Damage)
kabkal wrote:Olo will jump in to get to the other side.
Olo drops into the water and crosses to the other ledge, wading almost chest-high, and climbs up. That didn't seem very hard for him, though he did struggle some with the current welling up from below, and he came out seeming cleaner than before, the brown-green splotches gone from his clothing and armor.
shai-hulud wrote:Harman will finally snap out of his reverie. He contemplates his possible actions. Does he loose an arrow at his foes? No, he will allow those more able to handle things. If necessary, he will summon another wolf to aid the group.
Harman contemplates how best to support his new comrades and takes the opportunity to see them in action.
OUT OF CHARACTER
No Action from Anna.

 

Jan fires again, but at zombie 1, Ranged Attack/Damage vs Z1 (soft cover from Morosino, Anna, and Karadlon) (1d20+7-6=6, 1d8=3), but shes not able to get a clear enough line to her target. He shot goes wide and misses by quite a bit.
  1. Round 3
  2. Zombie <--- At Bat
  3. Karadlon Daladar <--- At Bat
  4. Rundorrig Lartzen <--- At Bat
  5. Keider Paol <--- At Bat
  6. Olomorn <--- At Bat
  7. Harman Lazar <--- At Bat
  8. Anna Conda <--- At Bat
  9. Jan <--- At Bat
Zombie 1 and 3 take notice of Olo crossing and climbing from the sewage and go after him.
Keider takes an opportunity to swing again at Zombie 1, Opp Attack/Damage vs Zombie 1 (1d20+3=14, 1d6+3=9), and lops off the creature's head. (Zombie 1, Dead)
Zombie 2 attack Keider and Zombie 3 attacks Olo, Slam Attack/Damage Z2 vs Keider, Z3 vs Olo (1d20+4=20, 1d6+4=6, 1d20+4=24, 1d6+4=7), Crit Slam Attack/Damage Z3 vs Olo (1d20+4=12, 1d6+4=7). Keider takes a heavy blow from zombie 2 while Olo takes a powerful blow from zombie 3 deflecting most of the damage that could have been sustained. (Keider, 6 Damage; Olo, 7 Damage)
  • Conditions/Effects:
    • Anna Conda, 11/17
    • Karadlon, 8/12
    • Keider, 5/16
    • Olo, 15/22
    • Janiven, 18/24
    • Zombie 1, Dead
    • Zombie 3, Seriously wounded, 6 Damage
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Re: CoT: Bastards of Erebus - The Sewers

Post by gondolin1 » Tue Jul 20, 2010 7:55 pm

OUT OF CHARACTER
Rundorig, not being one to give up so easily (although IC seems to have)will try a third attempt at hitting a zombie, #2 after moving five feet

 

BBCode
Here goes nothing. Hitting zombie 2. (1d20+5=16, 1d6+4=10)
OUT OF CHARACTER
Finally! :lol:

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by kabkal » Tue Jul 20, 2010 8:59 pm

If possible, Olo will attack the zombie that attacked me. Attack of Z3 (1d20+6=13, 2d6+4=8)
OUT OF CHARACTER
I think your HP are off for me. I show 33 for me to start, which would put me at 26 now. I show 18 HP at level 1 and 1d6+6 (rolled a 6) for 12. Did I do something wrong?

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by Duniagdra » Tue Jul 20, 2010 11:20 pm

kabkal wrote:
OUT OF CHARACTER
I think your HP are off for me. I show 33 for me to start, which would put me at 26 now. I show 18 HP at level 1 and 1d6+6 (rolled a 6) for 12. Did I do something wrong?

 

OUT OF CHARACTER
Seems I forgot to update everyone's tokens with your current levels. Will correct tomorrow.

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by UnknownDobo » Wed Jul 21, 2010 9:27 am

Anna curses and pinches her nose before jumping into the sewage to follow Olo.
THINKING: Damned foul place, there must be a more sanitary way of saving the city
In her free hand she holds her longsword up so that it doesn't get wet, trying to stay on tiptoes so that she abouds getting as much of the revolting fluid on her as possible.

If she gets within reach of either zombies that are near the edge she will take a swing at them.

1d20+2=20, 1d8+2=9

Die you abomination!! Die!!

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Re: CoT: Bastards of Erebus - The Sewers

Post by The Hunter » Thu Jul 22, 2010 9:32 am

Karadlon curses in elven as he tries to line up another shot at the undead and decides to try his luck with the zombie on Olomorn.

Ranged touch attack vs. Zombie 3 (1d20+3=6, 1d3=1)

Curses even more profusely.
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Re: CoT: Bastards of Erebus - The Sewers

Post by Duniagdra » Tue Jul 27, 2010 9:12 am

  1. Round 3
  2. Zombie <--- At Bat
  3. Karadlon Daladar <--- At Bat
  4. Rundorrig Lartzen <--- At Bat
  5. Keider Paol <--- At Bat
  6. Olomorn <--- At Bat
  7. Harman Lazar <--- At Bat
  8. Anna Conda <--- At Bat
  9. Jan <--- At Bat
Zombie 1 and 3 take notice of Olo crossing and climbing from the sewage and go after him.
Keider takes an opportunity to swing again at Zombie 1, Opp Attack/Damage vs Zombie 1 (1d20+3=14, 1d6+3=9), and lops off the creature's head.
(Zombie 1, Dead)
Zombie 2 attack Keider and Zombie 3 attacks Olo, Slam Attack/Damage Z2 vs Keider, Z3 vs Olo (1d20+4=20, 1d6+4=6, 1d20+4=24, 1d6+4=7), Crit Slam Attack/Damage Z3 vs Olo (1d20+4=12, 1d6+4=7). Keider takes a heavy blow from zombie 2 while Olo takes a powerful blow from zombie 3 deflecting most of the damage that could have been sustained.
(Keider, 6 Damage; Olo, 7 Damage)
The Hunter wrote:Karadlon curses in elven as he tries to line up another shot at the undead and decides to try his luck with the zombie on Olomorn.

Ranged touch attack vs. Zombie 3 (1d20+3=6, 1d3=1)

Curses even more profusely.
Karadlon attempts a ranged attack with the zombie on Olo, but the confusion of the struggle between them causes his aim to be drastically off.
gondolin1 wrote:
OUT OF CHARACTER
Rundorig, not being one to give up so easily (although IC seems to have)will try a third attempt at hitting a zombie, #2 after moving five feet

 

BBCode
Here goes nothing. Hitting zombie 2. (1d20+5=16, 1d6+4=10)
OUT OF CHARACTER
Finally! :lol:

 

Run gets his groove on as he finally gets into melee. He attacks the zombie on Keider and manages a devastating blow that takes off an arm and leaves a nasty gash in its flank. It's amazing that the creature is still able to function. Guess there's advantages to being dead already. (Zombie 2, 10 Damage)
OUT OF CHARACTER
No Action from Keider.

 

kabkal wrote:If possible, Olo will attack the zombie that attacked me. Attack of Z3 (1d20+6=13, 2d6+4=8)
OUT OF CHARACTER
I think your HP are off for me. I show 33 for me to start, which would put me at 26 now. I show 18 HP at level 1 and 1d6+6 (rolled a 6) for 12. Did I do something wrong?

 

Olo heaves his greatsword and sends the zombies head across the floor of the walkway and into the much of the sewage. (Zombie 3, Dead)
OUT OF CHARACTER
No Action from Harman.

 

UnknownDobo wrote:Anna curses and pinches her nose before jumping into the sewage to follow Olo.
THINKING: Damned foul place, there must be a more sanitary way of saving the city
In her free hand she holds her longsword up so that it doesn't get wet, trying to stay on tiptoes so that she abouds getting as much of the revolting fluid on her as possible.

If she gets within reach of either zombies that are near the edge she will take a swing at them.

1d20+2=20, 1d8+2=9

Die you abomination!! Die!!
Anna gets wet only t watch as Olo drops his zombie. With nothing to attack, she climbs out beside Olo.
Jan without a clear line of sight, and not wanting to risk anyone, Jan opts to hold her shot.
Sewers.jpg

  1. Round 4
  2. Zombie <--- At Bat
  3. Karadlon Daladar <--- At Bat
  4. Rundorrig Lartzen <--- At Bat
  5. Keider Paol <--- At Bat
  6. Olomorn <--- At Bat
  7. Harman Lazar <--- At Bat
  8. Anna Conda <--- At Bat
  9. Jan <--- At Bat
  • Conditions/Effects:
    • Anna Conda, 18/24
    • Karadlon, 14/18
    • Keider, 12/23
    • Olo, 26/33
    • Janiven, 18/24
    • Zombie 1, Dead
    • Zombie 2, 10 Damage
    • Zombie 3, Dead
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Re: CoT: Bastards of Erebus - The Sewers

Post by shai-hulud » Tue Jul 27, 2010 10:14 am

Harman continues watching, wishing he had some form of melee weapon.
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Re: CoT: Bastards of Erebus - The Sewers

Post by gondolin1 » Tue Jul 27, 2010 7:10 pm

OUT OF CHARACTER
Rundorig will move to AJ27 and strike once more

 

BBCode
scimitar attack on the one-armed zombie. (1d20++5=18, 1d6+4=8)
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Re: CoT: Bastards of Erebus - The Sewers

Post by kabkal » Wed Jul 28, 2010 12:14 am

Olo holds and waits for another opening.
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Re: CoT: Bastards of Erebus - The Sewers

Post by The Hunter » Wed Jul 28, 2010 9:14 am

Karadlon grumbles about the lack of space to maneuver for a shot and holds initiative waiting for a gap to fire through.
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Re: CoT: Bastards of Erebus - The Sewers

Post by marine7312000 » Wed Jul 28, 2010 8:01 pm

Keider grimaces in pain as he looks around for Anna. Upon seeing her far away he pulls out a potion and slams it like a shot.
OUT OF CHARACTER
Potion of Cure Light Wounds (1d8+1=9)

 


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Re: CoT: Bastards of Erebus - The Sewers

Post by UnknownDobo » Wed Jul 28, 2010 8:29 pm

Seeing that there is a very real danger of a bottleneck, Anna jumps back into the water at AL27 so that Olo has a clear route and she can focus here healing energies onto either Olo if he moves up or Keider if he gets hit again.

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Re: CoT: Bastards of Erebus - The Sewers

Post by kabkal » Thu Jul 29, 2010 11:16 pm

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Re: CoT: Bastards of Erebus - The Sewers

Post by gondolin1 » Fri Jul 30, 2010 7:43 am

OUT OF CHARACTER
LOL. Don't you just love PFRPG criticals vs undead?

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by Duniagdra » Fri Jul 30, 2010 8:42 am


  1. Round 4
  2. Zombie <--- At Bat
  3. Karadlon Daladar <--- At Bat
  4. Rundorrig Lartzen <--- At Bat
  5. Keider Paol <--- At Bat
  6. Olomorn <--- At Bat
  7. Harman Lazar <--- At Bat
  8. Anna Conda <--- At Bat
  9. Jan <--- At Bat
The zombie swipes at Run, Slam Attack/Damage vs Run (1d20+4=20, 1d6+4=7), and he takes an elbow to the face. A trace of blood begins to trickle from his nose. (Run, 7 Damage)
The Hunter wrote:Karadlon grumbles about the lack of space to maneuver for a shot and holds initiative waiting for a gap to fire through.
gondolin1 wrote:
OUT OF CHARACTER
Rundorig will move to AJ27 and strike once more

 

BBCode
scimitar attack on the one-armed zombie. (1d20++5=18, 1d6+4=8)
Run sidesteps to give back what he received and slices the back of the zombie's skull free. The new cap clunks on the ledge as the zombie falls motionless. (Zombie 2, Dead)
marine7312000 wrote:Keider grimaces in pain as he looks around for Anna. Upon seeing her far away he pulls out a potion and slams it like a shot.
OUT OF CHARACTER
Potion of Cure Light Wounds (1d8+1=9)

 

kabkal wrote:Olo holds and waits for another opening.
shai-hulud wrote:Harman continues watching, wishing he had some form of melee weapon.
UnknownDobo wrote:Seeing that there is a very real danger of a bottleneck, Anna jumps back into the water at AL27 so that Olo has a clear route and she can focus here healing energies onto either Olo if he moves up or Keider if he gets hit again.
With the zombies dead, again, Anna remains on the ledge.
Jan motions everyone to continue moving. Excellent! I hate zombies, but that's another plight of the great city that little is done about. Let's press on. Stay alert though.
Sewers.jpg

  1. Round 5
  2. Karadlon Daladar <--- At Bat
  3. Rundorrig Lartzen <--- At Bat
  4. Keider Paol <--- At Bat
  5. Olomorn <--- At Bat
  6. Harman Lazar <--- At Bat
  7. Anna Conda <--- At Bat
  8. Jan <--- At Bat
  9. Zombie <--- At Bat
  • Conditions/Effects:
    • Anna Conda, 18/24
    • Karadlon, 14/18
    • Keider, 12/23
    • Olo, 26/33
    • Run, 12/19
    • Janiven, 18/24
    • Zombie 1, Dead
    • Zombie 2, Dead
    • Zombie 3, Dead
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Re: CoT: Bastards of Erebus - The Sewers

Post by marine7312000 » Fri Jul 30, 2010 10:37 pm

Keider moves over to Anna (AK27) and asks Any chance you can fix me up a bit before we move on?

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Re: CoT: Bastards of Erebus - The Sewers

Post by gondolin1 » Sat Jul 31, 2010 7:30 am

OUT OF CHARACTER
Rundorig checks for tracks....

 

BBCode
survival (1d20+5=25)
OUT OF CHARACTER
WoW! where are those 20's when you really need them?.... :lol:

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by shai-hulud » Sun Aug 01, 2010 4:51 am

With the danger passed, Harman moves forward.
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Re: CoT: Bastards of Erebus - The Sewers

Post by UnknownDobo » Sun Aug 01, 2010 12:48 pm

marine7312000 wrote:Keider moves over to Anna (AK27) and asks “Any chance you can fix me up a bit before we move on?”
OUT OF CHARACTER
I thought you just drunk a healing potion and gained nine points. The last battle tracker before that said you were on 12hp so you should now be at 21/23. Otherwise i would have healed you last turn.

 


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Re: CoT: Bastards of Erebus - The Sewers

Post by kabkal » Sun Aug 01, 2010 3:23 pm

Olo follows the group, keeping a watch for more baddies.
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Re: CoT: Bastards of Erebus - The Sewers

Post by The Hunter » Mon Aug 02, 2010 8:20 am

Karadlon will follow, spitting at the zombie bodies as he passes them by.
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Re: CoT: Bastards of Erebus - The Sewers

Post by Duniagdra » Mon Aug 02, 2010 8:54 am


  1. Round 5
  2. Karadlon Daladar <--- At Bat
  3. Rundorrig Lartzen <--- At Bat
  4. Keider Paol <--- At Bat
  5. Olomorn <--- At Bat
  6. Harman Lazar <--- At Bat
  7. Anna Conda <--- At Bat
  8. Jan <--- At Bat
  9. Zombie <--- At Bat
The Hunter wrote:Karadlon will follow, spitting at the zombie bodies as he passes them by.
Karadlon is able to slip past Harman and Keider to get where there's more room. As he passes a zombie, he spits on it.
gondolin1 wrote:
OUT OF CHARACTER
Rundorig checks for tracks....

 

BBCode
survival (1d20+5=25)
OUT OF CHARACTER
WoW! where are those 20's when you really need them?.... :lol:

 

Run begins searching about for tracks and he finds many prints here and there with moss and lichen are disturbed. It's hard to say though who these prints belong too.
marine7312000 wrote:Keider moves over to Anna (AK27) and asks Any chance you can fix me up a bit before we move on?
Keider asks for some healing from Anna, but is rejected after she reminds him of the potion he just drank, and how it's nearly healed up all his injuries.
kabkal wrote:Olo follows the group, keeping a watch for more baddies.
Olo keeps an eye out watching for the approach of anything else.
shai-hulud wrote:With the danger passed, Harman moves forward.
Jan and Morosino move forward and now the whole group is clustered into a bottleneck.Let's get moving!
  1. Round 6
  2. Karadlon Daladar <--- At Bat
  3. Rundorrig Lartzen <--- At Bat
  4. Keider Paol <--- At Bat
  5. Olomorn <--- At Bat
  6. Harman Lazar <--- At Bat
  7. Anna Conda <--- At Bat
  8. Jan <--- At Bat
  9. Zombie <--- At Bat
  • Conditions/Effects:
    • Anna Conda, 18/24
    • Karadlon, 14/18
    • Keider, 21/23
    • Olo, 26/33
    • Run, 12/19
    • Janiven, 18/24
    • Zombie 1, Dead
    • Zombie 2, Dead
    • Zombie 3, Dead
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Re: CoT: Bastards of Erebus - The Sewers

Post by shai-hulud » Mon Aug 02, 2010 11:44 am

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I'm confused... do we see this zombie that is apparently still alive?

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by Duniagdra » Mon Aug 02, 2010 12:20 pm

shai-hulud wrote:
OUT OF CHARACTER
I'm confused... do we see this zombie that is apparently still alive?

 

OUT OF CHARACTER
You clearly do not see it, and as far as I know, you have not heard it. Perception Check?

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by gondolin1 » Mon Aug 02, 2010 6:50 pm

OUT OF CHARACTER
Perception it is.....

 

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Perception roll to notice anyone or thing around. (1d20+5=6)
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Nope, nothin' around here.

 

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Re: CoT: Bastards of Erebus - The Sewers

Post by marine7312000 » Mon Aug 02, 2010 8:39 pm

Keider winks at Anna and says Maybe I just wanted you to touch me.

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Re: CoT: Bastards of Erebus - The Sewers

Post by UnknownDobo » Mon Aug 02, 2010 8:52 pm

Anna holds up her sewage caked hands and raises an eyebrow at Keider.
Are you sure about that?
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Re: CoT: Bastards of Erebus - The Sewers

Post by marine7312000 » Mon Aug 02, 2010 9:26 pm

A horrified look flashes across Keider's face before being quickly replaced by a smile. He motions to himself as he says Unfortunately, I'm somewhat dirty myself.

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