One after another you all file along and climb the thirty foot ladder down. From the trap door, it becomes clear where you're going as the odor wafts up from the depth. Once everyone has reached the bottom, Jan and the boy join you, shutting the trap door behind them. At the bottom, from above, the sounds of many solid footfalls can be heard thudding above. The sound of tables and counter being smashed in the search for them.
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I'll be starting a new thread later today. Everyone add 1,200 XP for NOT staying to fight, or otherwise attempt to "talk" with the Hellnights. We're following the normal XP progression for Pathfinder.
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