You are correct that Bolt has taken 12 HPs of damage. I haven't been using some strict set of categories in describing injuries or fixed percentages that put someone in a specific category. I will say that "slightly injured" definitely means he has more than half his HPs left.admin wrote:Could we verify something please?
In round #10, Gerag summoned his Spiritual weapon, which inflicted 3 HPs to Bold of the North. You tagged this as 'slightly injured'.
In round #12, Gerag's Spiritual Weapon did another +9 HPs of damage to Bolt. In the round #12 validation, Bolt is still tagged as 'slightly injured', even though he should have received 3+9=12 Hps of damage. Is he really just 'slightly injured'? I am not too sure how your system works for describing the condition of damaged people/creatures - Is this covered somewhere? (i.e. what you mean by 'slightly injured' and such...) Do you have a table explaining these conditions I could check out?
thanks!
admin
I'm not going to tell you how many HPs an enemy has left, nor am I going to establish a strict set of categories. Doing either would make it more like a video game than a role playing game. Still, I thought these ad hoc descriptions might be useful to you. I'm trying to just give descriptive hints, without putting a "health meter" over every bad guy's head.
If the descriptions are more confusing than helpful, however, I will drop them and just report how much damage you've done to each enemy. What do you think?