Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by admin » Fri Jul 27, 2012 9:09 am

[ooc]
smeltdm wrote:Nothing shows on Valores's readied attack link :(
hmm weird - changed 'spoiler' to 'occ'
smeltdm wrote:Would not this torch still be burning and catch the web on WBS #4 on fire >:)
Sorry, not with a torch on the floor :P[/ooc]

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by patransom » Fri Jul 27, 2012 9:38 am

Kyra stows the wand, draws her club and 5' steps to X8.
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Benji » Fri Jul 27, 2012 12:00 pm

[talk]Damnit![/talk] Merisiel cries out. In anger, she drops her bow, draws her shortsword and slashes at the small vial of alchemist's fire, hoping to break it up.

Attack
[dice=totalonly]0[/dice]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by smeltdm » Fri Jul 27, 2012 2:38 pm

Valeros executes an other power attack on Bloody Skeleton #4 @ Y9.

Two handed attack with club:
[dice=totalonly]0[/dice]
Two handed damage with club:
[dice=totalonly]1[/dice]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by admin » Fri Jul 27, 2012 7:35 pm

[ooc]I need a reflex save for Merisiel[/ooc]

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Victor71 » Fri Jul 27, 2012 10:39 pm

Ezren notices that his last ray attack was a little tough to pull off [talk]Guess I will need to use the dragon cane.[/talk]

[ooc]Ezren picks up his cane and uses his Hand of Apprentice ability on Skeleton #3[/ooc]
ATT & DAM RollShow
Attack Roll w/bless:
[dice]0[/dice]
Damage Roll:
[dice]1[/dice]
[ae][*] 0-level: Acid Splash, Detect Magic, Disrupt Undead, Read Magic 2/4
[*] 1st level: Mage Armor, Magic Missile, Summon Monster I
[*] Hand of the Apprentice 6/7
[*] Wand of Mage Armor: 10 charges, Scroll of Web, Scroll of Burning Hands
[*] Misc: 2xAlchemist's Fire, 2xSmokestick
[*] Potion: Cure Light Wounds[/list][/ae]
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Image Ezren: Human Wizard

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Benji » Sat Jul 28, 2012 11:54 am

Reflex save:
[dice=totalonly]0[/dice]
Image Merisiel - Elven Rogue
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by admin » Mon Jul 30, 2012 3:02 pm

ROUND #5
  1. VALEROS
    Valeros executes an other power attack on Bloody Skeleton #4 , creating a nice Tableau of hanging bones in the Web.
  2. KYRA
    Kyra stows the wand, draws her club and 5' steps to X8.
  3. EZREN
    Ezren notices that his last ray attack was a little tough to pull off [talk]Guess I will need to use the dragon cane.[/talk]
    He then sends his 4-foot cane into the webbing, hoping to hit the skeleton. Unfortunately, he momentarily forgets how sticky the web actually is, and his cane is intercepted by many stands, thus ending the momentum of his weapon.
  4. MERISIEL
    [talk]Damnit![/talk] Merisiel cries out. In anger, she drops her bow, draws her short sword and slashes at the small vial of alchemist's fire, hoping to break it up.
    Merisiel reaches out to slash the vial, also forgetting how sticky a Web can be. Cutting just a few stands, her sword arm quickly comes to a stop, entangled to the webbing as her right side, when she tried to lean forward to reach the vial. (failed Ref DC14 - Merisiel grappled)
  5. Bloody Skeletons
    The last skeleton tries to break free and advance 5' to no avail.
    DM ROLLSShow
    [dice=totalonly]0[/dice]
    [dice=totalonly]1[/dice]
2.10.07.jpg
ROUND #6
  1. VALEROS
  2. KYRA
  3. EZREN
  4. MERISIEL
  5. Bloody Skeleton

[ae]ACTIVE SPELLS
  • Bless: +1 to morale bonus on attacks (17 rounds left)
  • Web (a bit less than 30 mins left or until dismissed)
ACTORS:
  • Bloody Skeleton #1: destroyed
    Bloody Skeleton #2: destroyed
    Bloody Skeleton #3: destroyed
    Bloody Skeleton #4:
    EZREN: 13/13
    • AC: Mage Armor +4 to AC (108 mins left) (9+4= AC13)
    • Sneak on shoulder while exploring
    • Holding: Cane / Torch
    KYRA: 17/17
    • AC15
    • Holding: Club
    • 'Light' orison on her Holy Symbol
    MERISIEL: 17/17, -6 nonlethal damage
    • AC16
    • Holding: Bow, Short Sword +1 (with light)
    VALEROS: 21/21
    • AC18
    • Holding: Club, MW Longsword / Torch
MARCHING ORDER / HERO POINTS:
  • Merisiel: 2
  • Valeros: 0
  • Ezren: 1
  • Kyra: 0
MERISIEL CONSUMABLES:
  • Misc: 2xAlchemist's Fire, 1xThunderstone
  • Potions: Invisibility, Cure Light wounds
VALEROS CONSUMABLES:
  • Misc: Alchemist's Fire
  • Potions: Bull Strength, Cure Light wounds
EZREN SPELLS, ABILITIES & CONSUMABLES:
  • 0-level: Acid Splash, Detect Magic, Disrupt Undead, Read Magic
  • 1st level: Mage Armor, Magic Missile, Summon Monster I
  • Hand of the Apprentice 6/7
  • Wand of Mage Armor: 10 charges, Scroll of Web, Scroll of Burning Hands
  • Misc: 2xAlchemist's Fire, 2xSmokestick
  • Potion: Cure Light Wounds
KYRA SPELLS, ABILITIES & CONSUMABLES:
  • 0-level: detect poison, guidance, light, resistance
  • 1st-level: bless, comprehend languages, cure light wounds, hide from undead
  • Channel Energy 0/4
  • Rebuke Death (Sp) 6/6
  • Wand of Cure Light Wounds (x6), Scroll of Lesser Restoration
[/ae]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Benji » Mon Jul 30, 2012 4:43 pm

[talk]Argh![/talk] Merisiel cries out in frustration. [talk]Whose stupid idea was it to try and burn these things anyway?![/talk]

She tries to break free.

Escape Artist
[dice=totalonly]0[/dice]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by patransom » Mon Jul 30, 2012 5:29 pm

Kyra readies an action to whack the skeleton with her club if it manages to come within reach.

EDIT: She will 5' step to X9, taking Valeros' place, first.
Last edited by patransom on Tue Jul 31, 2012 8:39 am, edited 1 time in total.
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by smeltdm » Mon Jul 30, 2012 6:42 pm

Valeros moves to X11 through Merisiel's space, being careful to avoid the webbing that has entangled her. Once at X11 Valeros turns right moving to Y11 and executes another power attack on Bloody Skeleton #4 at Z10.

Two handed attack with club:
[dice=totalonly]0[/dice]

Two handed damage with club:
[dice=totalonly]1[/dice]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Victor71 » Tue Jul 31, 2012 8:04 am

Ezren looks with disgust [talk]Sometimes I wonder why I get out of bed. Need to make this easier.[/talk]
Ezren motions with his hands [whisper]Arcaniss Nil'gnos[/whisper]

[ooc]Ezren casts Magic Missle at skeleton #4[/ooc]
DamageShow
Missle damage:
[dice]0[/dice]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by admin » Wed Aug 01, 2012 9:32 pm

ROUND #6
  1. VALEROS
    Valeros moves to attack the last bloody skeleton, but fails to connect.
  2. KYRA
    Kyra readies an action to whack the skeleton with her club if it manages to come within reach.
  3. EZREN
    Ezren looks with disgust [talk]Sometimes I wonder why I get out of bed. Need to make this easier.[/talk]
    Ezren motions with his hands [whisper]Arcaniss Nil'gnos[/whisper]
    A missile of pure force hits the skeleton in the face, breaking the thing in pieces which, again, hangs in the sticky webbing.
  4. MERISIEL
    [talk]Argh![/talk] Merisiel cries out in frustration. [talk]Whose stupid idea was it to try and burn these things anyway?![/talk]
    She tries to break free but remains stuck in the sticky Webbing.
COMBAT ENDED XP Updated

[ae]ACTIVE SPELLS
  • Bless: +1 to morale bonus on attacks (16 rounds left)
  • Web (a bit less than 30 mins left or until dismissed)
ACTORS:
  • Bloody Skeleton #1: destroyed
    Bloody Skeleton #2: destroyed
    Bloody Skeleton #3: destroyed
    Bloody Skeleton #4: destroyed
    EZREN: 13/13
    • AC: Mage Armor +4 to AC (108 mins left) (9+4= AC13)
    • Sneak on shoulder while exploring
    • Holding: Cane / Torch
    KYRA: 17/17
    • AC15
    • Holding: Club
    • 'Light' orison on her Holy Symbol
    MERISIEL: 17/17, -6 nonlethal damage
    • AC16
    • Holding: Bow, Short Sword +1 (with light)
    VALEROS: 21/21
    • AC18
    • Holding: Club, MW Longsword / Torch
MARCHING ORDER / HERO POINTS:
  • Merisiel: 2
  • Valeros: 0
  • Ezren: 1
  • Kyra: 0
MERISIEL CONSUMABLES:
  • Misc: 2xAlchemist's Fire, 1xThunderstone
  • Potions: Invisibility, Cure Light wounds
VALEROS CONSUMABLES:
  • Misc: Alchemist's Fire
  • Potions: Bull Strength, Cure Light wounds
EZREN SPELLS, ABILITIES & CONSUMABLES:
  • 0-level: Acid Splash, Detect Magic, Disrupt Undead, Read Magic
  • 1st level: Mage Armor, Magic Missile, Summon Monster I
  • Hand of the Apprentice 6/7
  • Wand of Mage Armor: 10 charges, Scroll of Web, Scroll of Burning Hands
  • Misc: 2xAlchemist's Fire, 2xSmokestick
  • Potion: Cure Light Wounds
KYRA SPELLS, ABILITIES & CONSUMABLES:
  • 0-level: detect poison, guidance, light, resistance
  • 1st-level: bless, comprehend languages, cure light wounds, hide from undead
  • Channel Energy 0/4
  • Rebuke Death (Sp) 6/6
  • Wand of Cure Light Wounds (x6), Scroll of Lesser Restoration
[/ae]

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Victor71 » Wed Aug 01, 2012 10:39 pm

Ezren looks at Merisiel [talk]I guess you would like to get down?[/talk]

[ooc]Ezren waves with a wipe motion over the web to dismiss the spell[/ooc]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by admin » Thu Aug 02, 2012 12:03 am

Ezren looks at Merisiel [talk]I guess you would like to get down?[/talk]
[ooc]Ezren waves with a wipe motion over the web to dismiss the spell[/ooc]

As the web suddenly disappears and gravity re-asserts itself, all the bloody skeleton bones that were hanging in it fall down in stacks of bloody bones. Merisiel's Alchemist's Fire, happy to continue its mission, falls down on the rocky ground and breaks in a puff of Fire, splashing Valeros, Merisiel and Kyra with burning fire!
Valeros, Merisiel and Kyra -1 HPs
Ezren's own wooden cane, having fallen much closer to the Alchemist's Fire, starts to burn...

[ae]ACTIVE SPELLS
  • Bless: +1 to morale bonus on attacks (16 rounds left)
  • Web (a bit less than 30 mins left or until dismissed)
ACTORS:
  • Bloody Skeleton #1: destroyed
    Bloody Skeleton #2: destroyed
    Bloody Skeleton #3: destroyed
    Bloody Skeleton #4: destroyed
    EZREN: 13/13
    • AC: Mage Armor +4 to AC (108 mins left) (9+4= AC13)
    • Sneak on shoulder while exploring
    • Holding: Cane / Torch
    KYRA: 16/17
    • AC15
    • Holding: Club
    • 'Light' orison on her Holy Symbol
    MERISIEL: 16/17, -6 nonlethal damage
    • AC16
    • Holding: Bow, Short Sword +1 (with light)
    VALEROS: 20/21
    • AC18
    • Holding: Club, MW Longsword / Torch
MARCHING ORDER / HERO POINTS:
  • Merisiel: 2
  • Valeros: 0
  • Ezren: 1
  • Kyra: 0
MERISIEL CONSUMABLES:
  • Misc: 2xAlchemist's Fire, 1xThunderstone
  • Potions: Invisibility, Cure Light wounds
VALEROS CONSUMABLES:
  • Misc: Alchemist's Fire
  • Potions: Bull Strength, Cure Light wounds
EZREN SPELLS, ABILITIES & CONSUMABLES:
  • 0-level: Acid Splash, Detect Magic, Disrupt Undead, Read Magic
  • 1st level: Mage Armor, Magic Missile, Summon Monster I
  • Hand of the Apprentice 6/7
  • Wand of Mage Armor: 10 charges, Scroll of Web, Scroll of Burning Hands
  • Misc: 2xAlchemist's Fire, 2xSmokestick
  • Potion: Cure Light Wounds
KYRA SPELLS, ABILITIES & CONSUMABLES:
  • 0-level: detect poison, guidance, light, resistance
  • 1st-level: bless, comprehend languages, cure light wounds, hide from undead
  • Channel Energy 0/4
  • Rebuke Death (Sp) 6/6
  • Wand of Cure Light Wounds (x6), Scroll of Lesser Restoration
[/ae]

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Victor71 » Thu Aug 02, 2012 9:27 am

Ezren looking a little tired [talk]Somehow I knew that was going to happen. Now I know I should have stayed in bed.[/talk]

[ooc]Ezren goes to the dragon cane and pours some water on it till it is out. I will then take possession of cane and picking up torch after lighting it again.[/ooc]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by Benji » Thu Aug 02, 2012 3:31 pm

Grumbling about anything and everything, Merisiel walks over to a pile of bones and kicks it. Then she kicks it again. Then she kicks the shards left over from the vial. Then she kicks the bones again. Finally she kicks a wall, a pillar, and a different pile of bones. Then she says [talk]Don't cast that spell again.[/talk]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by smeltdm » Thu Aug 02, 2012 8:35 pm

Valeros waits till Merisiel is done, stows his club, draws his MS Long sword then moves to Y9 to retrieve his torch. Valeros then moves over to Ezren to light his torch, as he lights his torch he whisper's to Ezren... [whisper]Nice spell.[/whisper]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: ...

Post by patransom » Fri Aug 03, 2012 12:17 am

Kyra ignores Merisiel. [talk]We are all to be congratulated,[/talk] she says very confidently, [talk]For we have put to rest Things That Should Not Be. But our work is not yet done, there are still innocents in need. Let's waste no more time and proceed on to their rescue.[/talk]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

Post by admin » Fri Aug 03, 2012 8:46 am

As she kicks a second pile of bloody bones, she hear the clatter of metal. Checking upon what she kicked, she notices a tarnished (and still bloody) Silver Necklace which appears to be old. Examining it, she estimates it to be worth 200gp!

In the southern wall, a staircase leading downward beckons courageous - or foolish? - adventurers...

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

Post by smeltdm » Sun Aug 05, 2012 10:20 pm

Valeros steps over to AA9 and holds his torch high above the stairs to see down the stairs
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

Post by admin » Sun Aug 05, 2012 11:05 pm

The damp staircase goes down around 20' before opening up in a room, not visible from the top of the staircase.

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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

Post by Victor71 » Mon Aug 06, 2012 7:59 am

Ezren ponders for a moment [talk]Guess we should continue forward. You ready Merisiel?[/talk]
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

Post by patransom » Mon Aug 06, 2012 8:48 am

[talk]Deeper and more dangerous. Everyone be ready,[/talk] says Kyra.
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

Post by Benji » Mon Aug 06, 2012 4:24 pm

Merisiel cautiously leads the way down the stairs. She will stop when she can see into the room and have a look before going any further.
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Re: Part 2 - CRYPT OF THE EVERFLAME] 10: Chamber of the Bloody Dead

Post by admin » Mon Aug 06, 2012 9:26 pm


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