Day 2 -> Still on the lamb

Groggily waking up with a parched throat on a hard floor in a room smelling of stale, unwashed bodies is never the best way to start your day. Realizing that you aren't alone and that one wall is made of bars and not stone like the rest just means that it's going to be even worse than you thought. Your life will be getting very interesting, very soon. A one-shot module for level 1 characters, the players must escape their imprisonment, or face the consequences.

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Re: Day 2 -> Still on the lamb

Postby admin » Wed Oct 11, 2017 10:30 pm

Morck will slowly investigate up the stairs, to see if anything can be found to help heal the wounded companions.

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Sorry I forgot to reply!
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Re: Day 2 -> Still on the lamb

Postby Cain Eyebright » Thu Oct 12, 2017 9:02 pm

Morck moves toward the stairs and starts up, edging carefully around Siril and Zanzer
Siril is still carefully searching the wizard, and spots that there is a belt pouch on his left hip, previously covered by a fold in his robes

  Combat   
[Round 7]

Group 1:
Zanzer (unconscious, prone)
Moe (8hp dmg)
Dwarf 5 (unconscious, prone, bleeding)
Dwarf 1 (unconscious, prone, stabilized)
Bugbear 1 (unconscious, prone, bleeding)

Group 2:
Morck (2 damage)
Siril (7hp damage)
Dwarf 4 (unconscious, prone, stabilized)
Bugbear 3 (unconscious, prone, stabilized)

Group 3: <-- action pending
Brak (21hp damage) (unconscious, prone, bleeding)
Coty (3hp damage)
Eagle (4hp damage, 3 rounds)
Bugbear 6 (unconscious, prone, bleeding)
Dwarf 6 (Injured)
Dwarf 3 (unconscious, prone, bleeding)
Bugbear 2 (unconscious, prone)
Bugbear 4 (unconscious, prone, bleeding)
Bugbear 5 (unconscious, prone, bleeding)
Dwarf 2

 

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~ Slip Gallows Abbey - Player ~ | Cleart: Human Sorcerer *COMPLETED*
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Re: Day 2 -> Still on the lamb

Postby Cain Eyebright » Thu Oct 12, 2017 9:04 pm

 OUT-OF-CHARACTER:   
And fair warning, my ability to check in may get rather sparse for the next 3 weeks or so. We close on the new house in just over a week, so more and more stuff will be packed down for the move...and then I have to manage to unpack everything after we get in there
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Image | Stonebeard: Dwarf Barbarian *ON HIATUS*
~ Slip Gallows Abbey - Player ~ | Cleart: Human Sorcerer *COMPLETED*
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Re: Day 2 -> Still on the lamb

Postby kabkal » Fri Oct 13, 2017 8:11 am

Coty will stay with the wizard's body as it is searched, ready to hit it if it moves. He will send the eagle with Morck as he climbs the stairs.
Last edited by kabkal on Sat Oct 14, 2017 8:52 am, edited 1 time in total.
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Re: Day 2 -> Still on the lamb

Postby ElectroZman » Fri Oct 13, 2017 9:59 pm

Siril looks in the pouch.



Good luck with the move.
Image Siril: Elven Ranger
Image Argus Mark: Human Fighter
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Re: Day 2 -> Still on the lamb

Postby Cain Eyebright » Wed Oct 18, 2017 9:28 pm

 OUT-OF-CHARACTER:   
Will give Siril a brief overview of the contents on the next round, just remind me when we get to you.

Brak's wounds still ooze blood.
Coty moves to cover Zanzer while Siril searches
Dwarf 6 is bandaging Dwarf 3
Dwarf 2 is attempting to bandage Dwarf 5.

  Combat   
[Round 8]

Group 1: <-- action pending
Zanzer (unconscious, prone)
Moe (8hp dmg)
Dwarf 5 (unconscious, prone, bleeding)
Dwarf 1 (unconscious, prone, stabilized)
Bugbear 1 (unconscious, prone, bleeding)

Group 2:
Morck (2 damage)
Siril (7hp damage)
Dwarf 4 (unconscious, prone, stabilized)
Bugbear 3 (unconscious, prone, stabilized)

Group 3:
Brak (22hp damage) (unconscious, prone, bleeding)
Coty (3hp damage)
Eagle (4hp damage, 4 rounds)
Bugbear 6 (unconscious, prone, bleeding)
Dwarf 6 (Injured)
Dwarf 3 (unconscious, prone, stabilized)
Bugbear 2 (unconscious, prone)
Bugbear 4 (unconscious, prone, bleeding)
Bugbear 5 (unconscious, prone, bleeding)
Dwarf 2

 

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Image | Slarn: Android Spellblade
Image | Stonebeard: Dwarf Barbarian *ON HIATUS*
~ Slip Gallows Abbey - Player ~ | Cleart: Human Sorcerer *COMPLETED*
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Re: Day 2 -> Still on the lamb

Postby smeltdm » Wed Oct 18, 2017 10:33 pm

Moe tries to calm himself, and continues to attend to Brak's wounds...
Heal Check:
smeltdm rolled 1d20+2 and got a total of 18:
16
Image Evan Prost: Halfling/Rogue
Image Moe Human/Rogue
Image Belor Fletcher Human Cleric of Abadar

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