Moe starts searching widdershins around the edge of the room, starting with the torch next to Coty (-L-2). The sconce seems well anchored, though he could probably rip it off of the wall if he put enough effort into it. Every few minutes, he feels a slight wave of dizziness...remnants of being woken up before the drugs had run their course.
Siril assists Moe in the searching.
Coty moves next to Morck and looks at the clock, then inspects the vials. All of the vials are unlabeled. He then begins to move about the room, trying to cast spells. Eventually he hauls the desk chair around to stand in as well, but is still stymied in his arcane attempts.
Siril wonders if one of the items in the room would allow them passage. Both Coty and Morck would agree it is possible, but without knowing what the items truly are, it is impossible to be certain.
Axel moves to the corner that Coty vacated, and starts to get comfortable.
Moe continues to work around the room. The wall mounted shelf and weapon rack seem well anchored as does the torch next to Morck, which gutters out as Moe is pulling on the sconce. To the normal sighted humans, that corner of the room is slightly shadowed now. He moves to the bookcase and starts piling the books next to it so that he can move it off of the wall.
Looking at the last two torches, you estimate that the one next to Axel will burn out first, in 5-10 minutes, and the one near Brak probably has around 15 minutes left.
Moe volunteers to take the first watch when the time comes. Axel offers to go second.
| ACTIVE EFFECTS |
|Siril (1 hp dmg)|
Brak (5hp dmg}
Coty (2hp dmg)
Morck (5hp dmg)
Moe (3hp nonlethal dmg)
You do not have the required permissions to view the files attached to this post.