The party circles around to approach from the southeast. They descend the hill and move cautiously into the open area surrounding the keep, trying to get as close to the lizardfolk as possible before being spotted.
At last, when they think they've pushed their luck as much as they can, Lola casts Bless and Marcus casts Unerring Weapon. Tex and Prost grab their share of the enchanted ammunition. Worrel and Cyrius ready their weapons.
The spellcasting alerts the nearest group of lizardfolk, who croak out an alarm to the rest of their little army. But the party, having prepared for this moment (and having won their initiative rolls), is quicker to act...
| ACTIVE EFFECTS |
|When posting your actions, please indicate what items you have readied if it's not obvious.|
Spells in effect
Bless: +1 morale bonus on attack rolls and on saving throws against fear effects, 5.0 min left
Unerring Weapon: +3 bonus on attack rolls to confirm critical hits, 5 rounds left
Round 1 Begins
1. Evan Prost: 5 unerring bullets left
2. Marcus Tilsworth: 5 unerring bolts left
4. Texudus TreeBender: 10 unerring arrows left
6. Cyrius of the Sudden Blade
7. Shesht (S)
8. Big Viper Snake (V)
9. Kushak (K)
10. Lizardfolk (L1-28)
11. Shadow Castle Keep Soldiers (S1-10)