Dice Rolls for a new character

A game that seems to change settings every couple of years; currently following the Age of Worms Adventure Path.

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patransom
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Dice Rolls for a new character

Post by patransom »

OK, JPetherick, let's try dice rolls here.
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Re: Dice Rolls for a new character

Post by JPetherick »

OUT OF CHARACTER
[dice]0[/dice]

Result is 10 (+0 bonus)

 

OUT OF CHARACTER
[dice]1[/dice]

Result is 13 (+1 bonus)

 

OUT OF CHARACTER
[dice]2[/dice]

Result is 14 (+2 bonus)

 

OUT OF CHARACTER
[dice]3[/dice]

Result is 17 (+3 bonus)

 

OUT OF CHARACTER
[dice]4[/dice]

Result is 16 (+3 bonus)

 

OUT OF CHARACTER
[dice]5[/dice]

Result is 6 (-2 bonus)

 

OUT OF CHARACTER
[dice]7[/dice]

Result is 13 (+2 bonus), so keeping this roll

 

[dice]6[/dice]
Last edited by JPetherick on Mon Oct 15, 2012 9:23 pm, edited 1 time in total.
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Re: Dice Rolls for a new character

Post by JPetherick »

Ability Scores (as rolled)

STR 10
DEX 13
CON 14
INT 17
WIS 16
CHA 13


Swapping STR and INT to get

STR 17
DEX 13
CON 14
INT 10
WIS 16
CHA 13
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Re: Dice Rolls for a new character

Post by Jinxs-3d »

Rolled stats as listed below in order of STR, DEX, CON, INT, WIS, and CHA as requested in re-re creation rules.
STR:
Image

DEX:
Image

CON:
Image

INT:
Image

WIS:
Image

CHA:
Image

Re-Roll of DEX:
Image

So this plays out as
Str: 12
Dex: 13
Con: 15
Int: 11
Wis: 12
Cha: 16

Can then swap out two stats. I would like to swap Int and Cha. for the following starting stats before race modifier.

Str: 12
Dex: 13
Con: 15
Int: 16
Wis: 12
Cha: 11
Teucer Argent - Zen Archer
Image Ardrea - Jinx Witch
Image Mazer: Goblin Champion
Image Arkyat, Orc Thaumaturge
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patransom
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Re: Dice Rolls for a new character

Post by patransom »

Jinxs-3d wrote: Sat Jan 30, 2021 3:15 pm Can then swap out two stats. I would like to swap Int and Cha. for the following starting stats before race modifier.

Str: 12
Dex: 13
Con: 15
Int: 16
Wis: 12
Cha: 11
Looks good to me. Welcome aboard!
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Re: Dice Rolls for a new character

Post by Jinxs-3d »

I've got my witch, Ardrea uploaded to the Adventurers section. She currently has very basic equipment. What sort of starting funds, equipment or spells would be appropriate?

In addition, I can't seem to figure out how to modify the pre-req's (so they aren't red) for Extra hex, and Accursed Hex. If anyone has any suggestions beyond deleting the cell.
Teucer Argent - Zen Archer
Image Ardrea - Jinx Witch
Image Mazer: Goblin Champion
Image Arkyat, Orc Thaumaturge
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