You are aboard the merchant galley, Wench's Arrow, sailing south along the coast from Lenap toward Tlan. The departure from Lenap yesterday was a bit delayed by loading of cargo, so the ship did not leave the harbor until several hours after dawn. Still, the wind was good, and the crew pulled hard at the oars, so the Captain, a Ghinoran by the name of Maffirr, seemed pleased with your progress.
Around midnight last night, the ship put in at the small port town of Arngold Quay. There, a half dozen horses were brought aboard, along with a local pilot, whose job, you overheard, was to steer you through the rocky shoals of Bootleg Bay. The Wench's Arrow set sail again well before dawn. The pilot seems to have done his job, for the ship rounded the horn at the mouth of the dangerous bay about a half hour ago, turning due south along the coast again.
Dawn is now breaking on the second day of what is supposed to be a three-day sail to reach Tlan. The deck is a bit crowded with the horses put on in Arngold Quay, but there's a good breeze, so the smell isn't too bad. The coastal waters seem reasonably calm. Off to the west, the coast is covered in a dense forest of mangrove trees. If you look out to sea to the east, however, you will spot a curious sight. Perhaps a dozen miles distant, strange bluish flames can be seen spurting straight into the air, seeming to come from the sea itself.
The good wind means the captain's given the crew a break from rowing, so crew members are available to speak to, if you desire, and even passengers who might be paying their way through work have some time to themselves. Captain Maffirr himself seems to be leaving the steering, for now, up to the pilot hired in Arngold Quay, so even he might be able to spare some time to talk.