In the world of Terra, there are eight governing elements. These elements control all parts of the world and are in constant balance with one another.
Fire
Fire is an element of destruction. It is also an element of life for without heat Man would surely die out. The patron of fire is Freya.
Fire is generally a Chaotic element, but due to it's essential use in creation of life, it is also considered to be one of the Good elements.
Spells using the Fire element consist of those which deal fire damage as well as those which provide light.
Ice
Ice is an element of preservation. Without Ice, man would surely burn under the heat of fire. The patron of ice is Avies.
Ice is a Lawful element due to it's constant nature, it is also considered to be an element of evil due to it's disregard for life under it's protection.
Spells using the Ice element consist of those which deal cold damage.
Lightning
Lightning is an element of strength. It is also an element of speed. Without lightning Man would never gain the power to evade his enemies and destroy those threatening his family. The patron of Lightning is Talos.
Lightning is a Chaotic element due to it's unpredictability but it is also an element of neutrality, providing aid for all races.
Spells using the Lightning element consist of those which deal electric damage as well as those which increase speed or dexterity.
Water
Water is an element of renewal. Without water Man would never be able to wash off the rigours of the day behind. The patron of Water is Aquation.
Water is a Neutral element in all respects. It resides without care as to who uses it.
Spells using the Water element consist of those which increase intelligence, wisdom or charisma as well as those which remove harmful ailments.
Earth
Earth is an element of protection. It is also an element of sturdiness. Without earth Man would never be able to grow their crops or withstand terrible trauma. The patron of Earth is Garn.
Earth is a Neutral element in all respects. It protects all who seek it's aid.
Spells using the Earth element consists of those which deal acid damage as well as those which provide an increase to armour class or damage reduction.
Wind
Wind is an element of patience. It can blow for days on end without growing weary. Without wind Man would never be able to cope with the still air or the dust of earth. The patron of Wind is Zephrys.
Wind is a Neutral element in all respects. It will blow on those of good and evil alike.
Spells using the Wind element consists of those which deal sonic damage as well as those which provide flight or movement above the ground.
Holy
Holy is an element of goodness. Without holy Man would have given in to the temptations of darkness long ago. The patron of Holy is Yin.
Holy is a Lawful and Good element. It will only protect those of good heart.
Spells using the Holy element consists of those which heal damage or that deal positive energy damage.
Shadow
Shadow is an element of evil. Without shadow Man would have been blinded by the light. The patron of Shadow is Yang.
Shadow is a Chaotic and Evil element. It will always seek to destroy those of good heart.
Spells using the Shadow element consists of those which deal negative energy damage or drain statistics.
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If a spell does not fall under any of those categories then it is considered 'Non-elemental'
If you are not sure about a spell or think a spell should be under a heading that it is not then let me know and I shall discuss it with you.
Elements
Amnesia's a bitch!
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