[Active Thread] The Hall of Harsh Reflections

A game that seems to change settings every couple of years; currently following the Age of Worms Adventure Path.

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Re: [Active Thread] The Hall of Harsh Reflections

Post by Jinxs-3d »

Ardrea will support Prost and move up to 0726.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by ElectroZman »

Worrel, you still look a bit hurt, Tex says.

He'll move to 922 with bow ready again.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by kabkal »

Lola readies her crossbow and moves up to 1025. She lightly taps the box with her foot, making sure it isn't alive.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

The party moves up in support of Prost, who manages to pick the lock on the door. The room beyond is dark, but there's enough light from the everburning torches in the warehouse to see what's inside. The chamber is absolutely packed with boxes and bookcases overflowing with ledgers and papers in no apparent order.

Tex comments, Worrel, you still look a bit hurt

Lola lightly taps the box with her foot and is relieved to discover it's not alive.

OUT OF CHARACTER
If it's not entirely clear on the map, there are doors at 0927, 1227, 1220, and 1527. That last one is up on the catwalk.

 

ACTIVE EFFECTS
Prost - loaded slingstaff readied, 42 bullets left

Ardrea - staff readied

Worrel - sword and shield readied, 24 hp damage

Lola - loaded crossbow readied, 70 bolts left

Cyrius - mind blade longsword readied, 4 hp damage

Tex - bow readied, 120 arrows left, 3 hp damage

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Re: [Active Thread] The Hall of Harsh Reflections

Post by ElectroZman »

Tex will move to 0925 and keep watch.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by JPetherick »

Worrel remains where he is, ready to fight more of the box-things.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by kabkal »

Lola will stand watch where she is as someone looks into the room.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

OUT OF CHARACTER
Waiting on actions from Ardrea, Cyrius, and/or Prost, but I'll be out of town next week, so there will be a delay unless I see something to react to in the next day or two.

 

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Re: [Active Thread] The Hall of Harsh Reflections

Post by CGM3 »

Cyrius stands ready for the door to be opened.
Over on Discord, I go by Gryphon
"And they shall beat their swords into plowshares, for if you hit a man with a plowshare, he's going to know he's been hit." - The Wisdom of Nodwick
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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

Prost unlocks the door...and opens it.
Image
Prost not seeing anyone in the room, checks for traps, if he finds any, he will disarm it then...
Image
Image
Prost moves into the room to search it.
Image
Image Evan Prost: Halfling Rogue

“I’m sorry, Dave. I’m afraid I can’t do that.” – HAL, 2001: A Space Odyssey
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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

Finding no traps, Prost enters the room and starts searching. Sifting through the papers and ledgers packed into the room takes a little time (10 minutes) and Prost comes to the conclusion that the files all relate to a business that ran out of this building about 10 years ago. There's no real order to the papers, but it doesn't seem like there's any recent information. He's about to give up when he spots something shiny hidden amongst the junk. It's a ring engraved with an odd fish design. The eyes of the fish are blue crystals.

OUT OF CHARACTER
If it's not entirely clear on the map, there are doors at 0927, 1227, 1220, and 1527. That last one is up on the catwalk.

 

ACTIVE EFFECTS
Prost - loaded slingstaff readied, 42 bullets left

Ardrea - staff readied

Worrel - sword and shield readied, 24 hp damage

Lola - loaded crossbow readied, 70 bolts left

Cyrius - mind blade longsword readied, 4 hp damage

Tex - bow readied, 120 arrows left, 3 hp damage

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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

Prost, Snatches the ring and stows it in one of his pockets. Calling out to his companions Aye, there be nothing but bunch of papers and ledgers dealing with business activities in here. Looks to be dating back about 10 years but no recent activity. walking out Prost heads for the next closest door to the east. He does say before moving on… It’s safe if anyone wants check it out… not well organized though
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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

Moving to 1227 Prost checks for traps along the way, focusing primarily on the door.
Image
if door is trapped, Prost attempts to disarm it...
Image
if door is locked, Prost will attempt to unlock it...
Image
If door unlocks Prost will search the room
Image
OUT OF CHARACTER
I will be on vaction 18 Jun thru 25 Jun...

 

Image Evan Prost: Halfling Rogue

“I’m sorry, Dave. I’m afraid I can’t do that.” – HAL, 2001: A Space Odyssey
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Re: [Active Thread] The Hall of Harsh Reflections

Post by ElectroZman »

Tex continues to stand watch.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by JPetherick »

Worrel waits like Tex, ready in case any of the trunks or chest suddenly reveal themselves to be living creatures.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by CGM3 »

Cyrius moves to 1327 and stands by to assist Prost in case he needs help.
Over on Discord, I go by Gryphon
"And they shall beat their swords into plowshares, for if you hit a man with a plowshare, he's going to know he's been hit." - The Wisdom of Nodwick
"Nothing says love like two hundred feet of parachute cable and a cargo net." - Fred Jones, Scooby Doo: Mystery Inc.
"I know, the first rule of Robot Fight Club is, you don't talk about Robot Fight Club." - Jack Darby, Transformers Prime
"Always. Expect. Ninjas." - Sydney Scoville, Grrl Power
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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

After searching the papers and pocketing the ring, Prost moves to the next door, supported by Cyrius, while everyone else stands guard. He doesn't find any traps and easily unlocks the door.

The chamber beyond the door is mostly empty, littered with loose stones and dust. There is a decrepit ladder (at 1329) leading up to a platform level with the catwalk in the main warehouse.

OUT OF CHARACTER
If it's not entirely clear on the map, there are doors at 0927, 1227, 1220, and 1527. That last one is up on the catwalk.

 

ACTIVE EFFECTS
Prost - loaded slingstaff readied, 42 bullets left

Ardrea - staff readied

Worrel - sword and shield readied, 24 hp damage

Lola - loaded crossbow readied, 70 bolts left

Cyrius - mind blade longsword readied, 4 hp damage

Tex - bow readied, 120 arrows left, 3 hp damage

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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

Prost checks the rickety ladder for any dangerous rungs on ladder before ascending.
Image
and search's platform for traps around the door @ 1527 before alighting on platform.
Image
if door is trapped he will disarm traps...
Image
if door is locked he will disable lock
Image
and he searches the room...
Image
Image Evan Prost: Halfling Rogue

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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

OUT OF CHARACTER
Prost can make a knowledge: dungeoneering check

 

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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

Prost dungeoneering check
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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

Inspecting the ladder, Prost realizes that, while the ladder and its individual rungs look safe, the platform to which it is attached at the top is not. Putting any substantial weight on the ladder is likely to cause it and a big section of the platform above to collapse.

There's nothing else of interest in this room.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

Prost looks for an other way access the door @ 1527, moving to the crate @ 1321 he looks see if he can access the catwalk 1420-1426.
OUT OF CHARACTER
Rolls needed to access catwalk? Am I correct in assuming door 1527 is on second floor with catwalk.

 

Image Evan Prost: Halfling Rogue

“I’m sorry, Dave. I’m afraid I can’t do that.” – HAL, 2001: A Space Odyssey
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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

No rolls needed. Prost can climb on top of the crate at 1322 and pull himself up to the catwalk at 1422. The door at 1527 is indeed at the catwalk level. I have limited connectivity right now, so no map update...
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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

Prost looks down on the warehouse floor and motions those that have been providing cover to follow. Prost then focuses his attention on the catwalk, moving towards the door at 1527. He checks for traps...Image
if Prost finds a trap he attempts to disable it...Image
Prost checks the door if it is locked he will attempt to unlock itImage
If Prost unlocks the door he listens at the door Imagebefore entering, and if nothing of note is heard he will open door and search the room.Image
Image Evan Prost: Halfling Rogue

“I’m sorry, Dave. I’m afraid I can’t do that.” – HAL, 2001: A Space Odyssey
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Re: [Active Thread] The Hall of Harsh Reflections

Post by ElectroZman »

OUT OF CHARACTER
Doesn't the door at 1527 just go to the platform that is about to fall? Are there any other exits to the catwalk other than that door?

 

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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

After climbing up on the catwalk, Prost motions those that have been providing cover to follow. He opens the door at 1527 and confirms that it just opens onto the unstable platform in the south room. There is nothing of interest on the platform itself. Prost doesn't find any traps on the catwalk or the south platform (other than the fact that the south platform is ready to collapse).

However, in his thorough search of the catwalk, Prost notices that there are some footprints in the dust up here, as if someone has been moving about on the catwalk recently.

OUT OF CHARACTER
On the map, I put Prost back at the point where he first noticed the footprints, but they seem to be all over the catwalk. Trying to figure out where the footprints actually go will require a Survival check...

If it's not entirely clear on the map, there are doors at 0927, 1227, 1220, and 1527. That last one is up on the catwalk.

 

ACTIVE EFFECTS
Prost - loaded slingstaff readied, 42 bullets left

Ardrea - staff readied

Worrel - sword and shield readied, 24 hp damage

Lola - loaded crossbow readied, 70 bolts left

Cyrius - mind blade longsword readied, 4 hp damage

Tex - bow readied, 120 arrows left, 3 hp damage

Fluffy
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Re: [Active Thread] The Hall of Harsh Reflections

Post by CGM3 »

OUT OF CHARACTER
Has anybody poked through whatever is stored under the catwalk?

 

Over on Discord, I go by Gryphon
"And they shall beat their swords into plowshares, for if you hit a man with a plowshare, he's going to know he's been hit." - The Wisdom of Nodwick
"Nothing says love like two hundred feet of parachute cable and a cargo net." - Fred Jones, Scooby Doo: Mystery Inc.
"I know, the first rule of Robot Fight Club is, you don't talk about Robot Fight Club." - Jack Darby, Transformers Prime
"Always. Expect. Ninjas." - Sydney Scoville, Grrl Power
Image - Cyrius of the Sudden Blade, human soulknife
Image - Jephthryam Davian, human tinkerer
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Re: [Active Thread] The Hall of Harsh Reflections

Post by Jinxs-3d »

Ardrea will move up closer to the group; 1124.
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Re: [Active Thread] The Hall of Harsh Reflections

Post by smeltdm »

OUT OF CHARACTER
traveling…home from vac..will not post again till Sunday at earliest :)

 

Image Evan Prost: Halfling Rogue

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Re: [Active Thread] The Hall of Harsh Reflections

Post by patransom »

CGM3 wrote: Fri Jun 24, 2022 2:17 pm Has anybody poked through whatever is stored under the catwalk?
OUT OF CHARACTER
No one's investigated what's stored anywhere in the main warehouse, under the catwalk or otherwise...

 

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