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Post by klakxor »

Elezar attempts to feint against w3 and then attack with his rapier

Bluff check: +6
Attack: +8
Damage: 1d6+3 (+1d6 for sneak attack if feint is successful)


Jermain will pull out a what appears to be a small wooden archery target and starts casting another spell.

Truestrike: gain +20 to next attack
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Post by whtknt »

Realizing that her spear is having no effect, Ruadhnait tosses it to one side and grapples the werewolf, screaming, "You will not have him!" Her intent is to get a grip on its throat and strangle it (whether or not it works out that way, we will see).
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Post by valinor »

Aeless will sneak away to P-9 while in the mist, trying to catch them by surprise then.

OOC: Move Silently and Hide at 7
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Post by TheGreenLabrador »

Vulan, grimaces as he takes the blows, but with a renewed strength, swings the sword once more down upon the creature letting loose a gutteral vocalization of the strength he puts behind the swing.

Power Attack for full again.
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Post by CarnageCJB »

Using Flurry of Blows, Stunning fist to both W5 and W2.
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Post by patransom »

Validation comes early today, since I happen to be online and everyone posted!

Jiam snaps his fist between w2 and w5, bouncing it off each of their heads and injuring them.

Elezar makes an awkward lunge with his rapier, which w3 dodges easily. The dodge puts w3 off-balance, however, and Elezar's real attack does not miss. W3 is skewered and falls bloody in the snow.

Oldin waves his wand again and Vulan is healed. [healed 9 hp]

Vulan grimaces and strikes that #2 with a gurgling grunt. His swing misses wide.

Leenah, however, does not miss. Her short sword pierces the creature right where you would expect it's kidney to be and it whines, falling to the snow. [Sneak attack did just enough damage to bring it down]

Jermain pulls some small wooden object from his pouch and begins casting a spell.

Aeless ducks noiselessly back into the mist, away from his attackers. [We'll see whether they find you :)]

Esias moves forward and, having seen w3 fall, looses his arrow at w4, who is rolling around on the ground. His shot flies wide.

Ruadhnait looked ready to leap at the werewolf when it fell … [I'll allow Ruadhnait an extra round at the start of the next, since her action lost a target.]

Brand swings again at #3, but misses completely.

#3 growls as it strikes back at Brand. One claw actually makes it past the knight's shield this time. [7 hp]

w1 and w6 move into the mist in the direction they saw Aeless go, but after a few steps they seem confused, unable to spot the half-elf hidden in a crouch right in front of them!

w4 remains lying on the ground, grasping his sides in laughter.

w5 strikes back at Jiam, missing, while w2 stands still, as if dazed by the blow Jiam issued.
Last edited by patransom on Fri Sep 08, 2006 1:07 pm, edited 1 time in total.
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Post by klakxor »

patransom wrote:w4 attacks Elezar ineffectively.
If Jermains spell (T's Hideous Laughter) was successful last round (which I assumed it was because he started laughing), then w4 should be unable to complete actions for 5 rounds. Just clarifying if he succumbed to the spell or not to determine what their next actions will be.
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Post by patransom »

Blast! I forgot to write that down. Post about to be edited.

Too many creatures in this bloody combat, which was not the original intent ...
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Post by valinor »

The half-elf shall move as quietly down(P-10) a little to the side of one of the warriors (w1). Aeless attacks with his Large Greatsword trying to surprise them.

OOC: Aiming to try and splash his friend(w6) with gore.
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Post by Icefire »

Move to R8 listening as she tries to determine where those nearest her are and whether they are friend or foe. Moving quietly once she is in the mist.

Listen: +5
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Seach: +10
Move Silently: +9
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Post by klakxor »

Elezar will slash at the prone w4 with his rapier

Attack: +8
Damage: 1d6+3


Jermain pulls a small dart from his pouch along with some powder and casts another spell, looking towards Brand and #3

Ranged Touch Attack: +23 (3+20 for casting true strike the previous round)
Melfs Acid Arrow: 2d4 acid damage for 2 rounds
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Post by Galaphile »

Brand grunts as the werewolf's claw makes contact. Undaunted he continues the attack. Swinging his longsword with all his strength.

OOC:
Continue Shield Block on #3 (+1 to AC).
+1 Longsword (Atk: +4, Dmg: 1d8+9, 19-20/x2)
*includes Knight's Challenge & Power Attack +5

C'mon dice, show me some love...
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Post by whtknt »

Ruadhnait snatches up her spear and runs screaming into the battle going on near the entrance (the one involving Aeless). As she runs, she shouts curses at the werewolves.
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Post by CGM3 »

OOC: Actually, I believe there's only one werewolf left, the one Brand's facing; the "w"s are ordinary mooks, aren't they?

Changing tactics, Esias moves to W26, drawing his shortsword en route (with a BAB of +3, he can do that while moving as a free action, as per the Normal description under the Quick Draw feat, PHB pg 98 ) and takes a stab at w4, who gets an Attack of Opportunity (vs AC 18 with the skirmish bonus) but is flanked.

Shortsword: +8 to hit (including the +2 flanking bonus), 1d6+2+2d6 damage if I hit.
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Post by klakxor »

CGM3 wrote:OOC: Actually, I believe there's only one werewolf left, the one Brand's facing; the "w"s are ordinary mooks, aren't they?

Changing tactics, Esias moves to W26, drawing his shortsword en route (with a BAB of +3, he can do that while moving as a free action, as per the Normal description under the Quick Draw feat, PHB pg 98 ) and takes a stab at w4, who gets an Attack of Opportunity (vs AC 18 with the skirmish bonus) but is flanked.
No AoO from w4, he is prone on the grounding laughing his a$$ off because of Jermain's choice in projectile weapons.
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Post by shai-hulud »

Oldin follows the warrior woman and calls, "Slow down for a moment so that Seker may tend your wounds." If Oldin can catch her before she rushes into battle, he will touch the woman and beseech, "Seker, may your light bind these wounds." If he cannot reach her this round, but she slows down, he will still cast the spell as soon as he does reach her. Either after he casts the spell or if she ignores him, he will return his attention to healing Vulan with the wand.
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Post by CarnageCJB »

Continue to use Flurry of Blows on the two by me, using the Improvised Weapons this time. (Gotta love the extra damage. :wink: )
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Post by TheGreenLabrador »

Vulan, takes a short breath, and begins sprinting over towards brand.
<Double move to U37? Purpose is to provide a flanking bonus.>
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Post by patransom »

Jiam swings his staff in an awkward circle above his head, as if he doesn't know how to use it. This action is suprisingly effective as the end of his staff smacks both warriors in the head, hard enough that they fall down dead.

Elezar stabs the laughing w4, who laughs even more at the blood spurting out of him.

Oldin manages to cast a spell before Ruadhnait sprints off and the fire from his hands heals her. [healed 10 hp]

Vulan moves with incredible speed to behind the last remaining werewolf, who ignores him, all attention concentrated on Brand.

Leenah moves quietly into the mist. Once there, she can hear the sounds of combat just to the west of her.

Jermain casts a spell and a glowing, dripping green arrow springs from his hand. The arrow strikes #3 in the back and it howls.

Aeless steps quickly sideways and swings his gigantic sword at w1, but misses.

Esias moves easily around the laughing man and stabs at him with his short sword, but the man's convulsions do not make him an easy target and Esias doesn't make contact.

Ruadhnait shouts some things in a language none of you understand, but they don't sound pleasant. She sprints into the mist, eventually coming across several figures locked in battle.

Brand smacks the last remaining werewolf with his longsword. The blow is hard enough that the creature whimpers a bit before striking back.

The werewolf's claws and teeth are unable to penetrate Brand's heavy armor.

w1 and w6 continue attacking Aeless, but have no success at all.

Ooooh, I predict an end to this epic battle soon!
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Post by klakxor »

Elezar will slash again at the prone w4 with his rapier

Attack: +8
Damage: 1d6+3


Jermain will move to x25 and take a swing at w4 with his quarterstaff.

Attack: +4
Damage: 1d6+1
Last edited by klakxor on Tue Sep 12, 2006 3:53 pm, edited 2 times in total.
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Post by Icefire »

Creeps silently to Q8 and smiles as she hits w6 with both sword and dagger.

Move silently: +9

Short sword:
Attack: +8 (with the +2 for flanking) 19-20/x2
Damage: 1d6+2 + 3d6 sneak attack

Dagger:
Attack: +7 (with the flanking) 19-20/x2
Damage: 1d4
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Post by CGM3 »

"Hold still, y' gigglin' loon!" Esias snarls as he makes another stab at w4.

Shortsword: +6 to hit (plus +2 if a flanking bonus applies, plus any adjustment for target being prone), 1d6+2 damage if I hit (no skirmish bonus).
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Post by whtknt »

Ruadhnait stabs at w1 with her spear, shouting epithets about his ancestry in her native tongue.
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Post by valinor »

Hearing Ruadnahait's battle-born voice Aeless silently tries to dispatch the warrior(w6) who stepped up in front of him.
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Post by Galaphile »

Sensing that the Werewolf is weakening, Brand attacks with all his might.

OOC:
Continue Shield Block on #3 (+1 to AC).
+1 Longsword (Atk: +4, Dmg: 1d8+9, 19-20/x2)
*includes Knight's Challenge & Power Attack +5
*Knight cannot take Flanking Bonus
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Post by shai-hulud »

Oldin performs a double move directly behind Vulan and begins to release another charge of its power (to be concluded next round).
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Post by TheGreenLabrador »

Vulan also attacks with full force.

I can use flanking. :-) Power attack for full.
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Post by CarnageCJB »

[edit]I just remembered I can't do a flurry after moving more than 5ft[/edit]

Move to N8, and swing my staff like a big ol' club at w1...

OOC: (I never really thought about how much of a pain this spell was...)
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