Hallow's Last Hope: Day 3; The Crucible Monastery

In the small town of Falcon's Hollow life is hard enough struggling under the oppressive thumb of the Lumber Consortium; a corrupt logging company muscling out any chance of competition and opposition. Even as a sickness strikes and begins to spread, the Consortium does nothing to help. When an herbalist learns the source and nature of the sickness, it takes a small group of trouble makers to find the cure.

Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby tdsprouse » Thu Oct 15, 2009 10:40 am

Yeah, pretty tight in here... Ryaid says jokingly.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Thu Oct 15, 2009 12:06 pm

Drini enters Room 10, but finds nothing more of use in there. It seems that anything that could have been useful is now long gone.

In this, seemingly waiting room, as Del preys over the fallen Dwarf, when he's done, he notices there is still a silver light hammer tucked in the belt. When he removes it, he sees a holy symbol worked into the bunt end of the blade. There is nothing more of interest in this room. You all soon leave.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby marine7312000 » Thu Oct 15, 2009 12:40 pm

Delastian will take the hammer.
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Can we get a larger map with areas we haven't gone yet? I'm not looking for the actual rooms just the directions.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Thu Oct 15, 2009 12:52 pm

This should help.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby marine7312000 » Thu Oct 15, 2009 1:16 pm

Delastian will move to E 13 and detect evil in the area before opening the door.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Benji » Thu Oct 15, 2009 1:30 pm

Drini will move up to E12 behind Del.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby tdsprouse » Thu Oct 15, 2009 2:08 pm

Ryiad will go to M-11 and listen at the door, followed by checking for traps.

I'll check this door down here, yell if you need me

Listen, then Search for Traps (1d20+9=26, 1d20+9=12)
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Sun Oct 18, 2009 1:21 pm

marine7312000 wrote:Delastian will move to E 13 and detect evil in the area before opening the door.
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Thanks Dun.
Benji wrote:Drini will move up to E12 behind Del.
Del focuses his attention on the door, but feels no presence of anything evil on the other side. He looks to Drini covering his back and sees he's ready. Del opens the door carefully and find they are in a small study that looks like it has been lived in recently. Gnawed bones litter the floor and tufts of gray fur can be seen here and there. An old stone desk sits in the center of the chamber, scratched and cracked in many places. The stench of wet fur hangs heavy in the air. You see in the room, just stirring from their sleep at hearing you enter, two gray wolves.

Del and Drini have one Surprise action.
tdsprouse wrote:Ryiad will go to M-11 and listen at the door, followed by checking for traps.

I'll check this door down here, yell if you need me

Listen, then Search for Traps (1d20+9=26, 1d20+9=12)
Ryiad separates from the group to check the rooms to the south, possibly not comfortable with leaving something unexplored behind him. When he tries the door, he finds it to be locked. He examines the lock and feels that being so ancient, it should be fairly easy to pick. It proves a bit trickier than he thought, as it took a second try to hear the lock click. He pulls the door carefully open, and, before stepping in, enough light leaks into the room that he's just able to notice, under his foot about to step down, a rope across the floor at the door. He steps back and looks around. That's when he spots the net overhead holding stones and debris, and an anvil? With a second look, yep, it's an anvil. He steps into the room this small chamber appears to be some sort of sitting room, complete with a single table and a pair of chairs, both in relatively good condition. Resting atop the table is a half-eaten crow next to a crude knife and a cracked mug. In the south wall, east end is another door, which is closed. Ryiad is too far to know what Drini and Del are into.

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Everyone is in Rounds. This is a surprise round for Del and Drini, so only a reply from Del and Drini is required. Any other posts before them will be deleted.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Benji » Sun Oct 18, 2009 1:33 pm

Not wanting to waste an oppurtunity, Drini moves forward to C13 and hacks at the wolf.

Attack;Damage (1d20+7=25, 1d6+4=10)
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby marine7312000 » Sun Oct 18, 2009 2:00 pm

Delastian will move to C11 and attack the wolf with his sword held in one hand.
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1d20+5=8, 1d10+4=14 Using an action point to add to the to hit roll: Action point roll. (1d6=6) Modified to hit: 14
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Sun Oct 18, 2009 2:27 pm

Benji wrote:Not wanting to waste an oppurtunity, Drini moves forward to C13 and hacks at the wolf.

Attack;Damage (1d20+7=25, 1d6+4=10)
Drini moves in as the wolf is lifting it's head and then delivers a massive blow with his hand axe to the center of it's shoulders, just at the base of the neck. The wolf is Staggered from the blow and Prone.
marine7312000 wrote:Delastian will move to C11 and attack the wolf with his sword held in one hand.
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1d20+5=8, 1d10+4=14 Using an action point to add to the to hit roll: Action point roll. (1d6=6) Modified to hit: 14
Del moves in on W2 and bears down on it with all his might. His bastard sword sail through air, then fur and flesh, cleaving it's head nearly off.
Round 1
    Initiative:
  1. Drini
  2. Del
  3. Wolf
  4. Loc
  5. Collin
  6. Illixian
  7. Ryiad
The wolf tries to howl but is too staggered by the blow to effectively do so.

At Bat is Locutus. Drini and Del have taken their action for Round 1, though they do still have a move action remaining..
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Benji » Sun Oct 18, 2009 3:32 pm

Duniagdra wrote:Drini and Del have taken their action for Round 1, though they do still have a move action remaining..


Forgot about that. Drini will draw his other axe as his move action.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby marine7312000 » Sun Oct 18, 2009 11:47 pm

Delastian will move to B11.
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I realize this is a 5ft step but I can't think of anything else for him to do at the moment.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Mon Oct 19, 2009 12:58 am

marine7312000 wrote:Delastian will move to B11.
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I realize this is a 5ft step but I can't think of anything else for him to do at the moment.

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That's fine. I'm just waiting on actions from everyone else. Most importantly is Ryiad.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby LinusMundane » Mon Oct 19, 2009 1:09 am

Collin will move to E11 on guard in case there are more around.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby apwhite » Mon Oct 19, 2009 11:01 am

Locutus moves into the hallway towards room 15.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby tdsprouse » Mon Oct 19, 2009 1:08 pm

Ryiad pokes his head back out into the hallway, "hey guys, I found anoth... Guys?" Seeing Locutus and Collin moving with purpose down the hallway, He moves to catch up with Collin and Draws his rapier...

Collin, What's going on?


 OUT-OF-CHARACTER:   
move to G-11
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby LinusMundane » Mon Oct 19, 2009 1:20 pm

I am not sure, stay alert there may be things about that threaten our lives
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby BusyCowboy » Tue Oct 20, 2009 7:05 am

Looking around Illixian follows with the same haste. Hmm...something must be going on...
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Tue Oct 20, 2009 10:38 am

Round 1
    Initiative:
  1. Drini
  2. Del
  3. Wolf
  4. Loc
  5. Collin
  6. Illixian
  7. Ryiad
apwhite wrote:Locutus moves into the hallway towards room 15.

LinusMundane wrote:Collin will move to E11 on guard in case there are more around.

BusyCowboy wrote:Looking around Illixian follows with the same haste. Hmm...something must be going on...

tdsprouse wrote:Ryiad pokes his head back out into the hallway, "hey guys, I found anoth... Guys?" Seeing Locutus and Collin moving with purpose down the hallway, He moves to catch up with Collin and Draws his rapier...

Collin, What's going on?


 OUT-OF-CHARACTER:   
move to G-11

LinusMundane wrote:I am not sure, stay alert there may be things about that threaten our lives
Everyone seems to react to the commotion in room 15, or reacts to the others reacting, and is not close enough to know that there is some sort of fighting going on.
Round 2
    Initiative:
  1. Worg
  2. Drini
  3. Del
  4. Wolf
  5. Loc
  6. Collin
  7. Illixian
  8. Ryiad
From the room next to them, a much bigger wolf emerges from the shadow. With Del in reach, but having partial cover (+2AC), the Wolf attacks.The wolf latches on the Del viciously tearing into him. When the Worg tries to trip him, Del manages to avoid, shaking loose the wolf.

At bat: Drini, Del, wolf...
    Current Damage:
  • Del -9
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Benji » Tue Oct 20, 2009 12:17 pm

Drini will attack the wolf he's facing Attack;Damage (1d20+7=14, 1d6+4=5)

If that knocks it down, he will then move to D11. If not, he will stay where he is.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby marine7312000 » Tue Oct 20, 2009 1:35 pm

Delastian attacks the wolf in front of him if it's still standing. If not he attacks the worg after detecting evil.
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1d20+5=8, 1d10+4=11
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby apwhite » Tue Oct 20, 2009 2:11 pm

 OUT-OF-CHARACTER:   
Just waiting to see what the Worg does before I post.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Tue Oct 20, 2009 2:13 pm

apwhite wrote:
 OUT-OF-CHARACTER:   
Just waiting to see what the Worg does before I post.

The Worg already attacked. Please post or miss your turn.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby apwhite » Thu Oct 22, 2009 10:55 pm

Locutus will move to D12 and cast Guidance on Drini. May the blessings of Erastil guide your hand.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Thu Oct 22, 2009 10:58 pm

I'm waiting on a lot of posts. I will validate tomorrow and whoever has not posted will lose their action.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby tdsprouse » Thu Oct 22, 2009 10:59 pm

Ryaid moves forward as allowed, trying to get in a position to help.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby LinusMundane » Fri Oct 23, 2009 11:19 am

Collin will move to E13 and stop there, looking in to see what is going on.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Duniagdra » Sun Oct 25, 2009 1:51 pm

Round 2
    Initiative:
  1. Worg
  2. Drini
  3. Del
  4. Wolf
  5. Loc
  6. Collin
  7. Illixian
  8. Ryiad
Benji wrote:Drini will attack the wolf he's facing Attack;Damage (1d20+7=14, 1d6+4=5)

If that knocks it down, he will then move to D11. If not, he will stay where he is.
Drini puts his target down with a clean blow.
marine7312000 wrote:Delastian attacks the wolf in front of him if it's still standing. If not he attacks the worg after detecting evil.
 OUT-OF-CHARACTER:   
1d20+5=8, 1d10+4=11
Del turns his attention to the worg in front of him and gets the clear sense it has foul intent toward him. He tries to atttack, but it's hard reaching it from his position.
apwhite wrote:Locutus will move to D12 and cast Guidance on Drini. May the blessings of Erastil guide your hand.
Locutus enters the room and casts guidance on Drini with a small prayer to his god.
LinusMundane wrote:Collin will move to E13 and stop there, looking in to see what is going on.
Collin sees Del and Drini fighting a much larger than normal wolf and Locutus is behind Drini.

Illixian Is pondering what to do.
tdsprouse wrote:Ryaid moves forward as allowed, trying to get in a position to help.
Ryiad reaches E12 but is unable to know what's going on as Collin takes up too much space.

Round 3
    Initiative:
  1. Worg
  2. Drini
  3. Del
  4. Loc
  5. Collin
  6. Illixian
  7. Ryiad
The worg attacks Drini. (IC is down. I rolled a 6+7 to attack) The wall seems to be a hindrance for the worg also.
    Current Damage:
  • Del -9
    Current Effects:
  • Guidance - Drini (+1 to one attack roll, saving throw, or skill check, must be chosen at to be used, Duration 1 minute or discharge.
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Re: Hallow's Last Hope: Day 3; The Crucible Monastery

Postby Benji » Sun Oct 25, 2009 5:12 pm

Drini will move to C11 and attack the Worg with both axes.

+6/+5 to hit (using Guidance on the first attack) and 1d6+4 damage with each blow.
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