Undercity

All the Gods except two have left the Realm, as well as all the Metalic Dragons. Will you help the Headmaster bring them back to save the Realm?

Re: Undercity

Postby James Fraser » Thu Feb 10, 2011 11:34 am

James will take a readied stance next to Ulyuk and be ready to attack.
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Re: Undercity

Postby Benji » Thu Feb 10, 2011 4:28 pm

Wait a moment. Zak says to his comrades whilst he racks his brains to see what he remembers about these creatures.

Bardic Knowledge (1d20+12=31)

He then fashions an illusion over the groups front rank fighters, making them appear to be whatever the creatures fear most. If it turns out that they fear an abstract element, he will fashion the illusion to make their weapons and armour appear to exude said element. If they fear a concept, then he will fashion the area around his companions, as if they had an aura of said concept.

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Using Minor Image if its either of the first two options, making the few sounds available suitable to the illusion. Major Image for the last option. He will be concentrating on both spells for the duration of the battle.
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Re: Undercity

Postby The Hunter » Fri Feb 11, 2011 11:39 am

Daglaron waits patiently. The environment still causes discomfort for him and he is beginning to get anxious to get out. He prepares to handle the encounter to come whatever the party's decision.
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Re: Undercity

Postby rednetra » Sat Feb 12, 2011 12:09 am

With a blurr Cassie is gone

Order of attack.
 OUT-OF-CHARACTER:   
Red are the wererats and the black are just dire rats.

Matrim
Melphos
WereRats
Zak
Ulkuk
James

The illisoion of Zak's enters the rooms its a Werewolf. You hear screaming.
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Re: Undercity

Postby kabkal » Sat Feb 12, 2011 10:41 pm

 OUT-OF-CHARACTER:   
Where are we exactly? I do not want to send a fireball into the room if any friends have entered yet. So, this action is based on none of us entering. If any have entered prior to my turn in initiative I will have to change my plan.


Melphos shots a fireball into the room.

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Fireball at rats (10d6=34) DC 18 for 1/2.
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Re: Undercity

Postby rednetra » Sun Feb 13, 2011 4:13 am

Where are we exactly? I do not want to send a fireball into the room if any friends have entered yet. So, this action is based on none of us entering. If any have entered prior to my turn in initiative I will have to change my plan.


 OUT-OF-CHARACTER:   
you all are in room 26 Cassie dashed out of the room not sure what or were. and Matrim goes but you can take a free action and ack everyone to hold back if Matrim tells me he will hold hen by all means let the frieball go. it shuld do lots of damage to all in the Room maybe even a vampire >:)
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Re: Undercity

Postby marine7312000 » Sun Feb 13, 2011 1:26 pm

 OUT-OF-CHARACTER:   
If Melphos says to hold back then Matrim will gladly wait for some magical support.
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Re: Undercity

Postby Duniagdra » Sun Feb 13, 2011 4:38 pm

 OUT-OF-CHARACTER:   
I'd like to start seeing exactly where we are on any map you make. I say this because we jumped straight through from room 21 through 25/26 and heading into 29, which we had no reason to enter at all. The map clearly shows that we could just leave room 25 and head to the main sewer line and head straight out to the exit. There's no reason for us to have even bothered with this lycan room. Had we seen where we actually were, Ulyuk would not have bothered with it, as to him, his only mission is to leave the city.
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Re: Undercity

Postby rednetra » Sun Feb 13, 2011 5:07 pm

Postby rednetra » Mon Jan 31, 2011 2:26 pm
OUT-OF-CHARACTER:
you heading into room 21. there are no doors but two hall ways. what one will you be traveling and what one are you searching

Postby marine7312000 » Mon Jan 31, 2011 10:49 pm
The hallway leading to room 26

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This is why your heading into the Lycon room. If you like to change the route im all for allowing it.
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Re: Undercity

Postby rednetra » Fri Feb 18, 2011 1:42 am

 OUT-OF-CHARACTER:   
As you can see from my post before this that i did say that you were in room 21 and another players said move too room 26 so that was why you are about to enter into combat with a wererat and a few dire rats all about to be blasted. If you wish to stop in room 21 and talk it out as a group by all means go right ahead the Lucon room can be avoided.
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Re: Undercity

Postby Duniagdra » Fri Feb 18, 2011 9:15 pm

 OUT-OF-CHARACTER:   
I was waiting for those before me to act, but seems I should post regardless.
Ulyuk follows the vapor of Cassie into the room and the moment he enters and sees a target, he moves to a side to let others through and sends to psychic bolts darting at the first wererat he sees.

Point Blank Ranged Attack/Damage vs first Lycan seen (1d20+18=35, 1d8+7=8, 1d20+13=18, 1d8+7=11)
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Re: Undercity

Postby kabkal » Sat Feb 19, 2011 12:55 pm

 OUT-OF-CHARACTER:   
My bad, thought I had edited my post, so here is what I meant to do.


Melphos says "Stand back, let me warm the place up a bit."

Then he tosses in a fireball for 34 points of damage DC=18 for 1/2 damage.
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Re: Undercity

Postby marine7312000 » Sat Feb 19, 2011 1:58 pm

Matrim follows the fireball into the room, waiting for the blast to go off before entering.
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Re: Undercity

Postby Duniagdra » Sat Feb 19, 2011 2:06 pm

Ulyuk let's the orange-red glow act as his queue to enter sending the two bolts at the first lycan he sees.
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Re: Undercity

Postby James Fraser » Sat Feb 19, 2011 5:39 pm

James will take a readies stance protecting the casters should a rat charge.
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Re: Undercity

Postby rednetra » Mon Feb 21, 2011 2:54 am

The fireball goes off and yo all head Screaming.

Matrim - Held action
Melphos - Fireballs in killing all the direrats and one of the were rats.
WereRats - Two shifts forms and trying to run out but are on fire.
Matrim -
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Re: Undercity

Postby James Fraser » Tue Feb 22, 2011 12:06 pm

James will used his held action to charge and attack one of the burning wererats.
1d20+24=35, 2d6+14=23
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Re: Undercity

Postby rednetra » Thu Feb 24, 2011 12:01 am

Matrim - Lack of action so will hold action
Zak - Lack of Post so will hold action.
Ulkuk - let's the orange-red glow act as his queue to enter sending the two bolts at the first lycan he sees. Killing one of the rat that just shift form and on fire running away.
James - Moves to protect casters.
Round 2
Cassie - Kills the last of the rats.


combat is over Cass cast create water too put out all the last of the bodys burning.

When ever your rest its a clean shot out of this foul place.
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Re: Undercity

Postby Duniagdra » Thu Feb 24, 2011 12:50 am

Ulyuk will have a search of the wererat he killed to see if there's anything salvageable. If nothing to find, he will suggest making a quick search of the room. He won't waste too much time on this though.
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Re: Undercity

Postby rednetra » Thu Feb 24, 2011 1:41 am

As Ulyuk moves to the one he killed he will see that it is shifting back into human form. all of the Lycons are now back in human form all burnt up. ON each body you find an Amulet.

in searching the room you see a small pile of Burn rags in the one corner and it was a satchel. in the satchel you wand.
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Re: Undercity

Postby Duniagdra » Thu Feb 24, 2011 1:50 am

Ulyuk removes the amulet and after finding the wand takes it and holds it out for someone who might use it.
Who can use this? Also, can any of us identify these amulets?
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Re: Undercity

Postby kabkal » Thu Feb 24, 2011 2:18 am

Melphos will cast detect magic and spend some time looking over the wand and the amulets to see if he can tell anything about the objects.

 OUT-OF-CHARACTER:   
Spellcraft checks if needed: Spell craft checks for wand and amulets (1d20+6=13, 1d20+6=16) (13 for wand, 16 for amulets).
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Re: Undercity

Postby rednetra » Fri Feb 25, 2011 12:57 pm

If none of you can cast identify i can but i would say for another time. here is not the safest.Cassie says
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Re: Undercity

Postby Duniagdra » Fri Feb 25, 2011 2:20 pm

Since there's no one who can identify these, then let's get going.
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Re: Undercity

Postby rednetra » Fri Feb 25, 2011 5:33 pm

Cassie will lead the way out of the Sewers and you are about 300 yards from the city and now fresh air and not the foul air of the pit you were just in. I say we move a bit further away from this spot as its still close to the city patrol.she will lead you about another 5 miles away. its night now.

this seems an ok too camp. so anyone wish me to cast a spell for a fortified house for us too sleep. As i do not need to sleep i can keep watch.
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Re: Undercity

Postby Benji » Fri Feb 25, 2011 7:03 pm

That would show up quite a bit, wouldn't it? Zak pipes up, thankful to be out of the sewers. Don't get me wrong though, I would love to spend the night in some comfort.
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Re: Undercity

Postby James Fraser » Fri Feb 25, 2011 8:29 pm

Oh, I'm sure you would just love that. Us all asleep and you the only one awake. He scowls at Cassie. I'll take second watch. Who want's first with this bloodsucker?
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Re: Undercity

Postby rednetra » Fri Feb 25, 2011 11:01 pm

You all have a right not to trust my kind but i am not normal like my kind. most would not have let you all live this long. I am here and leading you out of the city not taking you to the king and earning the reward he has put on all your heads. I will be up all night anyway so you all might get rest. we have a few day walk to the school.

She will finish talking and cast a spell and a Earthberm house is formed right in front of your eyes. it would be hard pressed to notice if in the air as anything but a small mound in the grasslands your in. I Will stay out here keeping watch. they will never even know that im here.
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Re: Undercity

Postby kabkal » Sun Feb 27, 2011 12:21 pm

Melphos says "I know all of this (wand and amulets) are magical, I just cannot really tell much about them. Please ID them when you have time." He then goes into the house and curls up in a corner to sleep.
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Re: Undercity

Postby Duniagdra » Sun Feb 27, 2011 1:11 pm

I'm going to try on the amulet. Ulyuk then takes an amulet and lowers it around his neck.
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