Users who use the 32 bits version of Excel will have access to the new Quick Pick feature of this new update! The Quick Pick button, found on the Treasure! worksheet gives you a fast way to select an item, by listing all items alphabetically - or by group! The selected item will either be placed where the cursor currently resides (if in the appropriate column) OR otherwise be appended at the first 'free' slot. Try it out!
Special Materials
The special material listed in the Ultimate Equipment have been added in this update. One distinction is the Wyroot material. Since this material can be crafted at various quality levels, I have split those levels in three: wyroot1, wyroot2 and wyroot3. If you forget the last digit, the LD will assume you mean '1'. (i.e. wyroot = wyroot1)
ADDED:
- Added the Headband location (Pathfinder RPG)
- Added the poison item type
- From the Advanced Player's Guide book:
- Specific APG Armors
- Equipment added from the Ultimate Combat book:
- Firearms Ammo
- Equipment added from the Ultimate Equipment book:
- Adventuring Gear
- Alchemical Remedies
- Alchemical Tools
- Ammunition
- Armors and Specific Armors
- Bundle Items
- Clothing
- Entertainment
- Farm and Work Animals
- Food and Drink
- Guard and Hunting Animals
- Mounts
- Pets and Familiars
- Poisons
- Rings
- Shields and Specific Shields
- Staves
- Tools and Skill Kits
- Trade Goods
- Transport
- Weapons and Specific Weapons
- Wondrous Items
- Special Material added from the Ultimate Equipment book:
- Angelskin (armor)
- Blood Crystal (ammo/weapons)
- Darkleaf Cloth (armor/items)
- Eel Hide (armor)
- Elysian Bronze (ammo/armor/weapons)
- Fire-Forged Steel (ammo/armor/weapons)
- Frost-Forged Steel (ammo/armor/weapons)
- Greenwood (items)
- Griffon Mane (light armor/items)
- Living Steel
- Viridium (ammo/weapons)
- Whipwood (weapons)
- Wyroot1, Wyroot2, Wyroot3 (weapons)
- In the Item Tracker sheet: When a Player is selected in the item location puppet, any items that are positioned at the same slot will be highlighted red since they would be in conflict
- Ammunition with properties were not adding the unit value (usually very low cost, but still!) of the Ammo itself