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Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Mon Sep 23, 2024 8:40 pm
by admin
Moving to within 30' of the Panther, Pixel summons a small ball of flame in the palm of his hand (Produce Flame cantrip) and throws it at the Panther.
Be gone beast! he shouts as he aims at the annoying beast.
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Pixel uses Produce Flame vs the Panther', 15 ⟵ [8] 1d20 + 7
That is probably a miss... 
But if not:
Produce Flame damage from pixel', 6 ⟵ [1] 1d4 + 5
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Notes
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HPs: 14/14
Hero Points available : 2 1
Special: - +1 circumstance bonus to Nature and Survival checks in scene #2
- Fatigued
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Pixel: Goblin Sorcerer 1
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Wed Sep 25, 2024 3:08 pm
by admin
OUT OF CHARACTER
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JellyBrains — Today at 3:05 PM
1d20+6 Victors intimidate check
'Victors intimidate check', 21 ⟵ [15] 1d20 + 6
JellyBrains — Today at 3:06 PM
Sorry can't post on forum, but can read it |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Thu Sep 26, 2024 11:55 am
by Silverstone
Tover thinks
THINKING: Probably damm panther from last night targeting people again? Need to teach that man eater a lesson with a good smak! and uses Sudden Charge

which includes an attack, then raises shield
AFTER I swing and raise shield I yell at it
Get outta here!
Attack roll 17 (not sure if flat footed to me or not)
if hit, Damage: 6
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Shield Status: RAISED
Special: +1 circumstance bonus to Nature and Survival checks for Scene 2
Fatigued: -1 AC and Saves
Hero Points: 2
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Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Fri Sep 27, 2024 5:01 am
by rednetra
Inva will gaurd our Patron ready to let looses a TK blast if the panther breaks through the line
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Fri Sep 27, 2024 5:47 pm
by Jinxs-3d
Arkyat reels from the Viper bite. (Discord rolls - failed Nature roll, and failed Fort save).
“I'm feeling a little woozy here, could use some help.” (medicine roll).
Back to the present.
Arkyat will raise his regalia and use his Intimidating Stare at the Panther to aid his allies about to charge. He will draw his hammer as his final action.
Discord: 20+7 = 27!! Intimidating Stare!!
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Sep 28, 2024 3:41 pm
by holydeg
OUT OF CHARACTER
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I think I'm going to go ahead let this go to combat, so go ahead and give me Initiative rolls while I work on getting a map set up on this and remind myself how combat is supposed to work for a play by post. |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Sep 28, 2024 4:22 pm
by Silverstone
OUT OF CHARACTER
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Tover Initiative: 27 (natural 20)
Shield Status: RAISED
Special: +1 circumstance bonus to Nature and Survival checks for Scene 2
Fatigued: -1 AC and Saves
Hero Points: 2 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Sep 28, 2024 4:26 pm
by admin
OUT OF CHARACTER
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holydeg wrote: ↑Sat Sep 28, 2024 3:41 pm
I think I'm going to go ahead let this go to combat, so go ahead and give me Initiative rolls while I work on getting a map set up on this and remind myself how combat is supposed to work for a play by post.
Check Pathfinder 2e versus PbP Considerations?
'Pixel Initiative roll (no modifier added yet... pending which skill to use)', 12 ⟵ [12] 1d20
Total is 15 with the +3 Perception!
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Notes
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HPs: 14/14
Hero Points available : 2 1
Special: - +1 circumstance bonus to Nature and Survival checks in scene #2
- Fatigued {-1 AC and Saves}
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Pixel: Goblin Sorcerer 1
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Sep 28, 2024 8:38 pm
by rednetra
OUT OF CHARACTER
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Inva Initiative roll 15 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Sep 28, 2024 10:52 pm
by JellyBrains
OUT OF CHARACTER
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Victor's Init 21 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Sep 28, 2024 11:08 pm
by Jinxs-3d
OUT OF CHARACTER
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Arkyat's Initiative Perception: 24 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Oct 19, 2024 1:00 pm
by holydeg
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The Panther is Frightened.
Initiative order:
Tover
Arkyat
Victor
Panther
Inva
Pixel
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Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Oct 19, 2024 9:50 pm
by Silverstone
OUT OF CHARACTER
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Did Tover's earlier post with sudden charge hit? Related is the panther flanked (-2 AC?) |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Tue Oct 22, 2024 12:08 am
by holydeg
Silverstone wrote: ↑Sat Oct 19, 2024 9:50 pm
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Did Tover's earlier post with sudden charge hit? Related is the panther flanked (-2 AC?) |
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The sudden charge did hit. The Grippli does not have a melee weapon, so no flanking. |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Tue Oct 22, 2024 1:24 pm
by JellyBrains
OUT OF CHARACTER
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DM, is it possible to use the aid action to help a team member with a save? Specifically, Victor would like to aid Arkyat with his medicine check. |
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If the answer is yes, would Arkyat be willing to switch places in initiative order? |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Tue Oct 22, 2024 2:08 pm
by holydeg
JellyBrains wrote: ↑Tue Oct 22, 2024 1:24 pm
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DM, is it possible to use the aid action to help a team member with a save? Specifically, Victor would like to aid Arkyat with his medicine check. |
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If the answer is yes, would Arkyat be willing to switch places in initiative order? |
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Normally, yes, but this medicine check was for the viper encounter, not for this battle |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Tue Oct 22, 2024 10:26 pm
by Silverstone
Tover

Strike 1 with flickmace to hit 20, damage 6

Strike 2 with flickmace 16, damage 5.

Raise Shield
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Shield Status: RAISED
Special: +1 circumstance bonus to Nature and Survival checks for Scene 2
Fatigued: -1 AC and Saves
Hero Points: 2 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Tue Oct 22, 2024 10:59 pm
by JellyBrains
OUT OF CHARACTER
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I was assuming it was an ongoing check. Thanks. |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Wed Oct 23, 2024 11:00 pm
by holydeg
Silverstone wrote: ↑Tue Oct 22, 2024 10:26 pm
Tover

Strike 1 with flickmace to hit 20, damage 6

Strike 2 with flickmace 16, damage 5.

Raise Shield
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Both strikes hit. |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Thu Oct 24, 2024 3:09 pm
by JellyBrains
OUT OF CHARACTER
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Victor would like to use the aid action with either Pixel or Arkyat. Is that acceptable to either? (trying to use the One for All feat. |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Fri Oct 25, 2024 10:37 am
by admin
OUT OF CHARACTER
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JellyBrains wrote: ↑Thu Oct 24, 2024 3:09 pm
Victor would like to use the aid action with either Pixel or Arkyat. Is that acceptable to either? (trying to use the One for All feat.
I am fine with you trying it on Pixel... 
admin
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Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Fri Oct 25, 2024 12:56 pm
by JellyBrains
Victor cries out to Pixel,
Light that Bad Kitty UP!
Diplomacy Roll 21

Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Oct 26, 2024 1:44 pm
by holydeg
Combat Round 1
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Tover: Takes two mighty swings with his flickmace, severely wounding the cat.
Arkyat: Takes a moment to gather his thoughts.
Victor: Shouts encouragement at Pixel, full of confidence that Pixel can finish the beast off.
Panther: The badly frightened cat takes a quick swipe at Tover (9 piercing damage), before backing away.
Inva
Pixel |
Panther
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Taken 23 Damage. Frightened 1 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Oct 26, 2024 2:12 pm
by admin
OUT OF CHARACTER
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Pixel advances to G10 , and casts PRODUCE FLAME on the panther.
Attack roll of 12.
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Notes
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HPs: 14/14
Hero Points available : 2 1
Special: - +1 circumstance bonus to Nature and Survival checks in scene #2
- Fatigued
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{-1 AC and Saves}
Pixel: Goblin Sorcerer 1
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sat Oct 26, 2024 4:07 pm
by JellyBrains
Victor strides G6, F6, E5, D5, C6
Victor strikes the panther

Victor rolls a 15 Panther is flatfooted due to Tover using a Flickmace which is a reach weapon.
Victor inflicts 3 damage.
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Did the panther move 2 spaces to the west? |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Sun Oct 27, 2024 11:43 pm
by Silverstone
If panther moved 2 spaces, I believe that would trigger my AOO? (and flickmace has reach)
If triggered AOO: flickmace roll to hit 25, damage 5
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Shield Status: RAISED
Special: +1 circumstance bonus to Nature and Survival checks for Scene 2
Fatigued: -1 AC and Saves
Hero Points: 2 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Mon Oct 28, 2024 8:05 am
by holydeg
Silverstone wrote: ↑Sun Oct 27, 2024 11:43 pm
If panther moved 2 spaces, I believe that would trigger my AOO? (and flickmace has reach)
If triggered AOO: flickmace roll to hit 25, damage 5
OUT OF CHARACTER
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Shield Status: RAISED
Special: +1 circumstance bonus to Nature and Survival checks for Scene 2
Fatigued: -1 AC and Saves
Hero Points: 2 |
OUT OF CHARACTER
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I did not want to make people chase it down, so I had it back of slowly by taking two steps, which would not trigger an Attack of Opportunity |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Tue Oct 29, 2024 5:14 pm
by rednetra
Inva will take one 5 foot move action forward
I will focus my mind and cast

Telekinetic Projectile using the loose rocks around it.
23 to hit
4-point bludging Unless the rocks are sharp then it is piercing damage
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Wed Oct 30, 2024 9:25 pm
by Silverstone
Tover

step 5' to C8 (flanking)

Flickmace Strike roll 11 (sigh) before flanking adjustment, if hit 7 damage

Raise Shield
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HP: 11/20
Shield Status: RAISED
Special: +1 circumstance bonus to Nature and Survival checks for Scene 2
Fatigued: -1 AC and Saves
Hero Points: 2 |
Re: Sodden Stories: Scene 2 - Exploring the Jungle
Posted: Thu Oct 31, 2024 2:18 pm
by JellyBrains
Victor Strikes using Confident Finisher.
Shouldn't have been so confident 9
One for All to Tover
Smack the kitty as he runs!

11
Strike again

11
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Fatigued
Flanking |