THE ICE CAVERN

When a draconic predator threatens the food supply of a northern village, it is up to a group of heroes to track the creature back to its lair and end the threat it poses.
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THE ICE CAVERN

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Ensuring the security of their sleds and dog teams outside the cavern, the companions take a brief pause to gather their thoughts. During this momentary interlude, Sirilk takes on the role of scout, venturing ahead to assess the entrance of the Ice Cavern. As he advances, his keen eyes take in the tunnel-like opening that stretches about 20 feet. The interior, bathed in a diffused light that filters in from the sun, reveals an almost surreal luminescence that casts intriguing shadows against the icy surfaces. His heart echoes with gratitude for their swift sleds, for the realization dawns that had they chosen to trek on foot, the encroaching dusk would have transformed this place into an abyss of darkness.

Having ascertained the safety of the entrance, Sirilk signals for his companions to join him, and they all enter the icy cavern. The ground beneath their boots is firm, compacted snow, rendering any tracking efforts futile at this stage. A subtle symphony of shifting ice echoes within the cavern, a gentle reminder that this whole structure is suspended atop the frozen bay, held in delicate balance above the frigid waters below. Despite this constant tension, the cavern exudes an unexpected sense of sturdiness and beauty.

As sunlight filters through the cavern's surfaces, the play of light and shadow creates a mesmerizing dance upon the icy walls. The companions find themselves in a serene, almost otherworldly environment, their journey taking an enigmatic turn as they step further into the heart of the cavern.

OUT OF CHARACTER
MOVEMENT: If you don't care where you step, you can tell me your movement(s) as destination (Letter+number). Otherwise, if you want to specify a path, you can use a series of connecting squares.

 

Details
FALAS:
Exploration Activity: Avoid Notice
Holding: n/a

MAZER:
Exploration Activity: n/a
Holding: Morning star + shield

SIRIL:
Exploration Activity: Scout
Holding: Bow

VAN:
Exploration Activity: n/a
Holding: n/a
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ElectroZman
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Re: THE ICE CAVERN

Post by ElectroZman »

Siril has his bow out. He will back up Mazer.

If we are still in exploration mode, he continues to Scout.
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Re: THE ICE CAVERN

Post by Jinxs-3d »

Mazer will allow Falas and Siril to do their thing. He will keep back a space or two to not spoil their efforts.
He will use the exploration: Defend, just in case.
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Re: THE ICE CAVERN

Post by Silverstone »

If no one is searching for traps, Falas will switch to exploration:search mode. He is wielding rapier + dagger.
He moves quietly to D4, hoping his low light vision will show him more of the space.
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Re: THE ICE CAVERN

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Falas advances... scanning the area ahead of him for traps.
OUT OF CHARACTER
NOTE: If you see something of interest while in the middle of a movement, I will 'pause' and let you decide if you continue your movement or not!

 

Details
FALAS:
Coordinates: D4
Exploration Activity: Search
Holding: Rapier + Dagger

MAZER:
Coordinates: B2
Exploration Activity: Defend
Holding: Morning star + shield

SIRIL:
Coordinates: A3
Exploration Activity: Scout
Holding: Bow

VAN:
Coordinates: A2
Exploration Activity: n/a
Holding: n/a
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Re: THE ICE CAVERN

Post by JellyBrains »

Van will have shield strapped to left arm while holding his holy symbol in his left hand (the holy symbol is on a long loop around his neck) and his scimitar in his right hand.
Exploration mode: defend
Stay next to Mazer
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Re: THE ICE CAVERN

Post by JellyBrains »

On second thought, Exploration mode: Search
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Re: THE ICE CAVERN

Post by JellyBrains »

OUT OF CHARACTER
How would it suit if Mazer and Van unstealthily went in the vicinity of B6? We could view more and draw attention away from the stealthy types.

 

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Re: THE ICE CAVERN

Post by admin »

OUT OF CHARACTER
admin wrote: Sat Aug 12, 2023 12:33 am I will be AFK until the 21st... That should give everyone time to post their actions - see you guys soon!
BACK!
Waiting for FALAS/Silverstone , SIRIL/ElectroZman and MAZER/Jinxs-3d (fixed Mazer/Jinxs-3d connection issues!)

 

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Re: THE ICE CAVERN

Post by Silverstone »

Falas whispers Can maybe Siril quietly move to the upper right side [a5/6] to get a peak what's around my corner? if safe then i can move to [F5]
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Re: THE ICE CAVERN

Post by Jinxs-3d »

Mazer agrees with Van and will move in the direction of B6.
Will maintain the Exploration: Defend
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Re: THE ICE CAVERN

Post by JellyBrains »

Van will follow Mazer to the direction of A5. Exploration mode: search
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Re: THE ICE CAVERN

Post by ElectroZman »

Siril moves quietly to E7.
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Re: THE ICE CAVERN

Post by admin »

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The newly formed band of companions progresses cautiously within the mesmerizing ice caverns. Sunlight, diffused as it passes through the crystalline walls, paints intricate and radiant patterns that playfully dance and echo in countless reflections.

Falas and Van, their senses attuned to the surroundings, discern no immediate threats in their path. Instead, they find themselves captivated by the ethereal beauty of this frozen creation. Each step reveals a new facet of the ice's splendor, drawing them deeper into its enchantment.

Mazer, however, remains vigilant, his senses sharpened, ready to raise his shield at a moment's notice should danger rear its head. His unwavering focus is a sentinel's sentinel in this seemingly serene but unpredictable environment.

Siril, mindful of the potential perils that could lurk in this icy realm, moves with utmost care. His steps are as silent as his presence, a whisper in the cavern's cracking noises, ensuring that neither his footsteps nor his actions betray his presence to any lurking threats.

Details
FALAS (Silverstone): Elf/Rogue. Mvt: 35' (half=15')
Current Coordinates: F5
Exploration Activity: Search
Holding: Rapier + Dagger

MAZER (Jinxs-3d): Goblin/Champion. Mvt: 25' (half=10'):
Current Coordinates: B6
Exploration Activity: Defend
Holding: Morning star + shield

SIRIL (ElectroZman): Elf/Ranger. Mvt: 30' (half=15'):
Current Coordinates: E7
Exploration Activity: Avoid Notice
Holding: Bow

VAN (JellyBrains): Human/Cleric. Mvt: 30' (half=15'):
Instructions: Stays near Mazer
Current Coordinates: A5
Exploration Activity: Search
Holding: Scimitar + Shield
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Re: THE ICE CAVERN

Post by JellyBrains »

Can Van discern the nature of the substrate at L17?
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Re: THE ICE CAVERN

Post by admin »

OUT OF CHARACTER
JellyBrains wrote: Fri Aug 25, 2023 11:40 am Can Van discern the nature of the substrate at L17?
Seems to be clearer ice - as opposed to the general ground, which is more whitish ice.

 

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Re: THE ICE CAVERN

Post by ElectroZman »

Siril carefully scans the area around him. Are there any signs of tracks or might one way look more worn than another?
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Re: THE ICE CAVERN

Post by Jinxs-3d »

Mazer will move up to behind Siril at E6. Maintaining his exploration Defend.
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Re: THE ICE CAVERN

Post by admin »

OUT OF CHARACTER
ElectroZman wrote: Fri Aug 25, 2023 3:57 pm Siril carefully scans the area around him. Are there any signs of tracks or might one way look more worn than another?
Currently, the hard ice does not provide any tracks to follow. This is why I didn't request a Perception roll for those who are in the Search Exploration mode..

 

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Re: THE ICE CAVERN

Post by ElectroZman »

admin wrote: Sat Aug 26, 2023 12:49 am
OUT OF CHARACTER
ElectroZman wrote: Fri Aug 25, 2023 3:57 pm Siril carefully scans the area around him. Are there any signs of tracks or might one way look more worn than another?
Currently, the hard ice does not provide any tracks to follow. This is why I didn't request a Perception roll for those who are in the Search Exploration mode..

 

In that case, he'll carefully sneak to F8 and peek around the corner, If he sees anything he sneaks back to E7. If not he stays at F8.
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Re: THE ICE CAVERN

Post by Silverstone »

Falas continues to try and be quiet while searching for traps, moving G5, peeking around.. if sees nothing, then sneaks to H4 - sticking close to walls to try for cover for all moves.
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Re: THE ICE CAVERN

Post by JellyBrains »

Van follows Mazer to D4. EM =Search
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Re: THE ICE CAVERN

Post by admin »

Image
As the companions continue to explore, a creatures moves into view and hisses at you when it spots you.
Image
OUT OF CHARACTER
Roll for Initiative - those who are using "Avoid Notice" can use Stealth instead of perception.
Siril and Van do not have line of sight to the creature, but can infer its approximate direction as per the 'hissing' noise it made.

 


Details
FALAS (Silverstone): Elf/Rogue. Mvt: 35' (half=15')
Current Coordinates: G5
Exploration Activity: Avoid Notice
Holding: Rapier + Dagger

MAZER (Jinxs-3d): Goblin/Champion. Mvt: 25' (half=10'):
Current Coordinates: E6
Exploration Activity: Defend
Holding: Morning star + shield

SIRIL (ElectroZman): Elf/Ranger. Mvt: 30' (half=15'):
Current Coordinates: F8
Exploration Activity: Avoid Notice
Holding: Bow

VAN (JellyBrains): Human/Cleric. Mvt: 30' (half=15'):
Current Coordinates: D4
Exploration Activity: Search
Holding: Scimitar + Shield
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Re: THE ICE CAVERN

Post by JellyBrains »

OUT OF CHARACTER
Van rolls a 26. A miracle!

 

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Re: THE ICE CAVERN

Post by Silverstone »

Falas has a 26 [using stealth]
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Re: THE ICE CAVERN

Post by Jinxs-3d »

Mazer manages a roll of 12 (9+3) for his perception based initiative roll.
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Re: THE ICE CAVERN

Post by ElectroZman »

Siril has a 10 initiative.
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Re: THE ICE CAVERN

Post by admin »

Image
The creature obviously did not expect company as it is slow to react...
Combat Round #1
Initiative Order:
Van
Falas
Mazer
Siril
Creature

Note: Remember to use the Action symbols available on the right side of the EDIT window. For example, if you use one action to move, use :1action: etc...

 


Details
FALAS (Silverstone): Elf/Rogue. Mvt: 35' (half=15')
Current Coordinates: G5
Exploration Activity: Avoid Notice
Holding: Rapier + Dagger

MAZER (Jinxs-3d): Goblin/Champion. Mvt: 25' (half=10'):
Current Coordinates: E6
Exploration Activity: Defend
Holding: Morning star + shield

SIRIL (ElectroZman): Elf/Ranger. Mvt: 30' (half=15'):
Current Coordinates: F8
Exploration Activity: Avoid Notice
Holding: Bow

VAN (JellyBrains): Human/Cleric. Mvt: 30' (half=15'):
Current Coordinates: D4
Exploration Activity: Search
Holding: Scimitar + Shield
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Re: THE ICE CAVERN

Post by JellyBrains »

Van calls upon the Dawnflower.
OUT OF CHARACTER
Casts Bless :2actions:

 

and Strides to F6 :1action:
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Re: THE ICE CAVERN

Post by Jinxs-3d »

Mazer sees the creature and moves to engage.
:1action: He will stride 25' to J6
:1action: Attack with his morningstar Hit rol: 1d20+7 @ Discord - 21; Damage if a hit: 1d8+4 - 9 @ discord
:1action: Raise his shield.
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