The Loot Divider allows you to track treasure for your group; You can split treasure amongst players and even see who is holding which magical items. You can also quickly determine the price of magical weapons, armors and shields by using the Item Builder!
This section of the forum is for users of the Loot Divider!
admin
-={ ARCHMAGE }=-
Posts: 11439 Joined: Wed May 25, 2005 5:51 pm
Location: Golarion
Contact:
Post
by admin » Sun May 09, 2010 8:30 pm
ADDED :
Added the Option sheet, which contains the more important options
The Player's Loot sheet now allows a player named 'GROUP' (or your group's name) to be defined to represent the loot assigned to the group.
The Player's Loot sheet will automatically pick up the names of the Players from the Option sheet (VBA/Excel only)
Added a new tag in the Reporting sheet, to handle the Treasure Title separately from the section titles
The Item Builder sheet will automatically zoom in/out to take the full screen (VBA/Excel only)
The Reporting sheet will automatically zoom in/out to take the full screen (VBA/Excel only)
MODIFIED :
Clearing the Player's Loot sheet will now also restore all defaults values and formulas (VBA/Excel only)
Modified the Player's Loot sheet to automagically take into account the quantity (VBA/Excel only)
Reworked the BBCode report to look nicer
FIXED :
Added the list element for when no section titles are used in the Report
Reduced the number of 'blank' spaces when the code from the Reporting sheet is pasted
When deleting a cell in the Player's Loot sheet, the quantity was not deleted as well
The Elven Curve Blade was incorrectly priced at 24gp instead of 80gp
admin
-={ ARCHMAGE }=-
Posts: 11439 Joined: Wed May 25, 2005 5:51 pm
Location: Golarion
Contact:
Post
by admin » Wed Aug 04, 2010 1:32 pm
RELEASED!