Release Notes: V4.0 (April 29th, 2013)
TOS+ v4.0 RELEASED!!
In December 2011, I announced that I would be working on integrating both
the Ultimate Combat and the Ultimate Magic books to the Sheet. Today, after 16 months of
full time work, I have finally completed this work, and I am releasing TOS+
version 4.0! As a bonus, the Ultimate Equipment book has also been added
during this period!
I suspect there might be little gremlins hiding here and there, so please if you
find a bug, report it in the
Gremlins! [TOS+ Issues] section, using the Bug Report form found
here.
I would like to give a special thanks to all those users who believed in me and
donated to this project. They are:
Aldersan, another_squid,
Bianca267, bneumann, brightonrock, Cain Eyebright, Drayco, Ealdwulf, Galamir,
glitchies, hwaskins, Jonike007, kabkal, KevenSimmons, Malcovious, OrangeNBlue,
OverSeer, rk1066, Rupret, scantrontb, scarymike23, shai-hulud, slightheart,
smeltdm, tenaveran, Wmicke, xinu
New 'Distance to target' tracker!
My friendly neighborhood Game Master asked me how difficult it would be for the
Sheet to 'track' the distance to an enemy, and automatically apply the range
increment penalties accordingly! With Excel, easy! As a result, I added the
Distance to Target tracker which can be
used on the LapTop worksheet. Basically, any ranged weapon you use will suffer
the range increment penalty as per its range increment! If a ranged weapon is
out of range, the sheet will also let you know!
Renaming worksheets
A flaw was discovered in Excel 2007 & 2010: if you double-click on a tab to
rename a worksheet in TOS+, but click in a cell, it crashes Excel. This can be
very annoying, specially if your mouse sent a double-click, while you did not
intend to. Tests on Excel 2013 shows that this problem does not occur... It
seems to have been fixed. In any case, I have locked the tabs to prevent them
from being renamed; you are not supposed to rename them anyways!! If, by
mistake, you try to rename a worksheet, you will get a warning window that will
inform you that you cannot.
ADDED from ULTIMATE COMBAT:
- Added the Wizard Archetypes:
- Arcane Bomber
- Siege Mage
- Spellslinger
ADDED from ULTIMATE MAGIC:
- The 6x Oracle Archetypes:
- Dual-Cursed Oracle
- Enlightened Philosopher
- Planar Oracle
- Possessed Oracle
- Seer
- Stargazer
- The Oathbound Paladin Archetype
- The Scrollmaster Wizard Archetype
- 2x Elemental schools (Wood & Metal)
ADDED:
- Added the 'Distance to target'
tracker for the LapTop worksheet
MODIFIED:
- The Tab for the worksheet name is now locked to prevent renaming
- The advanced worksheets 'Integration' and 'StatsRaw' can now only be
un-hidden from the Tables worksheet.
- The "Flanking" (LapTop)
condition will now automatically take into account the damage bonus from the
Dirty Fighter Trait
- The Enfilading Fire feat can now
be activated on the Laptop worksheet as required
- Expanded the Tongues Oracle curse to request specific languages
FIXED:
- Multi-class Pathfinder Monks were not seeing their Flurry of Blows
progression take into account the BaB of other classes
- The Oracle was not showing the bonus spell known in the spell details of
the back sheet, except for the level one bonus spell
- The Deadly Aim feat was not being applied to thrown weapons
Release Notes: V3.878 (April 12th, 2013)
Getting Close!!
I am hopeful to complete the additions of both Ultimate Combat/Magic books in
the next update!! If you check the
Progress Report, you
will notice that very few archetypes are left to integrate in
the Sheet from those books!! This new update features the Paladin Archetypes from
UC, and the Inquisitor Archetypes from UM. I also added the Hero Point stuff
from the APG for
those og you who uses that!
Class Name Doubling!!
While adding the Infiltrator Inquisitor Archetype, I noticed that this class
name already existed! Indeed, the Infiltrator is ALSO a Ranger Archetype defined
in the Advanced Player's Guide...! This is quite unexpected, as I would imagine
'unique' class name to be the norm to avoid any confusion. I've posted my
observations about this on the PAIZO forum
right here.
ADDED from ULTIMATE COMBAT:
- Added the 6x Paladin Archetypes:
- Divine Hunter
- Empyreal Knight
- Holy Gun
- Holy Tactician
- Knight of the Sepulcher
- Sacred Shield
ADDED from ULTIMATE MAGIC:
- Added the 5x Inquisitor Archetypes:
- Exorcist
- Heretic
- Infiltrator
- Preacher
- Sin Eater
- Added the 17x Inquisitions for Inquisitors
ADDED from Advanced Player's Guide:
- Added the 3x Hero Point Feats
- Added the 5x Hero Point Magic Items
- Added the 5x Hero Point Spells
ADDED
- Added the Allow the use of Hero Points
(APG) option on the Control sheet (defaults to TRUE)
- Added the Damage Reduction Bludgeoning
& Good effect
IMPROVED
- Improved the description of the Inquisitor's Judgement ability
(including Archetypes)
FIXED
- Fixed a problem with the Spell List generator when another workbook was
open
- The formula for the Divine Bond
per day of the Paladin (and Archetypes) was incorrect
- The Vivisectionist Alchemist archetype was improperly built
- The Breath Weapon ability of the Dragon Disciple was listed as using
'd6' instead of 'd8'
- Fixed a problem with the character speed not being imported properly in
the
DM Sheet tool
Release Notes: V3.874 (March 13th, 2013)
For this update, 3 new Ultimate Magic archetypes were added. Also added, are
the Negative and Positive energy types which some class/race could have
resisance to. Those who use dynamic trackers will be interested to know that
using the +Day button on the the Laptop sheet will now also reset the trackers
defined as 'resettable'! Check out the
How to setup and use Dynamic Trackers video
for details on how to use trackers!
ADDED from Ultimate Magic
- Added the 7x Bard Archetypes:
- Animal Speaker
- Celebrity
- Demagogue
- Dirge Bard
- Geisha
- Songhealer
- Sound Striker
- Added the 15x Bard's Masterpieces
- Added the 8x Druid Archetypes:
- Dragon Shaman
- Menhir Savant
- Mooncaller
- Pack Lord
- Reincarnated Druid
- Saurian Shaman
- Shark Shaman
- Storm Druid
- Added the 13x Druid Animal and Terrain Domains
- Added the Ranger Archetype:
- Added the 10x specific Learn Ranger
Trap feats
ADDED:
- Added Negative/Positive energy types to the Front/Laptop sheets
- Added new effects to support Negative/Positive energy:
- Resistance to Negative (Ex)
- Resistance to Positive (Ex)
- Negative Immunity (Ex)
- Positive Immunity (Ex)
- Negative Vulnerability (Ex)
- Positive Vulnerability (Ex)
- Integrated the 'Extra Summons'
feat
- Integrated the 'Prodigy' feat
from Ultimate Magic
- Added the feat prerequisites for the 'Planar
Preservationist' feat
MODIFIED:
- The +Day button on the Laptop
worksheet will ALSO reset the Trackers on the Back worksheet
FIXED:
- When activated on the laptop sheet, Power Attack bonus damage was being
applied to non-melee weapons
- The text for the divine caster level requirement of the D&D3.5 Mystic
Theurge was incorrect
- The Hedge Witch (P) was still gaining the bonus Hex at 4th and 8th
levels (which had been replaced by other abilities)
- The Tooltip for thrown weapons was displaying 'Strength modifier'
instead of 'Dexterity modifier'
- Sorcerers (P) were displaying "Bonus Feat: Scribe Scroll" instead of
"Bonus Feat: Eschew Materials" once the 'Eschew Materials' feat was selected
- The effect for the attack for a Dagger
of Doubling Attack had a typo
- Using the Sort button on the Laptop worksheet would break the Skill list
- Paladin (P) mercies was causing a (non critical) circular error in the
customize worksheet
Release Notes: V3.871 (February 12th, 2013)
Improved support for Custom Favored Class!
The sheet was updated to allow for better support for custom favored class.
These should help user to create (and share!) the new races from the ARG
book. For example, LordVorp
has done so by creating the Aasimar (ARG) race, available for download
HERE for
all active subscribers!
Three new Ultimate Combat Archetypes added!
The Cleric, Gunslinger and Inquisitor archetypes have been added in this
update! As it stands, 87% of the Ultimate Combat has been added in the
sheet, while 56% of the Ultimate Magic is in. It sure take a LOT of work to
integrate all these new classes in the sheet!
ADDED from ULTIMATE COMBAT:
- Added the 4x Cleric Archetypes: Crusader, Divine Strategist,
Evangelist, and Merciful Healer
- Added the 4x Gunslinger Archetypes: Gun Tank, Musket Master,
Mysterious Stranger, and Pistolero
- The Clipping Shot (Ex)
deed of the Mysterious Stranger does not specify (at this time)
which deed it replaces...!
- Added the 3x Inquisitor Archetypes: Iconoclast, Spellbreaker, and
Witch Hunter
- Added the 2x Inquisitions: Black Powder and Spellkiller
ADDED from ULTIMATE MAGIC:
ADDED:
- Added new effects:
- All Melee Weapon Size Category Adj
- All Natural Weapon Size Category Adj
- All Ranged Weapon Size Category Ad
MODIFIED:
- Modified the Spell Planners to allow them to support Archetypes with
access to spells not available to their base class
- Modified the UE's poisons to use the 'Poison:
poison_name' format
FIXED
- The physical attributes of a Eidolon were not transferring over to
the Synthesist when using the Fused
Eidolon Laptop effect
- The base attack bonus difference between the Synthesist and his
Eidolon was not applied when using the Fused Eidolon Laptop effect
- The Oracle's Mysteries table was not accessible to Oracle Archetypes
- An error appeared for the Number of Barbarian rage power selected,
even if this number was correct
- The Ring of Spell Knowledge II
was incorrectly named
- Added the missing off-hand effect for
Duelist's Vambraces
- Wizards (P) were not verifying if the Scribe Scroll feat was
properly selected in the Feat table
- The Exploit Weakness (Ex)
ability of the Inquisitor (P) was granted at 15th level instead of 14th
level
- The Custom DR was broken
- Oracles with the Battle Mystery using the Weapon Mastery Revelation
were showing feat prerequisites
- The Elemental body II+
spells had incorrect Laptop description
- The Mutagen Laptop ability
of Alchemists (P) was causing a circular reference error
- The Zen Archer (P) was able to use Flurry of Blows with the Rapid
Shot feat (which is not permitted)
- Eidolons were getting Evasion at Summoner level 1 instead of level 2
- Map Maker's Kit renamed to
should be Mapmaker's Kit
- Added missing conditional effect for
Mapmaker's Kit
- The effect for the Extra Evolution
feat was not activated
- Fixed the Scroll Bar on the Laptop sheet that was locked
Release Notes: V3.867 (January 24th, 2013)
New
improved Dynamic Trackers!
For this update, I went back to the LapTop worksheet and redesigned part of it:
The Skill section which were two columns, have been turned into a single one.
Since it it not long enough to support all possible skill entries from the
Front, I added a Scroll Bar that will appear only if required (i.e. the
Character has more than 33 skills). Since some skills were not usable by the
Character (i.e. they are tagged as '-'), I added an option (defaults to True)
which hides unusable skills, thus avoiding as much as possible the Scroll Bar.
The Tracker section has been expanded to allow up to 33 items available for
dynamic trackers!
New function to support Dynamic Trackers!
The TrackInfo() user function (Wiki
entry) has been added to facilitate tracking of abilities taken from the
INFO section on the back sheet!
Ultimate Combat Additions:
- Added the 32x Barbarian Rage Powers
- Added the 7x Barbarian Archetypes
- Armored Hulk
- Scarred Rager
- Sea Reaver
- Titan Mauler
- True Primitive
- Urban Barbarian
- Wild Rager
IMPROVED:
- Expanded the ITEMS with CHARGES/CONSUMABLES section from 10 to 33 items;
Renamed it to TRACKERS (both Back and LapTop worksheets)
- Moved the Skills on the Laptop worksheet into a single column, which
will display a scroll bar only *if* required (more than 33 usable)
- Doubled the amount of Options that can be defined for a custom race
- Added the Weapon & Armor proficiency details for all pathfinder classes
ADDED:
- Added the TrackInfo() user function to help users create their own
trackers. See
Wiki entry for details
- Added a new option on the LapTop sheet:
Hide Unusable Skills (default = true) hides the skills that you
cannot use
- Added the Bane Weapon selectable
ability for the LapTop worksheet, which allows you to apply the bane ability
to a bane weapon (i.e. you are fighting the bane crt)
- Added the '2x Lesser Beast Totem Claws' weapon from the Barbarian (P)
rage power
- Added the 'Lesser Fiend Totem Horn' weapon from the Barbarian (P) rage
power
FIXED:
- Alchemist Archetypes did not have access to Mutagen ability on Laptop
worksheet
- The effect (speed reduction) for the
Stoneplate Armor was incorrect
- Added the ' Rapid Shot (no melee penalty)' feat as a selectable feat for
the Ranger (P) using the Archery combat style, to avoid missing
prerequisites
Release Notes: V3.861 (December 26th, 2012)
Front Off-Print area revamped
The off-print section of the FRONT sheet was redesigned to group secondary
information closed together, and moved the not-often used stuff away on the far right. The results can be seen in
this update!
Headbands and Languages
It came to my attention (source)
that in Pathfinder, Headbands which affects Intellect and grant one or
more skills, also give one or more languages - tied in WITH the
particular headband! I have included the ability to define which bonus
language is part of those headbands!
Gear Highlight
The gear section on the BACk sheet will now indicate when a piece of gear defined is not found in any of the tables.
The Natural Armor type
After discussions on the forum,the 'Natural Armor' has been added as one of the valid types.
You can still retain the Natural Armor effect, if that is what you wish to use.
ADDED from the UC:
- Added the Alchemist archetypes: Beastmorph, Ragechemist
- Added the 8x Cavalier archetypes: Beast Rider, Emissary,
Gendarme, Honor Guard, Luring Cavalier, Musketeer, Standard Bearer,
Strategist
- Added the 6x Alchemist Discoveries
- Added the 3x Cavalier Orders
ADDED from the UM:
- Added the 8x Alchemist archetypes: Chirurgeon, Clone Master,
Internal Alchemist, Mindchemist, Preservationist, Psychonaut,
Reanimator, Vivisectionist
- Added the 25x Alchemist Discoveries
IMPROVED:
- Redesigned the off-print section on the Front sheet to be more
user friendly
- Included the "Natural Armor" type to better support natural
armor bonuses
- Increased custom Potion slots from 5 to 25
- Added the asterisk (*) to discoveries that do not stacks on
bombs, and the precision in the text
- On the Back sheet, gear items that have a qty but are not
'found' in any of the lists of equipment will be highlighted
- On the Back sheet, gear items that have NO quantity value will
be 'bolded' (useful to create title sub-sections
- Clarified the Sun's Blessing (Su) desciption, from the Sun
Domain (P)
- The 'STR,DEX,CON' effect will now require the type in the
modifier. This effect will now be used simultaneously up to 6 times
ADDED:
- Renamed the 'Torso" slot to "chest", and added the "body" slot
- Added the Bomb Die Adj
effect that increases or decreases the die used for Alchemist's
Bombs
- Added the Tactician Level
effect, which keeps track of the level for a Cavalier's Tactician
ability
FIXED:
- Fixed an error that prevented the Sheet from computing Effects
while a second workbook was being recomputed. This fixes
compatibility with the DM Tools.
- The UE ammo was not listing all the 10 ammunition, only the
first 3
- Fixed the equipment list selector for the Animal, Back and Mount
sheets which were not showing the lists for all the new equipment
- Fixed the Chain Lightning spell description that changed from
3.5 to Pathfinder
- The Archaeologist's Luck (Ex) bonus was using an incorrect
formula
- The Ki Pool Rogue Talent was not satisfying the 'ki pool'
prerequisites
Release Notes: V3.853 (November 26th, 2012)
Ultimate Equipment is Go!
All the gear from the Ultimate Equipment book has been added in the
Sheet!
Ultimate Combat Additions:
The Ninja base class has been added as well as
all the Rogues Archetypes - including the new Rogue Talents and Advanced
Talents.
- Added the Ninja base class
- Added the Druid Animal Shaman/Archetype
- Ape Shaman
- Bat Shaman
- Boar Shaman
- World Walker
- Added the Rogue Archetypes
- Bandit
- Chameleon
- Charlatan
- Driver
- Knife Master
- Pirate
- Roof Runner
- Sanctified Rogue
- Survivalist
- Added the new rogue talents
Ultimate Magic Additions:
The Cleric Archetypes, the Qinggong Monk Archetype and the Sorcerer
Archetypes have all been added.
- Added the Cleric Archetypes
- Cloistered Cleric
- Separatist
- Theologian
- Undead Lord
- Added the Qinggong Monk Archetype
- Note: For this archetype, I have added the
Purity of Body (Ex) ability to
the list of powers that can be re-selected: It seems to be missing from
the UM book as I refer to it
- Added the Crossblooded Sorcerer Archetype
- Added the Wildblooded Sorcerer Archetype
- Added the Witch Archetypes
- Beast-Bonded
- Gravewalker
- Hedge Witch
- Sea Witch
- Added the Witch Hexes:
- 10x Hexes
- 8x Major Hexes
- 3x Grand Hexes
- Added the 46 Variant Channeling portfolios
ADDED:
- Added the 'Load Multiplier'
effect, which allows you to multiply your load/carrying capacity
- Added the Lay on Hands (Su) Level Adj
effect to adjust the level used to compute this ability
- Added the Level for Discoveries
effect, which contains total class levels to use for the Discovery ability
of Alchemists
- Added the Discovery DC Adj
effect to allow changes to the DC of discoveries
- Added these new effects to apply special damage to groups of weapons:
- All Melee Special Damage
- All Natural Special Damage
- All Ranged Special Damage
- All Thrown Special Damage
- Added these two new Damage Reduction effects:
- Damage Reduction Bludgeoning or Piercing
- Damage Reduction Bludgeoning or Slashing
IMPROVED:
- Increased the number of custom feat slots from 60 to 100
- Specific weapon families can be selected for both Martial & Exotic
weapon proficiency feats
- The Pathfinder 'Horse' Mount,
was split into 'Horse (Heavy)' and '
Horse (Light)'
- Integrated the 'Ant Haul' spell,
which can be activated on the Laptop worksheet
- The Channel Energy ability was re-tooled to allow the Variant Channel
- Integrated the Challenge Evil
spell
- Moved the Effects from the Rogue (P) Talents to the
Rogue Talents Effects ability, for
the Rogue (P) class and all of its Archetypes
- Increased the custom animal slots from 3 to 25
FIXED:
- Fixed an incorrect design for the Gunsligner's Deeds class feature
- Fixed all the prices of Staves according to the Ultimate Equipment
- The Increased Damage Reduction (Ex)
Rage power was not applying the bonus when raging
- The Purity of Body (Ex) Monk (P)
ability was using the description from D&D3.5, which excluded Magical and
supernatural diseases
- The Still Mind ability of Monks
(P) was not being removed when taking a Monk Vow
- Gear items with effects that were activated on the Laptop sheet were not
being disabled if set to 'OFF'
- Monk archetypes were missing the CMB bonus from Maneuver Training
- The Tooltip for Reflex effects and Will effects were referring to the
Conditional ones
- The Pillum weapon was misspelled
- The title UC: Medium Eastern Armor
was also used for the Heavy armors
- The Buckler was mis-priced
- The Light Steel Quickdraw Shield
was missing its price
- The weight of the Buckler was
incorrect
- The Darkwood Buckler had an
incorrect weight
- Added the Climb skill synergy for a race with a Climb speed
- Added the Swim skill synergy for a race with a Swim speed
- The Special Damage was not being displayed in the ToolTips if from
Ammunition
- The Cone of Cold spell was being
given as a level 5 spell instead of level 6 for Water Domain Cleric (P)
- The Raging Vitality feat has an incorrect formula for feat prerequisites
- The Tooltip for Thrown weapons was incomplete
- Bombs used by small sized-Alchemist were suffering an
improper sized weapon penalty
- The added spell known of the Oracle (P) were missing
- The choice for Cure/Inflict spells for the Oracle (P) was missing
Release Notes: V3.800 (October 17th, 2012)
IMPROVED Laptop Worksheet!
The Laptop sheet has been improved in several ways for this update:
- A new section was added called "Items with Charges & Consumables" which
mirrors the same section on the BACK sheet: It will show you your items with
charges. You can ALSO use this section to list POTIONS that you may have,
and these will be visible on the Laptop sheet. Furthermore, on the Laptop
sheet, if you double-click on a quantity, that quantity will be reduced as
if you had used one charge!! ALSO, note that this can be used as a quick
Tracker: just define the tracker on the back sheet (in items with charges)
and set the quantity, then use the laptop sheet when using the tracker!
- The number of Active Effects have been increased by 30% (you can now
have up to 25 active effects, instead of 19)
- The weapon damage type has been added with the Ammo Type column
- Effects that are not found will not display an error, instead showing a
blank description (this is to allow the quick additions- like a tracker for
something you need to track)
- The Temporary Hit Points are now shown in a bigger boxes
- The 'next round/min/hr/day' buttons will no longer remove an Effect that has ended.
- The 'next round/min/hr/day' buttons will not fail if the time is already zero
TOOLTIPS!
ToolTips have been added to some parts of the FRONT worksheet. Basically, these
ToolTips will give you details about the computations done by the sheet to
obtain the value shown. This is invaluable information that will show you the
Stacking rules in play! You will be able to 'see' the source of the bonuses, and
see why some bonuses do not stack. To activate a ToolTip, simply click in the
grey area (default theme) and if details are available, a ToolTip will pop-up.
In time, other areas may be improved with ToolTips. Currently, ToolTips are
available for these sections:
- Ability Scores
- Armor Class
- Flat-Foot AC
- Touch AC
- Base Attack (Effects part)
- CMB effects / CMD effects
- Conditional CMB / CMD
- Energy Resistance
- Hit Points
- Initiative / Initiative Effects
- Saving Throws
- Skills
- Weapon Attack & Damage (excluding Double weapons for now)
You can see an example of the new Tooltips feature
HERE!
IMPROVED SPEED
The Stacking Rules is a complex beast, and in the Sheet, this is what most CPU
cycles are needed for when re-calculating a Character. For this update, the
function that computes the stacking rules has been re-designed to be much faster
then before! Speed analysis has shown this new design to be around 70% faster -
to the benefits of all users!
EXPORT function added for D&D DICE App support!
I added an experimental EXPORT function (found in the Tables worksheet - use the
blue link to get to it) that allows you to export some DICE compatible with the
D&D DICE by b.freq Application on Google Play. This will export a CSV file
compatible with D&D Dice. Simply copy this .CSV file to the
Apps_by_bfreq folder of your Android's sd
card. You 'll need to 'activate' the Dice App to be able to "import" this file
(in the App, click on the DEMO button to unlock it for a few hours). If you have
any comments or require help on this, use
this thread on the forum.
RELEASE NOTES
This update features the new Sorcerer Bloodlines from the Ultimate Magic. Also,
the Types and Sub-Types have been updated and will now be shown on the Back
sheet, in the INFO section! If not required, you can easily dismiss the Type
information. Furthermore, all the Pathfinder Types and Sub-Types have been added
to the Sheet! This should be useful to Race creators who would require one of
the new types.
Ultimate Magic Additions
- Added the new Sorcerer Bloodlines:
- Accursed
- Djinni
- Efreeti
- Maestro
- Marid
- Rakshasa
- Shaitan
Added
- Added error checking for type/sub-types details
- Added the Level Witch effect for
future support of Witch Archetypes
- Added a new option on the Control worksheet (active by default) to
enable or disable ToolTips
- Added the complete description for all Types. These details can be
turned off (see next entry)
- Added the Show the Racial Type &
SubType details option on the BACK sheet (default to false): When
active, this will display all the details of the Type and SubType
- Added these Pathfinder SubTypes:
- Adlet Subtype
- Aeon Subtype
- Agathion Subtype
- Asura Subtype
- Azata Subtype
- Behemoth Subtype
- Catfolk Subtype
- Clockwork Subtype
- Daemon Subtype
- Dark Folk Subtype
- Demodand Subtype
- Demon Subtype
- Devil Subtype
- Div Subtype
- Dwarf Subtype
- Elf Subtype
- Gnome Subtype
- Goblinoid Subtype
- Halfling Subtype
- Human Subtype
- Inevitable Subtype
- Kami Subtype
- Kyton Subtype
- Leshy Subtype
- Nightshade Subtype
- Onu Subtype
- Orc Subtype
- Protean Subtype
- Qlippoth Subtype
- Rakshasa Subtype
- Reptilian Subtype
- Sasquatch Subtype
- Vanara Subtype
- Vishkanya Subtype
- The weapon description on the Front sheet will display an error if the
weapon is used in an incompatible attack mode
Improved
- The ParseEffect() function was modified to be more efficient, making the
sheet calculate faster
- Added a copy of the Items with Charges (from the BACK sheet) to the
Laptop sheet
- Increased the number of entries in the Active Effects table on the
Laptop sheet (from 19 to 25)
- Improved the behavior of the Next round/min/hr/day on the Laptop
worksheet
- The Age column for the ability score will not allow positive attributes
for physical abilities, nor negative numbers for mental attributes
- Applied the Errata for the Smite Evil ability of Pathfinder's Paladins
(and archetypes)
- The Power Attack feat was re-worked: For Pathfinder, it will not require
any user input, as it applies to ALL melee weapons. For D&D3.5, it only
requires the amount to reduce your Attack (no more need for the weapon slot)
Fixed
- Fixed a problem when a lycan is using a base animal with no skill
bonuses
- Alchemist with 2 extra discoveries where showing an error on a missing
3rd discovery
- The Scorpion Whip weapon was
using an incorrect weapon group
- Deleted a wayward button hiding in the hidden section of the BACK
worksheet
- Fixed incorrect behavior of the "hide the Spell Resistance" check mark
on the FRONT worksheet
- The Shadowdancer (P) had an incorrect Stealth requirement (4 ranks
instead of 5 ranks in Stealth)
- The Pathfinder Double Slice feat
was not giving the bonus to the second part of a double weapon
- The Weapon Special Damage group
was missing from the EffectNames worksheet
- Added the "Headband" slot on the Back (magical items worn section) sheet
when using the Pathfinder Rules
- The highlight for the 'Bladebound Black
Blade' option on the customize worksheet was missing
- The Warden (P) Archetype was giving the Master of Terrain (Ex) ability
at level 3 instead of level 1
- The Gloves of Dueling were not adding the bonus correctly
- Some of the Conditional bonuses were not using a type that could be
stacked
- The four Summoner archetypes (Broodmaster, Evolutionist, Master
Summoner, Synthesist) were missing a link in the spell-planner to allow the
selection of spells
- The Flight Arrow was giving a unjustified +2 attack bonus
- Order of the Lion for Cavalier/Samurai had an incorrect conditional text
- The Magus Arcana of the Skirnir (P) was not displayed correctly on the
Back worksheet
- Fixed the fighter level for the Sorcerous Shield ability of the Skirnir
(P)
- The Foresight Subschool was not applying the initiative bonus from the
Forewarned ability
- The Tiefling (P) race was missing its +2 bonus on Bluff
- The description of the Tiefling (P) race was referring to 'hide' instead
of 'stealth'
- Fighter (P) were getting the speed bonus from Armor Training (Ex) (when
wearing a medium armor) at 2nd level instead of 3rd level
- Some domain descriptions still contained the CR (carriage return) used
to cut lines in halves - which is not required anymore thanks to
auto-wrapping!
View older release notes
here.