A NEW feature of The Only Sheet since version 7.00, the Control worksheet is the heart and soul of the Sheet! It allows you to Load and Save many aspects of your work. Characters, Races and Classes can all be saved and loaded back in the Sheet. The outputs generated by the Sheet are files with the extension ".tos" (for 'The Only Sheet')
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Files generated by the Sheet can be shared! If both you and your Game Master have registered the Sheet, you can email him your character, simply by sending him your .mcs file! |
Let's visit each section of the Control worksheet
| CHARACTER: Use the Character section to
manage your current character. You can Load, Save or Reset your character. When
you use reset, the whole worksheet will be cleared of any character. Once your Character is loaded into the sheet, your character’s name will be displayed in the Character section. Any changes made to your character can the be saved back to the “.mcs” file. |
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| RACE: Use the Race section to Load, Save and Clear the
Race. When you save a race, the Sheet append the word "Race" to the
filename - keep that to better identify the file later on! When clearing the
Race, this will remove the current Race and reset the racial values to
defaults. If the race was 'selected' as the current race of your character,
the Sheet will remove that on the
FRONT
worksheet. Once you have created or loaded a Race, its name will be displayed in the Race Section followed by the notation (Not Used). This will go away once the race has been selected on the FRONT worksheet. Finally, once your Race is loaded and selected, you may proceed to make changes to the Race through the Race worksheet, or save any changes that you make back to the “.mcs” file. |
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The Forum has sections where user created Characters, Races (Monsters) and Classes can be shared with other Registered Users! Simply Save the information using the Save buttons, and the Sheet will create a small ".mcs" file which can be handled easily! |
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| CLASS: The Class sections (there are 3 of them) are used
to Load and Save up to 3 custom classes. When you save a class, the Sheet
append the word "Class" to the filename - keep that to better
identify the file later on! When clearing the Class, this will remove the
current Class. If the class was 'selected' as one of the current classes of
your character, the Sheet will remove that on the
FRONT worksheet. Once a class is created or loaded, its name will be displayed in the Class Section followed by the notation (Not Used). This will go away once the class has been selected on the FRONT worksheet.... Finally, when the class is selected, you may proceed to make changes to the Race through the Race worksheet, or save any changes that you make back to the “.mcs” file. |
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If you accidentally save your character, race, or class with bad
information and need to return to the previous version, the last save is
backed up in the same directory with the extension “.mcs.bak”. Just remove the “.bak”
and reload from that file. |
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SPELL LISTS: Spell Lists enable you to create lists of spells
that are available to your character (like a spell planner).
You click in the cell under spell list and it will activate a drop
down list of available spell casting classes that
you have listed on the
FRONT worksheet. It will also automatically
show and activate the
Spell List worksheet. If your Spell List would take
up more then one sheet, it will also show and activate the additional
Spell List sheets. If your character has a level adjustment
for the number of known spells or spells per day, you can add it in the Level
Adj. cell in order to include this adjustment in creating the Spell Lists. If you click the Delete Spell List button, the Spell Lists you have created will be cleared of all data and the chosen spellcasting class will be cleared. So once you have printed your Spell List, it is a good idea to delete them - Spell Lists are CPU intensive, as they contain much integration. Deleting them once you've finished with them, will make the Sheet work faster! |
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Spell Lists are more useful to Divine casters. Indeed if you create a Spell List for an arcane caster, like a sorcerer, the generated list will span many pages and contain all the spells that your arcane caster can cast - and if he has access to 9th level spell, the list will be long indeed! Arcane casters will be more interested in Spell Planners! |
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WORKSHEET VISIBILITY: This section allows you to show or hide various worksheets that would generally be printed. The "Activate Hidden Sheets" checkbox defines the behavior of the Sheet when a button is pressed (clicked). If checked, it means that the Sheet will not only Un-hide an hidden worksheet, but will also 'switch' the view to that specific worksheet. When not checked, pressing on the visibility buttons will not make the sheet jump to that sheet when it was previously hidden. |
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DATA Worksheet visibility: This section allows you to show/hide worksheets that contain internal data used to help the Sheet do its magic! |
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SUPPORT Worksheet Visibility: This section allows for most of the customization that the sheet allows. You can create custom classes and races, or modify ones that have already been loaded. You can also adjust skills and customize many other things under the customize worksheet. You can view Class Features and hide the Welcome worksheet. |
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If a button has a checkmark next to it, the
worksheet is already visible. You can
click the worksheet tab of the same name to get to that worksheet. |
| CHECK: The check area will display any errors that are detected in the character that has been created. |
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Creator's Notes: If you wish, you can place a short note in this area. (Such as what the character is for) |
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Options: You can use this section to choose whether or not you want to go directly to the worksheet you are un-hiding and whether to display additional information regarding any errors that the sheet encounters (which would be reported either in the status windows at the bottom, or in a message box) |
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