Advanced - Implement Effects

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The great thing about effects of that they can be added to any items or abilities the character has! This means that you could create a Hat with the same effects as a Feat, or a weapon that grants you skill bonuses. For the Sheet, if an effect is available, the 'source' of that effect is irrelevant!

Effects can be added to any of the following items:

  • Ammunition
  • Animals
  • Armor
  • Classes
  • Conditions
  • Domains
  • Gear
  • Potions
  • Powers
  • Psicrystals
  • Race
  • Rings
  • Shields
  • Skills (upcoming)
  • Spells
  • Weapons
  • Wondrous Items

Since the process of adding effects is the same for all of the above items, let us work out a few examples to see HOW we can create these Effects.


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