Release Notes are available for: 2025, 2024, 2023, 2022, 2021, 2020, 2019, 2018
Small Update
A small update with bug fixes and adjustments on the Spell Planners!
Added the conditional value for the Laptop tracker 'Caster level check vs SR'
Added the conditional value for the Laptop tracker 'Concentration Check'
Gave a bit more width to the Target/Area column of the Spell Planners
The Hospitaler(P) was getting extra Smite Evil too early
Shai-Hulud fixed an issue in Spell Planner #2
The end-bold tag for the Ferocious Strike (Su) sub-domain ability was missing
The Holy Vindicator was not adding its level to the Channel Energy of the base class
Version Control Online!
From now on, TOS+ will be able to let you know if you're getting behind, version wise! A new button has also been added on the Control worksheet for you to check at your leisure. Obviously you need an internet connection, so if you don't have one, it will just ignore this check.
MetaMagic Tweaks!
Our friendly neighborhood Shai-Hulud has made some improvements to the previous version's MetaMagic stuff - specially in the performance side of things. THANKS Shai for this upgrade!!
The Initiative box was missing the + in front of the value (reminder: if you have 2 values in the Init Box, the second one is a Conditional value!)
Fixed a typo in the Hospitalier's Smite Evil ability
Metamagic Integrated!
Thanks to the hard work of Shai-Hulud who made this possible, you can now apply Metamagic Feats to spells in your Spell Planners! So the Spell Planners received a massive upgrade to allow you to apply up to SIX MetaMagic feats to any spells listed.
MANY thanks to those who contributed on this effort: dhood64, jjpowers, Mark+, Ronbo, Shai-Hulud, Taliesin, Victor71
As this is a pretty big feature, please post any bugs, issues or typos in the Gremlin section!
Added the ability to apply MetaMagic feats to spells on the Spell Planners
Added conditional formatting to highlight missing favored class selection
Added a Highlight when you need to add an Ability Score Increase for your Eidolon - or if you added too much
Added a Highlight in the Status box of the Eidolon if any errors are detected
Fixed res_SP1, 2 and 3 for the DMSheet Tool
Problem with skills on the Animal Companion worksheet
Fixed incorrect formula for the Bladebound: Black Blade which was triggering at level 1 and 2
Fixed edge case issue with the improved natural attacks feat versus a high damage die
The Eidolon's Resistances were incorrect when fusing with the Eidolon
Fixed some Eidolon errors not being displayed in the Eidolon's Status area
The Self-Sufficient feat was not working properly when using the 3.5 OGL Rules