Advanced - Named Cells: Difference between revisions

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== The Boolean Named Cells ==
== The Boolean Named Cells ==
 
These Named Cells simply return a TRUE/FALSE value, based on the status of the Character.
{| border="1" width="80%" align="center" class="wikitable" style="text-align:left" cellpadding="1" cellspacing="0"
{| border="1" width="80%" align="center" class="wikitable" style="text-align:left" cellpadding="1" cellspacing="0"
|+ '''''Table: The Boolean named cells'''''
|+ '''''Table: The Boolean named cells'''''
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|b_HeavyArmor || TRUE: if the Character is wearing a Heavy Armor
|b_HeavyArmor || TRUE: if the Character is wearing a Heavy Armor
|-
|-
|b_HeavyLoad|| TRUE: if the Load Class (from Gear) is Heavy
| style="background:#dddddd;" | b_HeavyLoad|| style="background:#dddddd;" |TRUE: if the Load Class (from Gear) is Heavy
|-
|-
|b_HoldingShield|| TRUE: if the Character is holding a Shield
|b_HoldingShield|| TRUE: if the Character is holding a Shield
|-
|-
|b_LightArmor|| TRUE: if the Character is wearing a Light armor, or no armor
|style="background:#dddddd;" |b_LightArmor||style="background:#dddddd;" | TRUE: if the Character is wearing a Light armor, or no armor
|-
|-
|b_LightLoad|| TRUE: if the Load Class (from Gear) is Light
|b_LightLoad|| TRUE: if the Load Class (from Gear) is Light
|-
|-
|b_MediumArmor|| TRUE: if the Character is wearing a Medium Armor
|style="background:#dddddd;" |b_MediumArmor||style="background:#dddddd;" | TRUE: if the Character is wearing a Medium Armor
|-
|-
|b_MediumLoad|| TRUE: if the Load Class (from Gear) is Medium
|b_MediumLoad|| TRUE: if the Load Class (from Gear) is Medium
|-
|-
|b_WearingArmor|| TRUE: if the Character is wearing any kind of Armor
|style="background:#dddddd;" |b_WearingArmor|| style="background:#dddddd;" |TRUE: if the Character is wearing any kind of Armor
|}
|}

Revision as of 13:05, 22 July 2006

The Sheet uses thousands of Named Cells to facilitate the creation of formulas. Althoug this page will not try to list all those named cells, the most useful ones are listed by category.

The Generic Named Cells

Table: The Generic named cells
Named Cells Description
CR CR is used to add a Carriage return to the text of a formula


The Boolean Named Cells

These Named Cells simply return a TRUE/FALSE value, based on the status of the Character.

Table: The Boolean named cells
Named Cells Description
b_HeavyArmor TRUE: if the Character is wearing a Heavy Armor
b_HeavyLoad TRUE: if the Load Class (from Gear) is Heavy
b_HoldingShield TRUE: if the Character is holding a Shield
b_LightArmor TRUE: if the Character is wearing a Light armor, or no armor
b_LightLoad TRUE: if the Load Class (from Gear) is Light
b_MediumArmor TRUE: if the Character is wearing a Medium Armor
b_MediumLoad TRUE: if the Load Class (from Gear) is Medium
b_WearingArmor TRUE: if the Character is wearing any kind of Armor